Patent classifications
A63F7/02
Ticket outputting game machine
Disclosed is a ticket outputting game machine. The ticket outputting game machine includes a body having guide rails formed on a top surface thereof, a hitting portion formed on a front end of the guide rails, and a handle controlling a hitting force of the hitting portion on a front surface thereof, ticket display devices installed in a zigzag structure on both sides of the guide rails, and a ball position determination portion determining a held position of a ball between the guide rails to hit the ball by the hitting portion such that the ball moves along the guide rails and is held at a position determined by the ball position determination portion and the number of tickets displayed on the ticket display device corresponding to the position of holding the ball are output.
Ticket outputting game machine
Disclosed is a ticket outputting game machine. The ticket outputting game machine includes a body having guide rails formed on a top surface thereof, a hitting portion formed on a front end of the guide rails, and a handle controlling a hitting force of the hitting portion on a front surface thereof, ticket display devices installed in a zigzag structure on both sides of the guide rails, and a ball position determination portion determining a held position of a ball between the guide rails to hit the ball by the hitting portion such that the ball moves along the guide rails and is held at a position determined by the ball position determination portion and the number of tickets displayed on the ticket display device corresponding to the position of holding the ball are output.
FALLING OBJECT CATCHING TOY
A falling object catching toy according to the present invention includes a case body, a pair of holding members that are pivotally supported by the case body and are formed in a manner capable of holding a falling object by being biased in an opening direction, a rotation knob that is rotatably provided for the case body, having a protruding part positioned within the case body, and a piece body having a regulating part that is movably provided while being biased to one side within the case body to regulate the bias of the holding members in the opening direction by engagement with the holding members, and a releasing protrusion that abuts on the protruding part to cause movement against biasing force to release the regulation of the holding members by the regulating part.
Light guide plate, display device and game machine
A light guide plate, produced from material transparent to visible light, includes a plurality of prisms provided on one surface (a diffusion surface) thereof in a predetermined pattern. The plurality of prisms include a reflection surface that reflects visible light emitted from a light source and entering the light guide plate from an input surface toward another surface (an output surface). Each prism in the plurality of prisms is distributed so that the reflection surfaces of two prisms separated by a predetermined pitch are oriented in the same direction, and the reflections surfaces of two prisms that are closer than the predetermined pitch are oriented in mutually different directions.
Game system
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
Game system
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
DEVICE AND METHOD FOR DROPPING BALL AND NON-TRANSITORY COMPUTER-READABLE MEDIUM
A device and method for dropping ball and non-transitory computer-readable medium are provided in this disclosure. The device includes a launcher, a display and a processor. The launcher is configured to launch a first ball according to a control signal. The display is configured to display a gameplay frame. The processor is configured to transmit the control signal to the launcher according to a trigger signal, wherein, when the first ball dropped into a trigger unit when the launcher is launches the first ball; the trigger unit is configured to transmit a dropping ball result to the processor, and the processer is configured to transmit the gameplay frame to the display according to the dropping ball result.
Device to provide network access to entertainment machine
A display signal associated with a pinball machine display is received. The display signal is interpreted. A network message is transmitted via a network interface based at least in part on the interpretation of the display signal. A network message is received via a network interface. A maintenance signal associated with the network message is submitted via a communication interface, wherein the communication interface is coupled to a pinball machine coin door panel driver board.
LIGHT GUIDE PLATE, DISPLAY APPARATUS, AND GAME MACHINE
A light guide plate is transparent to visible light and is formed into a plate shape. The light guide plate includes a plurality of prisms 21 provided in a first region 22 on one surface 2b of the light guide plate, each of the plurality of prisms 21 including a reflection surface 21a that reflects the visible light, which is emitted from the light source 3 and enters the light guide plate 2 through an incoming surface 2a, toward the other surface 2c of the light guide plate 2. Then, for each of a plurality of first partial regions (22-1 to 22-n) in the first region 22, at least one of a direction of the reflection surface 21a of each prism 21 arranged in the first partial region and a ratio of a total of areas of the reflection surfaces 21a of each prism 21 to the first partial region is set according to an amount of light traveling from the first partial region toward a predetermined viewpoint such that brightness of the first region 22 changes spatially irregularly as seen from the predetermined viewpoint.
LIGHT GUIDE, DISPLAY DEVICE, AND GAME MACHINE
Provided is a light guide for achieving an appearance resembling a stainless-steel surface with polishing marks. A light guide (13) guides incident light rays and emits some of the incident light rays from a light exit surface (14). A plurality of light exit areas (11), configured to change the directions of the incident light rays and emit the incident light rays from the light exit surface (14), are arranged adjacent to one another. Each of the light exit areas (11) includes a plurality of light exit parts (12) in which directions of light rays with maximum intensities out of the light rays to be emitted are substantially the same. The light exit parts (12) in each of the light exit areas (11) are configured so that the directions of the light rays with the maximum intensities out of the light rays to be emitted from each of the light exit areas (11) are random. Each of the light exit areas (11) has a strip shape.