A63F7/06

Modular Control System for Game Tables
20240261671 · 2024-08-08 ·

The modular control system is a semi-portable control system that is intended to elevate the playing experience of indoor table games. Accordingly, the control system may be attached to an existing game table, to enable a vast array of enhancements and features such as and such as automatic digital score keeping, multi-colored controllable lights, interactive crowd noises and announcer, stat tracking, game analysis, recording video, streaming video, and uploading of video etc. Further, players may interact with the system with their network connected devices or attached control pad or remote control. To accomplish this, a control board that is electrically and electronically connected to multiple audio-visual components and sensors are mounted around the game table. Furthermore, the control board may operate independently or may connect to a proprietary web server which maintains a database of world-wide teams and rankings, which players use to compete in ranked matches.

A MECHANICAL TOY
20180345126 · 2018-12-06 ·

The invention provides a mechanical toy (2) comprising: a body portion (6) and an operating handle (4), the operating handle (4) being connectable to and disconnectable from the body portion (6); the operating handle (4) comprising a switch mechanism (19) operably connected to a moveable shaft (24), the moveable shaft (24) being operable to move between a first position and a second position under the operation of the switch mechanism (19); the body portion (6) comprising a gear mechanism operably connectable to the moveable shaft (24) and operable in use to rotate upon movement of the moveable shaft (24) between the first position and the second position; the body portion (6) further comprising at least one moveable limb (8) operably connected to the gear mechanism, at least part of the limb (8) being configured to move in use upon rotation of the gear mechanism, wherein the at least one moveable limb (8) or part thereof is rotatable about a primary pivot point (14), the primary pivot point (14) being defined by the axis of at least one gear of the gear mechanism and wherein the at least one moveable limb (8) comprises two or more connected portions (10) which are rotatable, in use with respect to one another about a secondary pivot point (16).

Tabletop disc game assembly
10137360 · 2018-11-27 · ·

A tabletop disc game assembly including at least one target including a sheet of a material, the sheet including a first side edge, a second side edge displaced from and substantially parallel with the first side edge, a fastening means operatively arranged to abut the first side edge against the second side edge, a substantially planar top side edge connecting the first side edge and the second side edge and a substantially planar bottom side edge displaced from and substantially parallel with the top side edge, the bottom side edge including a cut out. When the sheet of material is fastened, the target is operatively arranged to be positioned upright on a flat surface and to receive a projectile. A flexible member is used to slide or launch the projectile toward an opposing facing target for points; the first team to earn a pre-determined amount of points wins.

SYSTEM AND METHOD FOR DIGITALLY CONNECTING A NETWORK OF PHYSICAL GAMES

A system and method for digitally connecting a network of physical games are disclosed. According to one embodiment, a system comprises a table game having a first goal. A first sensor is inside first the goal. The system has a microcontroller in communication with the first sensor that collects first data. A computing device is in communication with the microcontroller that detects when a ball has entered the first goal.

GENERIC GAME METHOD FOR WIRELESS ELECTRONIC TABLE GAME SCOREBOARD
20240325860 · 2024-10-03 ·

A method of operating an electronic scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a game based upon the received game parameter; receiving a first indication of a first scoring event; receiving a second indication of a second scoring event; determining a first score of the game based on the first indication from the first score sensor; determining a second score of the game based on the second indication from the second score sensor; recording video of the game; transmitting the recorded video; and transmitting the first score and the second score.

USER DEVICE METHOD FOR WIRELESS ELECTRONIC TABLE GAME SCOREBOARD
20240325861 · 2024-10-03 ·

The present disclosure relates generally to a user device method for a wireless electronic table game scoreboard. A method includes a user device establishing a communication link to an electronic scoring system comprising an electronic scoreboard, and transmitting, to a data transmission module of the electronic scoring system, at least one game parameter for a game to be played using the electronic scoring system and an overlay video request. The method further includes the user device receiving, from the data transmission module a first score of the game, a second score of the game, and a first recorded video of the game. The first recorded video includes a graphical overlay generated by the electronic scoring system. Updates to the graphical overlay, are generated by the electronic scoring system in response to changes to at least one of the first score of the game or the second score of the game.

Electromechanical hybrid gaming system
10074242 · 2018-09-11 · ·

Systems in accordance with embodiments of the invention operate an electromechanical hybrid gaming system including a real world engine configured to provide a randomly generated payout for a gambling game; an electromechanical game system connected to an entertainment game user interface and constructed to manage the multi-player electromechanical table game that changes a game state, wherein outcomes of the electromechanical table game are based upon actions performed by a plurality of players; and a game world engine connected to the electromechanical game system and the real world engine, the game world engine constructed to communicate gameplay gambling event occurrences based upon the sensed actions by one of the players during the skillful execution of the electromechanical table game.

PORTABLE BASKETBALL ARCADE
20180250567 · 2018-09-06 ·

The present invention provides a portable basketball arcade, including a backboard, two basketball rims, two telescopic support upright rods, two telescopic support bottom rods, two telescopic reinforcing rods and a support bottom rod. The above portable basketball arcade is simple in structure, by pivoting connection of a plurality of telescopic rods, the angles among respective rods and the height of the basketball arcade are convenient to adjust, such that different heights and distances are provided for users to practice, the portable basketball arcade can be simply and rapidly folded and stored without a need of tools, and the folded basketball arcade is small in occupied space, and convenient to carry and lift; and the basketball arcade is equipped with the ball receiving plate and the side nets, which are convenient for the users to pick up the ball for practice.

ROBOTIC MINIATURE GOLF
20180193727 · 2018-07-12 ·

A game played on a miniature golf course is provided that includes two or more robots, each individually assigned to a player. A remote controller is individually assigned to each of the players for control of one of the two or more robots. A color-coded ball unique from the others is individually assigned to each of the players. A method of playing a golf game is also provide that includes the assignment to each player of a controller, the controller directing the operation of a specific robot. The player strikes a ball unique to the each of the players with the robot through controls passed through the controller on a miniature golf course hole with the object of urging the ball into a cup on the miniature golf course hole. The players can compete to do so by various metrics.

Foosball table safety accessory
10004977 · 2018-06-26 ·

A foosball table safety accessory is disclosed which includes a conical frustum shaped sleeve, a cylindrical nut and a cylindrical sleeve which forms a modified foosball rod bearing nut. The modified foosball rod bearing nut is attachable to and removable from side walls of the foosball table. The cylindrical nut has a through bore with internal threading throughout the length of the through bore. In the conical frustum shaped sleeve, one end is broader than the other side. The cylindrical nut is attached to the broad side of the conical frustum shaped sleeve. The cylindrical sleeve is attached to the narrow side of the conical frustum shaped sleeve. The accessory or protective sleeve would encapsulate the free end of a foosball rod and allows the foosball rod to freely move back and forth, yet provides for the sleeve to be fixed. Overall, a new type of bearing nut together with a polycarbonate tubing or sleeve enhance the safety of the foosball table during use. The accessory would enhance safety by preventing injuries by securing the rod within the sleeve so as the moving rod does not inadvertently hit a bystander. Safety is also enhanced since the rod is not protruding from the sleeve.