Patent classifications
A63F7/06
System, method and apparatus for golf simulation
Embodiments of the present disclosure relate to simulation, generally, and in some embodiments, more specifically to simulating a flight path of a golf ball. In such embodiments, a computer may be adapted to determine a first trajectory of the golf ball based on one linear expression; determine variations based on a flight path of the golf ball according to a first plane and a second plane, the first plane and second plane having orthogonality; adjust the first trajectory based on the variations; and provide a virtual golf ball with a virtual flight path based on the adjusted trajectory.
Wireless Electronic Table Game Scoreboard
A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.
Bottlecap Soccer Game and Method of Play
A scaled tabletop soccer game and method of play, utilizing bottlecaps as players manipulated with the fingers of the participants.
Bottlecap Soccer Game and Method of Play
A scaled tabletop soccer game and method of play, utilizing bottlecaps as players manipulated with the fingers of the participants.
Simulated soccer game device and method
A game device is disclosed herein. The game device is a portable simulated soccer game that provides a substantially rectangular rigid planar surface having indicia of a soccer field disposed thereon. Simulated players are arranged on the field by mating with one of an array of apertures. The game device includes a pair of nets to be placed in a location corresponding with the simulated soccer field. A simulated soccer ball is used by a user to score on an opponent's net. A sleeve is provided having optional attachment features that are used to propel the ball. A user decides the arrangement of simulated players on the field with respect to the ball. The game device provides a game where orientation of simulated players impedes the ability to score points.
ATTENDANT-FREE GAME MACHINE
An attendant-free midway-style electronic game machine. The game machine includes a predetermined number of projectiles for game play during a user game play session, a lower cabinet or first structural portion, a target cabinet or second structural portion having a target, and at least one detector. The lower cabinet may include a counter section and an elongated ramp section ending proximal to a user play position. The target cabinet may be located on top of the ramp section and spaced a distance from the counter section. At least one detector, which may be in the form of a sensor array, is configured to detect when an interruption occurs in the array indicating a projectile has passed by the detection area. The game machine may be configured to detect when a projectile has been actuated towards the target or has ricocheted off the target and is traveling towards the counter section. An electronic controller in electronic communication with said detector, may be configured to automatically end a game play session once a predetermined number of said game projectiles have been detected as having been actuated by a user toward said target.
Cup And Ball Assembly
A cup and ball assembly includes a mounting bracket that has a door slot thereby facilitating the mounting bracket to be positioned on a door in a building. A support arm is coupled to the mounting bracket and the support arm extends downwardly along the door and away from the door when the mounting bracket is positioned on the door. A ring is coupled to the support arm and the ring lies on a horizontal plane when the mounting bracket is positioned on the door. A stub arm is coupled to support arm and an extension arm insertably receives the stub arm for removably attaching the extending arm on the stub arm. A tether is disposed on the extension arm and a ball is coupled to the tether thereby facilitating the ball to be thrown toward the ring by a user to test the user's aim and skill.
FOOSBALL TABLE WITH LONGITUDINAL AND LATERAL PLAYER MOVEMENTS
A foosball table with longitudinal and lateral player movements above a playing surface is disclosed. The player figures carried on a control shaft in a spaced apart relation along the shaft. A proximal end of the shaft has a control knob operable from an exterior of the table. A distal end of the shaft is pivotally coupled beyond an interior sidewall of the playing surface, yet within an anteroom of the foosball table defined by an exterior panel of the foosball table and the interior sidewall. A longitudinal slot is provided along the exterior panel for a longitudinal displacement of the control shaft and the player figures carried on the control shaft.
ADJUSTABLE TABLETOP SPORTS SYSTEM
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.
ADJUSTABLE TABLETOP SPORTS SYSTEM
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.