Patent classifications
A63F9/04
Collapsible polyhedron
A collapsible, self-expanding polyhedron comprises a plurality of side members each connected with an elastic band that is sized to urge each side wall of adjacent side members together to form an expanded configuration. When the polyhedron is compressed on two opposing side members, which causes the other side members to separate into a collapsed configuration, the elastic band expands to a maximum length with maximum tension. Once the compression is released, the at least one elastic band retracts back to a minimum length and urges the side members back into the expanded configuration.
RANDOM SELECTION DEVICE
The present invention relates to a device (1; 2) for randomly selecting a symbol among a plurality of pre-determined symbols, comprising a main body (11; 21) having a polyhedral shape provided with a plurality of sides (111) in even number parallel and in pairs parallel and opposite to each other, a plurality of containment compartments (12; 22) equal to the number of sides (111), provided with a transparent cover (121) at the side (111) and a support base (122), opposite the transparent cover (121) within the main body (11; 21), and a plurality of secondary devices (13) for randomly selection, each arranged within one of the containment compartments (12; 22) and comprising a secondary body having a polyhedral shape provided with a plurality of sides (131) in even number parallel and in pairs opposite to each other, wherein each face (131) of the secondary devices for randomly selection is able to be placed onto the support base (122) by arranging only one face (131), corresponding to the face (131) parallel and opposite to the support base (122). parallel to the support base (122) and at tltc transparent cover (121).
Kit for a game system and method of use
A kit for a game system and a method of using the kit is shown and described. The kit for the game system includes a game board, at least one die, a plurality of packable items, a plurality of game cards, and a plurality of suitcases. The plurality of game cards has indicia of the packable items located thereon. The method of use begins by setting up a game board, followed by determining a first player. The first player rolls a die and interprets the die. The first player moves a player pawn and draws a game card. The first player then does as the game card instructs.
CRAPS GAME WITH A REPEATED NUMBER BASED WAGERING AREA
A craps game is disclosed that combines traditional craps wagers with a set of wagers having longer odds, and thus higher payouts, which are determined based upon the matching of a predefined set of numbers a specified number of times with the roll of the dice prior to the occurrence of a terminating event. In one form, the set of numbers is a single number. In a further form, at least one wager includes a specified number which matches the predefined number which makes up a single member set.
CRAPS GAME WITH A REPEATED NUMBER BASED WAGERING AREA
A craps game is disclosed that combines traditional craps wagers with a set of wagers having longer odds, and thus higher payouts, which are determined based upon the matching of a predefined set of numbers a specified number of times with the roll of the dice prior to the occurrence of a terminating event. In one form, the set of numbers is a single number. In a further form, at least one wager includes a specified number which matches the predefined number which makes up a single member set.
EDUCATIONAL DICE SYSTEM
A math learning process uses a first set of dice and a second set of dice. The process includes configuring the first set of dice and the second set of dice to respectively produce equal probabilities of occurrence of two different sums. A first player rolls the first set of dice and records the sum. A second player rolls the second set of dice and records the sum. These steps are repeated until one of the first player and the second player rolls a particular sum a predetermined number of times. Other dice configurations facilitate focus on specific math facts and operations.
Word Forming Game Assembly
A word forming game assembly for entertainment includes a panel, which comprises an array of elements. Each element can selectively present a first view, a second view, and a third view to a player. An integer generating device randomly generates an integer and presents the integer to the player. The player is permitted to select a set of the elements from the array of elements, based on the integer, for presentation of the second view. The second view of each element comprises a subset of letters of an alphabet. The player can select one of the letters from the subset of letters for presentation in the third view. The selected ones of the letters from the sets of the letters are required to comprise a word.
WORD GAME
A word game for includes a random number generator and a deck of topic cards, each topic card having a topic on a front side thereof and a plurality of categories on a back side thereof. The method of playing includes: shuffling the deck; picking a Round Leader; drawing a topic card; selecting a Round Category using a random number generator; determining a Round Word Count using the random number generator; setting a predetermined time limit for response; fashioning a Round Response based upon the Round Category within the predetermined time limit wherein the number of words of each Round Response must equal the Round Word Count; reciting, in turn by each of the players, a respective Round Response; awarding a point to the player deemed to provide the best respective Round Response; and determining the winner based upon which of the players has accumulated the most points.
Dice Shaker Device
A dice shaker device and method for providing a randomized state of at least one die. The dice shaker device includes a dice plate, a dice plate actuator configured to apply a reciprocating force to the dice plate, a casing, a circumferential ridge surface extending around an outer perimeter of the dice plate, and a dice rolling space at least partly defined by the casing, the dice plate, and the circumferential ridge surface. The circumferential ridge surface can be arranged in parallel with an upper surface of the dice plate, and the circumferential ridge surface can have a width that is equal to or less than half a width of the at least one die that the dice shaker device is arranged to provide a randomized state of.
Stackable Block Game
A method for a stackable block game, where first a version of the game to play is decided. Then, one or more than one player rolls a pair of dice. Next, determining if the roll is over six, a player stacks one big game piece. If the roll is equal to or under six, wherein the player stacks one medium game piece. If the roll is double sixes, the player stacks one log. If the roll is double fours, the player places one small game piece and either one big game piece or one medium game piece. If the roll is double ones, the player places one snake game piece, or two small game pieces for any other set of doubles. Next, determining if any game pieces are all used, the player must skip a turn. Finally, when all game piece are played, and completing the game.