Patent classifications
A63F9/06
Feline Spirit Board
A spirit board for use with a living animal Oracle planchette.
RECORDING MEDIUM AND GAME CONTROL METHOD
A game control method realizes an electronic game that proceeds as a result of objects being arranged in a game field. The method comprises: arranging an object; determining whether or not a group of unit elements arranged adjacent to each other in the game field forms a predetermined shape; managing a region including the group of unit elements that forms the predetermined shape as an erasure-determined region; erasing, from the game field, the group of unit elements included in the erasure-determined region, of groups of unit elements arranged in the game field, if the erasure-determined region satisfies a predetermined condition, and leaving unit elements not included in the erasure-determined region; and performing control such that a new arrangement object can be arranged in squares from which the group of unit elements have been erased.
Article moveable between two positions and a method of combining two or more of the same
An article is moveable between a first position and a second position and biased to the second position. The article is retained in the first position by retaining means until a predetermined condition is met and when met, the biasing means are released to move the article from the first position to the second position. The predetermined condition is met when at least one formation of a plurality of formations located with respect to at least one face of the article is moved from a first position to a second position, thereby releasing the retaining means. The article further includes user selection means to allow the user to select which one, or combination, of the plurality of formations, when moved, will cause the release of the retaining means.
Article moveable between two positions and a method of combining two or more of the same
An article is moveable between a first position and a second position and biased to the second position. The article is retained in the first position by retaining means until a predetermined condition is met and when met, the biasing means are released to move the article from the first position to the second position. The predetermined condition is met when at least one formation of a plurality of formations located with respect to at least one face of the article is moved from a first position to a second position, thereby releasing the retaining means. The article further includes user selection means to allow the user to select which one, or combination, of the plurality of formations, when moved, will cause the release of the retaining means.
Geometrical shape apparatus
Apparatus comprising a set of shapes, the shapes derived from a hexagonal footprint, and wherein for each of the shapes, at least some of the vertices of the hexagon joined with straight lines to define a perimeter of a respective shape of the set.
Display device, control system, and control program
According to one of aspects, a display device includes: a display unit configured to stereoscopically display an aggregation configured from a plurality of regular hexahedrons arrayed along mutually perpendicular three directions, in a display space, by displaying images respectively corresponding to both eyes of a user by being worn; a detection unit configured to detect movement of a body in the display space; and a control unit configured to change positions of the regular hexahedrons of the aggregation according to a detection result of the detection unit. Each of six faces of the aggregation includes external faces of the regular hexahedrons as elements, and notations with which whether all of the elements on the same face of the aggregation belong to a same group is discriminative are provided to the respective elements.
FUSIBLE TOY BEAD SCRAPER
A fusible toy bead scraper includes: a main body; a spatula portion formed on a front side of the main body; and guide portions. The guide portions extend from left and right end surface of the main body to define a space between left and right end portions of the main body, have lower surfaces, and are disposed on left and right sides of the main body, for guiding forward and rearward movement of the spatula portion.
SUSPENDED ZIPLINE DOG TOY FOR SOLO PLAY
Solo play dog toys including two elevated supports, a zipline releasably attached at its ends to the two elevated supports, an elastic line releasably attached at its ends to a point at or near the ends of the zipline, where the zipline and elastic line are suspended above the ground, a slider slidingly attached to the zipline and affixed to the elastic line so that the slider will slide along the zipline between, and a dog toy affixed to the center portion of the elastic line so that when the dog toy is pulled, the elastic line automatically recenters the dog toy along the zipline. In some examples, the solo play dog toy includes support rings to keep the elastic line elevated.
PUZZLE SYSTEM INTERWORKING WITH EXTERNAL DEVICE
The present disclosure relates to a puzzle system interworking with an external device and, more specifically, to a puzzle system interworking with an external device, which outputs an event corresponding to a puzzle to arouse interest of a user when the user completes the puzzle, and also outputs an event corresponding to an image forming the puzzle to increases interest when the user clicks on the image, so that the puzzle system can used as a learning tool as well as a game tool.
MOBILE DEVICE GAMING APPLICATION FOR A PUZZLE MODE
The present disclosure relates to computer-implemented methods, computer-readable media, and computer systems for gameplay operations related to a puzzle-based game. In one example, a method can include identifying a puzzle for use in a jigsaw puzzle application, the puzzle comprising a set of puzzle pieces forming a puzzle image. The puzzle is divided into a subset of chunks including mutually exclusive sets of interconnected pieces. The puzzle is presented to a player, where the presented puzzle illustrates the set of puzzle pieces and includes prompting the player to select a particular piece as a starting piece. In response, the chunk associated with the particular piece is identified. An area for solving the identified chunk associated with the particular piece is presented, where the area includes a solution area for solving the identified chunk and a player hand area for providing potential pieces for solving the identified chunk.