Patent classifications
A63F9/14
TOY VEHICLE PLAYSET KIT AND COLLISION GAME
A toy vehicle play set includes a mechanical accelerator for toy vehicles and a game board defining point value zones within a field of play. A collision game may be played with the parts of the kit and with the players contributing their own toy vehicles, in which a first player positions “defensive” vehicles and a second player dynamically introduces a series of “offensive” vehicles into the field of play. Scoring is determined by the at rest positions of the “offensive” vehicles in defined point value zones.
DRONE-PASSING MULTIPLE DETECTION SENSOR GATE AND DRONE GAME SYSTEM USING SAME
The present invention provides a drone-passing multiple detection sensor gate comprising: a gate having a ring-like structure through which a drone can pass during flight; a first sensor, disposed on the front or the inner front of the gate, for detecting whether the drone approaches the gate or passes through the front side of the gate; a second sensor, disposed on the inner rear of the gate, for detecting whether the drone sensed by the first sensor passes through the rear side of the gate; a detection signal transmitter, disposed inside or on a surface of the gate, for receiving, from the first sensor and the second sensor, the detection signal indicating whether the drone approaches or passes through the gate, and wirelessly transmitting the detection signal. In addition, the present invention provides a drone game system using a multiple detection sensor gate.
METHODS AND APPARATUS FOR VIRTUAL COMPETITION
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
User controllable marble run kit
A method of operating a marble run includes providing first input through a user interface to a wireless device. The method further includes using the wireless device to transmit a first wireless control signal to a wireless receiver disposed on a marble run responsive at least in part to receiving the first input. The marble run includes a plurality of physically interconnectable marble run modules, each module configured to retain a marble and guide the travel of the marble through the module on at least a first surface. The plurality of marble run modules includes at least a first controllable module. The method further includes using the first controllable module to alter a travel path of a marble through the first controllable module responsive to the wireless receiver receiving the first wireless control signal.
ELECTRONIC GAMING BASED ON INTERMEDIATE POINTS IN AN EVENT
Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.
ELECTRONIC GAMING BASED ON INTERMEDIATE POINTS IN AN EVENT
Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.
Event wagering with group and/or in run options
Some embodiments may relate to wagering one or more events. Such events may include sporting events. For example, one or more races may be wagered upon. In some embodiments, one or more wager may include an in running or in game wager. In some embodiments, one or more wagers may include a wager on a group of participants. Various apparatus and methods are described.
Event wagering with group and/or in run options
Some embodiments may relate to wagering one or more events. Such events may include sporting events. For example, one or more races may be wagered upon. In some embodiments, one or more wager may include an in running or in game wager. In some embodiments, one or more wagers may include a wager on a group of participants. Various apparatus and methods are described.
Marble racing game
A racing game comprising track modules formed from flat sheet material manipulated into three-dimensional track segments or modules, rigidified connectors to connect the track modules and specialized track accessories to form a modular racing track to race spherical objects. Racing track assemblies include elevated, helically-coiled assemblies that mimic Christmas tree shapes.
Marble racing game
A racing game comprising track modules formed from flat sheet material manipulated into three-dimensional track segments or modules, rigidified connectors to connect the track modules and specialized track accessories to form a modular racing track to race spherical objects. Racing track assemblies include elevated, helically-coiled assemblies that mimic Christmas tree shapes.