Patent classifications
A63F9/14
UNMANNED AIR VEHICLE RACING SYSTEM AND METHOD
The present invention relates to an unmanned air vehicle racing system and method. The unmanned air vehicle racing system includes: at least one unmanned air vehicle which transmits data on an image to a server; a track which includes: a plurality of obstacles which detects time information, speed information, direction information, and altitude information, and which transmits data on the detected information to the server; and a plurality of guide bars which is located among the obstacles, and which indicates traveling directions; the server which processes the data received from the unmanned air vehicle, and which calculates the score of the unmanned air vehicle based on the data, received from the plurality of obstacles, according to a set algorithm; and an electronic scoreboard which receives the processed data and the calculated score from the server, and which displays a 2D or 3D image and score and ranking information.
Methods and apparatus for virtual competition
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
System and method for gaming based upon intermediate points in a race event
Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.
System and method for gaming based upon intermediate points in a race event
Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.
System and method for regulating dice strokes in gaming system
Methods, systems, and devices are described herein for controlling movement of a platform for rolling at least one dice in a gaming system. In one aspect, a method for controlling movement of a platform for rolling at least one dice in a gaming system is described. In one aspect, a method for controlling movement of a dice includes causing a platform holding at least one dice to move upward with a first force. The method may further include causing the platform to move downward a first distance or over a first period of time. The method may additionally include causing the platform to move upward with a second force, with a height that the dice moves upward being configured by selecting at least one of the first force, the first distance, the first period of time, or the second force.
METHODS AND APPARATUS FOR VIRTUAL COMPETITION
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
METHODS AND APPARATUS FOR VIRTUAL COMPETITION
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
METHODS AND APPARATUS FOR VIRTUAL COMPETITION
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.
DEVICE CONTROL SYSTEM, METHOD, AND APPARATUS, AND CONTROL DEVICE
A device control system, method, and apparatus are provided. The system includes a control device and at least two battle game devices. The control device is configured to: establish a connection to a first battle game device, and send a control instruction to the first battle game device during a battle game according to a received external control operation. The first battle game device is configured to battle according to the control instruction. The second battle game device is configured to: obtain a relative position of the first battle game device during the battle game, and automatically battle according to the relative position.
Methods and apparatus for virtual competition
A system configured to be coupled with a participant of an activity. The system comprises: a participant activity monitoring unit configured for monitoring a performance of the activity by the participant; an activity information module configured for storing performance information corresponding to the activity; and a participant performance correlator configured for delivering comparative performance data based on the monitored performance of the activity by the participant and the stored performance information.