A63F9/16

Toy vehicle with rollover stunt movements

An illustrative toy vehicle is provided having a two-section chassis and a pivot mechanism rotatably attaching the two sections. The vehicle has the ability to move in multiple orientations and execute movements including a side rollover movement where the pivot mechanism assists in directing the vehicle to roll over from a first orientation to a second orientation about a central axis. A modified wheel design further assists in facilitating movements including the rollover movement. The vehicle may perform movements without user control where the vehicle responds to external factors, such as objects or terrain or the vehicle may use control systems such as radio or remote control with a transmitter/receiver pair, on vehicle switches or sensors utilizing interactive preprogrammed content.

Toy designed to spin in a user's hand

A device designed to spin in a user's hands may include a body with a centrally mounted ball bearing positioned within a center orifice of the body, wherein an outer race of the ball bearing is attached to the frame; a button made of a pair of bearing caps attached to one another through the ball bearing and clamped against an inner race of the ball bearing, such that when the button is held between a user's thumb and finger, the body freely rotates about the ball bearing; and a plurality of weights distributed at opposite ends of the body, creating at least a bipolar weight distribution.

Toy designed to spin in a user's hand

A device designed to spin in a user's hands may include a body with a centrally mounted ball bearing positioned within a center orifice of the body, wherein an outer race of the ball bearing is attached to the frame; a button made of a pair of bearing caps attached to one another through the ball bearing and clamped against an inner race of the ball bearing, such that when the button is held between a user's thumb and finger, the body freely rotates about the ball bearing; and a plurality of weights distributed at opposite ends of the body, creating at least a bipolar weight distribution.

Playing field for toy tops
09901811 · 2018-02-27 · ·

A playing field for moving toy tops includes a playing board, a plurality of turntables, a motor and a power transmission mechanism. The turntables are disposed on the playing board. The power transmission mechanism transmits power of the motor to rotate the turntables. The playing board is formed in a shape of a mortar having a diameter which becomes smaller toward a lower end. The turntables are disposed at points other than a center of the playing board such that upper surfaces incline along the playing board. Rotary shafts of the turntables incline in a direction toward the center of the playing board according to the inclination of the upper surfaces.

Playing field for toy tops
09901811 · 2018-02-27 · ·

A playing field for moving toy tops includes a playing board, a plurality of turntables, a motor and a power transmission mechanism. The turntables are disposed on the playing board. The power transmission mechanism transmits power of the motor to rotate the turntables. The playing board is formed in a shape of a mortar having a diameter which becomes smaller toward a lower end. The turntables are disposed at points other than a center of the playing board such that upper surfaces incline along the playing board. Rotary shafts of the turntables incline in a direction toward the center of the playing board according to the inclination of the upper surfaces.

MULTI SOURCED POINT ACCUMULATION INTERACTIVE GAME

Gaming systems and methods for integrated computer-related and physical game play interactions between a game player, a physical game piece and an electronic device are defined. The physical game piece measures motion quantity and transmits motion data using a signal emitter when the signal emitter is actuated. The electronic device receives the transmitted signal, which a game application inputs along with user input. The game application uses the user input and the transmitted signal to tally game player score data in an accumulator.

MULTI SOURCED POINT ACCUMULATION INTERACTIVE GAME

Gaming systems and methods for integrated computer-related and physical game play interactions between a game player, a physical game piece and an electronic device are defined. The physical game piece measures motion quantity and transmits motion data using a signal emitter when the signal emitter is actuated. The electronic device receives the transmitted signal, which a game application inputs along with user input. The game application uses the user input and the transmitted signal to tally game player score data in an accumulator.

Spinning top and spinning top play device using same
09643095 · 2017-05-09 ·

The present invention provides a spinning top employing a gyroscope to enhance the amusement at spinning top play, and a spinning top play device using the same such that, since a rotor of the spinning top is not exposed to the outside, an angular momentum of the rotor can be advantageously maintained for a long period of time even when collision occurs.

Spinning top and spinning top play device using same
09643095 · 2017-05-09 ·

The present invention provides a spinning top employing a gyroscope to enhance the amusement at spinning top play, and a spinning top play device using the same such that, since a rotor of the spinning top is not exposed to the outside, an angular momentum of the rotor can be advantageously maintained for a long period of time even when collision occurs.

SWINGING AND REVOLVING GAME APPARATUS
20250195991 · 2025-06-19 ·

The present invention discloses a swinging and revolving game apparatus structured to include an arc-shaped game body, the curved arc-shaped poles at the bottom of the game body is used to allow the game body to swing left and right, the characterized in that: the bottom of the game body has at least one 8-shaped inlay slot, when game unit of different shapes is positioned in the 8-shaped inlay slot of the game body by using at least one 8-shaped inlay slot on the top of the game unit, it can provide the game body for playing in addition to back and forth swinging and rotating games, the game body can also be provided for seesaw games, thus providing children with a diversified game device.