A63F9/16

Detachable structure of toy
10421022 · 2019-09-24 · ·

A detachable structure includes a toy and a detaching tool. The toy comprises a first part and a second part engaged with the first part. The detaching tool comprises a presser and elastic holders with holding parts that are at any one of a holding position and a holding releasable position. The first part is elastic and comprises an elastic engaging hook that is at any one of an engaged position and an engagement releasing position. The second part engages with the first part when the second part is brought to the first part in a certain direction so that the second part slidably contacts the first part to move the elastic engaging hook to the engagement releasing position and then further to the engaged position.

Top toy and top toy set
11986744 · 2024-05-21 · ·

A top toy is used in a game table including a guide member having a guide surface on which first teeth are formed at an equal interval. The top toy includes a shaft part, a body being configured on the shaft, and a trunk part being configured on the shaft. The shaft includes second teeth that are engageable with the first teeth on an outer periphery thereof.

Top toy and top toy set
11986744 · 2024-05-21 · ·

A top toy is used in a game table including a guide member having a guide surface on which first teeth are formed at an equal interval. The top toy includes a shaft part, a body being configured on the shaft, and a trunk part being configured on the shaft. The shaft includes second teeth that are engageable with the first teeth on an outer periphery thereof.

INTEGRATED MULTI ENVIRONMENT INTERACTIVE BATTLE GAME

Gaming systems and methods for a battling game which may use two or four physical toy tops and a stadium-shaped toy game board arena for physical game play interactions between game players. The battling 2-in-1 stadium battle dome allows a number of users to play on one side and then flip over to play on the other, encouraging 2 and 4 player battles. The stadium is shaped like a dome, enclosed on both sides, and there are two different sides to play on, overall creating four different play surfaces. The toy has double sided suspended play surfaces for corresponding game play with various surfaces of the different sides.

INTEGRATED MULTI ENVIRONMENT INTERACTIVE BATTLE GAME

Gaming systems and methods for a battling game which may use two or four physical toy tops and a stadium-shaped toy game board arena for physical game play interactions between game players. The battling 2-in-1 stadium battle dome allows a number of users to play on one side and then flip over to play on the other, encouraging 2 and 4 player battles. The stadium is shaped like a dome, enclosed on both sides, and there are two different sides to play on, overall creating four different play surfaces. The toy has double sided suspended play surfaces for corresponding game play with various surfaces of the different sides.

SPINNING TOP TOY
20190134517 · 2019-05-09 · ·

A spinning top toy for being rotated around a rotating axis includes a shaft part being configured to be in contact to a floor, and a body being detachably attached to the shaft part. One of the shaft part and the body includes first and second divided pieces including first and second coupling parts respectively. The first coupling part is configured to be coupled detachably with the second coupling part. The first and second divided pieces are arranged on a plane perpendicular to the rotating axis when the first and second coupling parts are coupled.

TOY TOP
20190111352 · 2019-04-18 · ·

A toy top includes a shaft portion, an additional part and an engaging part. The shaft portion includes a spinning shaft. The additional part is attached to the shaft portion movably in an axis direction of the spinning shaft. The engaging part engages the additional part with the shaft portion at different positions in the axis direction of the spinning shaft. An attachment position of the additional part is changeable by changing engagement of the additional part by the engaging part. A grounding state or a height of the shaft portion is changeable according to change of the attachment position of the additional part.

TOY TOP
20190111352 · 2019-04-18 · ·

A toy top includes a shaft portion, an additional part and an engaging part. The shaft portion includes a spinning shaft. The additional part is attached to the shaft portion movably in an axis direction of the spinning shaft. The engaging part engages the additional part with the shaft portion at different positions in the axis direction of the spinning shaft. An attachment position of the additional part is changeable by changing engagement of the additional part by the engaging part. A grounding state or a height of the shaft portion is changeable according to change of the attachment position of the additional part.

DETACHABLE STRUCTURE OF TOY
20190111353 · 2019-04-18 · ·

A detachable structure includes a toy and a detaching tool. The toy comprises a first part and a second part engaged with the first part. The detaching tool comprises a presser and elastic holders with holding parts that are at any one of a holding position and a holding releasable position. The first part is elastic and comprises an elastic engaging hook that is at any one of an engaged position and an engagement releasing position. The second part engages with the first part when the second part is brought to the first part in a certain direction so that the second part slidably contacts the first part to move the elastic engaging hook to the engagement releasing position and then further to the engaged position.

Multi sourced point accumulation interactive game

Gaming systems and methods for integrated computer-related and physical game play interactions between a game player, a physical game piece and an electronic device are defined. The physical game piece measures motion quantity and transmits motion data using a signal emitter when the signal emitter is actuated. The electronic device receives the transmitted signal, which a game application inputs along with user input. The game application uses the user input and the transmitted signal to tally game player score data in an accumulator.