A63F9/30

CONTROL METHOD OF CLAW MACHINE
20200306623 · 2020-10-01 ·

A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.

ONLINE CRANE GAME APPARATUS AND CRANE GAME SYSTEM
20200302753 · 2020-09-24 ·

Disclosed is an online crane game apparatus. The crane game apparatus includes: a body accommodated therein with prizes; a camera for photographing an inside of the body to generate a game play image; a screen unit provided on at least one surface of the body and having a single color; a communication unit for synthesizing a background video or image to an area corresponding to the screen unit in the game play image to transmit the synthesized background video or image to an outside; and a control unit for controlling the communication unit. Accordingly, the user plays the game while watching the game play image that is more exciting, so that a dynamic and realistic game is implemented.

ONLINE CRANE GAME APPARATUS AND CRANE GAME SYSTEM
20200302753 · 2020-09-24 ·

Disclosed is an online crane game apparatus. The crane game apparatus includes: a body accommodated therein with prizes; a camera for photographing an inside of the body to generate a game play image; a screen unit provided on at least one surface of the body and having a single color; a communication unit for synthesizing a background video or image to an area corresponding to the screen unit in the game play image to transmit the synthesized background video or image to an outside; and a control unit for controlling the communication unit. Accordingly, the user plays the game while watching the game play image that is more exciting, so that a dynamic and realistic game is implemented.

ARCADE GAME WITH ALUMINUM CAN TARGETS
20200289918 · 2020-09-17 ·

The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail. In the event of a successful attempt, the can is transferred to a retrieval bin adjacent the playing field where the player can obtain the prize.

ARCADE GAME WITH ALUMINUM CAN TARGETS
20200289918 · 2020-09-17 ·

The present invention is an arcade game with a crane mechanism that uses a suction device to capture and extract beverages in aluminum cans. The arcade game may use a rotating playing field where the targets sit on a turn-table type rotating disk, or the targets may be arranged on a stationary playing field. The pick-up device can use a joystick or other type of player controls to maneuver the pick-up device over the intended target, and then lowered onto the bottom surface of the inverted can in an attempt to extract the target from the playing field. The pick-up device preferably uses a suction cup that, if positioned directly over the bottom surface of the inverted can, will make a seal with the can and allow the can to be lifted from the playing field. If the suction cup is not placed directly over the can such that a seal is not established, the pick-up device will not be able to apply a fully negative pressure between the can and the pick-up device, and the attempt will fail. In the event of a successful attempt, the can is transferred to a retrieval bin adjacent the playing field where the player can obtain the prize.

TOY GRABBING MECHANISM
20200282300 · 2020-09-10 ·

A toy grabbing mechanism for catching or gripping a toy includes a main body, claw members, and a movable member. The main body has holes. The claw members each have a gripping portion, a pivoting portion and a balancing portion. A balancing portion is provided at one end of the claw members penetrating through the elliptical holes respectively. A gripping space is defined between the gripping portions of the claw members. The pivoting portions are pivotally connected to the movable member and surround the main body. During operation, when the three claw members are in contact with a surface of the toy and the toy exerts pressure on all of the three claw members, the three claw members are extended in a way such that a volume of the gripping space is increased to completely encompass the surface of the toy.

TOY GRABBING MECHANISM
20200282300 · 2020-09-10 ·

A toy grabbing mechanism for catching or gripping a toy includes a main body, claw members, and a movable member. The main body has holes. The claw members each have a gripping portion, a pivoting portion and a balancing portion. A balancing portion is provided at one end of the claw members penetrating through the elliptical holes respectively. A gripping space is defined between the gripping portions of the claw members. The pivoting portions are pivotally connected to the movable member and surround the main body. During operation, when the three claw members are in contact with a surface of the toy and the toy exerts pressure on all of the three claw members, the three claw members are extended in a way such that a volume of the gripping space is increased to completely encompass the surface of the toy.

TOY GRABBING MECHANISM
20200261793 · 2020-08-20 ·

A toy grabbing mechanism for catching or gripping a toy includes a main body, claw members, and a movable member. The main body has holes. The claw members each have a gripping portion, a pivoting portion and a balancing portion. The balancing portions are insertedly connected to the holes, respectively. A gripping space is defined between the gripping portions of the claw members. The pivoting portions are pivotally connected to the movable member and surround the main body. The movable member is moved up and down relative to the main body. The user can control the main body to change the relative position between the main body and the movable member. When the movable member is moved, the claw members are pivotable about the pivoting portions to change the gripping space for the gripping portions to catch and grip the toy.

Adjustable prize chute
10741014 · 2020-08-11 ·

A crane or claw machine in combination with an adjustable prize chute. The prize chute having four inner panels and four corner panels movable with respect to each other. A groove allows for the adjusting and repositioning of the panels for smaller or larger chute sizes. A pivot allows for adjustment of the panels with respect to each other, enlarging or shrinking the size of the chute.

Adjustable prize chute
10741014 · 2020-08-11 ·

A crane or claw machine in combination with an adjustable prize chute. The prize chute having four inner panels and four corner panels movable with respect to each other. A groove allows for the adjusting and repositioning of the panels for smaller or larger chute sizes. A pivot allows for adjustment of the panels with respect to each other, enlarging or shrinking the size of the chute.