Patent classifications
A63F9/34
Apparatus, system and method for playing an object toss game
An object toss game has a ball connected to an elastic cord. The ball has a surface with fasteners. Two board assemblies are positioned at a distance apart. Pads are arranged on a top panel of each board assembly. Players toss the ball toward a pad on the board to remove the pad from the top panel. The ball then bounces from the top panel to remove the pad from the top panel. The first player to remove the pads from a board positioned opposite to the player wins the game. Alternately, players take turns tossing darts at regions on the board assemblies that are assigned points.
Wall-based Rolling Ball Sculpture
A rolling ball sculpture is comprised of modular track parts, connected together to form a contiguous pathway for balls. Magnetic wall mount parts are assembled to a wall in an array with even spacing in order to hold magnetic support pieces that may be moved into various locations. Track pieces may be held by support pieces that mount onto the moveable supports that are magnetically mounted to permanent magnetic pieces. Track parts include straight parts, turns, and mechanisms such as chimes, switches for diverting balls along differing paths, funnels, and conveyor parts that lift balls to the top of the sculpture. Parts may be constructed of 2-dimensional parts that may be cut or stamped from flat materials, such as laser-cut plywood.
Angularly Adjustable Balancing Device
A balancing device which includes a plate which can be affixed to an object to be balanced, a balance member to be removably affixed to the plate, a support, and both the balance member and support having each one of a pointed spike and concave depression which receives the pointed spike. A user affixes the plate to an object to be balanced and attaches the balance member to the plate. Thereafter, a user places the object on top of the support resting on a surface so that the pointed spike is inserted into the concave depression. The object balances upon the support at an angle which can be adjusted by moving where the balance member is attached on the metal plate.
Angularly Adjustable Balancing Device
A balancing device which includes a plate which can be affixed to an object to be balanced, a balance member to be removably affixed to the plate, a support, and both the balance member and support having each one of a pointed spike and concave depression which receives the pointed spike. A user affixes the plate to an object to be balanced and attaches the balance member to the plate. Thereafter, a user places the object on top of the support resting on a surface so that the pointed spike is inserted into the concave depression. The object balances upon the support at an angle which can be adjusted by moving where the balance member is attached on the metal plate.
SHUFFLE AND DEAL DEVICE FOR MAHJONG TILES
A shuffle and deal device for mahjong tiles includes mahjong tiles, a shuffle mechanism, and a deal mechanism. Each mahjong tile includes an inner magnet therein. The shuffle mechanism includes a cylinder formed with through holes each provided with a magnet assembly for attracting the inner magnet. The cylinder brings the mahjong tiles to be turned. The deal mechanism includes a tall side board and a short side board. A conveying belt is provided between the tall side board and the short side board. An outer side of the short side board is provided with a guide wheel. A front end of the deal mechanism is inserted in the cylinder. The mahjong tiles are brought by the cylinder to pass the short side board and be blocked by the tall side board to disengage from the magnet assembly and drop on the conveying belt to be delivered out.
Shuffle and deal device for mahjong tiles
A shuffle and deal device for mahjong tiles includes mahjong tiles, a shuffle mechanism, and a deal mechanism. Each mahjong tile includes an inner magnet therein. The shuffle mechanism includes a cylinder formed with through holes each provided with a magnet assembly for attracting the inner magnet. The cylinder brings the mahjong tiles to be turned. The deal mechanism includes a tall side board and a short side board. A conveying belt is provided between the tall side board and the short side board. An outer side of the short side board is provided with a guide wheel. A front end of the deal mechanism is inserted in the cylinder. The mahjong tiles are brought by the cylinder to pass the short side board and be blocked by the tall side board to disengage from the magnet assembly and drop on the conveying belt to be delivered out.
TILES ON SHAPES PUZZLE GAME
A tile-on-shape puzzle game is disclosed using a plurality of unique shape designs having one or more tile projections disposed on one or both faces of the shape. The tile projections are adapted to fit in a recess on a play tile. Optional play cards are used to provide clues or shape designations and scores. Shapes are played to form a puzzle, with each player selecting where to place a shape, thereby forming a unique puzzle each time the game is played. Tiles must fill every play space on a shape to form a word or numerical/shape sequence. Gameplay provides a means to simultaneously generate and solve puzzles. Play options include competitive or cooperative play, and may be varied based on age and skill level, such as limiting the word or sequence direction to left-right, up-down, diagonal, or a combination thereof, or forming pathways with the puzzle.
GAMING UNIT
Disclosed is a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier. The gaming unit comprises: a play zone for arranging one or more playing pieces of the plurality of playing pieces on the gaming unit; a control unit; and a first magnetic unit configured to generate or alter a magnetic field for magnetically affecting one or more playing pieces arranged in the play zone. The first magnetic unit being operationally connected to the control unit. The control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.
GAMING UNIT
Disclosed is a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier. The gaming unit comprises: a play zone for arranging one or more playing pieces of the plurality of playing pieces on the gaming unit; a control unit; and a first magnetic unit configured to generate or alter a magnetic field for magnetically affecting one or more playing pieces arranged in the play zone. The first magnetic unit being operationally connected to the control unit. The control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.
Interactive customizable audio-visual toy
A user-customizable audio-visual puzzle includes a platform having a base layer, a middle layer, and a top layer coupled together. The middle layer includes a first cavity therein. The top layer includes at least one cutout therethrough. The puzzle further includes at least one puzzle piece having a peripheral configuration shaped to correspond to the at least one cutout in the top layer. A drawer is configured to be removably positionable within the first cavity of the middle layer. The drawer includes at least one second cavity configured to be positioned generally beneath the at least one cutout when the drawer is positioned within the first cavity. The puzzle also includes a recording system configured to record a message associated with the at least one cutout.