Patent classifications
A63F11/0051
GAME TABLE
A game table includes a table body and a score counter mounted to the table body. The score counter includes a middle rod and a plurality of scoring beads. The scoring beads are movably sleeved on the middle rod. Two ends of the middle rod are provided with fixing rods, respectively. The two ends of the middle rod are inserted into fixing holes of the fixing rods to be positioned therein. The score counter has an ingenious design and can be installed conveniently. The installation and positioning accuracy is good. After a period of use, the middle rod of the score counter is still in the axis position, and the reliability of use is good.
INFORMATION PROVISION DEVICE, INFORMATION PROVISION METHOD, AND INFORMATION PROVISION PROGRAM
An information provision device in an information provision system includes, as its functions: a score control circuit that increases or decreases a provision timing score on the occurrence of a predetermined action; a timing determination circuit that determines the coming of the time to provide quiz information if the provision timing score exceeds a predetermined threshold; a priority control circuit that determines or changes, based on the situation of, e.g., a sport game on each occurrence of an action, priority associated with text information from which quiz information is generated; a quiz information generation circuit that generates appropriate quiz information based on the situation of, e.g., the sport game at the time determined; and a quiz information provision circuit that provides the generated quiz information to a user.
ADJUSTABLE TABLETOP SPORTS SYSTEM
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.
Game table
A game table includes a table body and a score counter mounted to the table body. The score counter includes a middle rod and a plurality of scoring beads. The scoring beads are movably sleeved on the middle rod. Two ends of the middle rod are provided with fixing rods, respectively. The two ends of the middle rod are inserted into fixing holes of the fixing rods to be positioned therein. The score counter has an ingenious design and can be installed conveniently. The installation and positioning accuracy is good. After a period of use, the middle rod of the score counter is still in the axis position, and the reliability of use is good.
Dice Tipping Game and Method
A dice tipping game and method utilizes a set of dice comprising a group of pictorial icons. The server rolls the dice and the dice faces are tallied. This tally represents the percentage gratuity to be paid to the server based on the value of the meal or service. One of the pictorial images has a value of zero, another one of the images has a value equating to an additional percentage added to the tally, and a third image represents an opportunity to roll the dice again for a more favorable tally. One or more optional die with faces representing cash values may be added to the set of dice to provide an additional tip amount to the server above and beyond the total percentage rolled.
Systems and methods for in-person live action gaming
Various embodiments provide systems and methods for live action gaming.
Dice Game and Method of Playing
This present invention relates to a family-friendly dice rolling game that includes eighteen dice, a rolling cup, and a score pad. The dice game allows each player to participate in the game by rolling the dice three times in each turn across three different game phases. The game offers an entertaining activity for any number of players, thereby making it an ideal game for any occasion or gathering. Further, the dice game of the present invention includes simplified rules and a score calculation method that encourages the players to use their mathematical and counting skills to keep score.
SHUFFLEBOARD BOARD ARRANGEMENT
A shuffleboard arrangement is disclosed. The shuffleboard arrangement comprises a wall extending along a first direction and a shuffleboard table. The shuffleboard table extends from the wall orthogonal to the first direction from a first end of the shuffleboard table to a second end of the shuffleboard table opposite to the first end of the shuffleboard table. The first end of the shuffleboard table extends from the wall and comprises a scoring area. The second end of the shuffleboard table comprises a playing area from where players throw pucks along a sliding surface towards the scoring area. The shuffleboard arrangement further includes a scoreboard for displaying scoring, the scoreboard arranged at the first end of the shuffleboard table.
Deque System of Representational Game State
A system that allows direct manipulation of numerical parameters while playing games. Vertical columns of physical units are formed into deques that each represent between one and three parameters of the game state at a given time. The game's mechanics are defined as a set of state transitions, each of which map a configuration of units/deques, along with a nonnegative integer input, to a new configuration of units/deques. This new configuration directly represents the resultant game state and parameters thereof, and is naturally subject to further systematic manipulation.
Sensor equipped device for holding and counting gaming chips
A system useful for recording and monitoring the number of gaming tokens (chips) in a single row of a container (chip tray), in each of the rows of a container, in all of the rows of a container, and/or in each or all rows of all of the containers of a gaming establishment (casino), has a number of measuring infrared sensors removably attached to the container, the measuring sensors and microprocessor determining the number of gaming tokens or sum monetary value of gaming tokens and communicating the number of gaming tokens or their monetary value to a display screen for monitoring by casino personnel.