Patent classifications
A63F11/0074
METHOD FOR GENERATING A GAME RESULT BASED ON A SET OF GAME RULES
A method for generating a game result based on a game rule set with predetermined game rules and at least one image recording of a plurality of game objects on a game field includes: recording at least one image recording of the plurality of game objects on the game field with a recording device, evaluating the at least one image recording with respect to an alignment and/or position of the game objects on the game field and/or with respect to one another, evaluating the at least one image recording with respect to the type of playing objects, applying the game rule set to the evaluated at least one image recording, and outputting a game result on the basis of the applied game rule set.
Automated Pop-Out Match Bingo Game with Educational Cards
The Automated Pop-Out Match Bingo Game with Educational Cards is an innovative gaming device that brings together the fun of traditional match bingo with the benefits of educational content and automation. Unlike conventional match bingo games where players manually push cards out of molds, our invention automates this process, allowing cards to pop out with a simple press. This feature not only saves time but also adds an element of excitement to the gameplay. The game includes a wide range of learning cards covering various subjects such as vocabulary, mathematics, and geography, providing players with opportunities for cognitive development while they play. With customizable gameplay options, including timed challenges and multiplayer modes, players can tailor their gaming experience to their preferences and skill levels. Overall, the Automated Pop-Out Match Bingo Game with Educational Cards offers a unique and engaging way for players of all ages to have fun while learning.
Playing Card Board Game
A novel design for a hybrid playing card and board game of cribbage and poker that can accommodate up to eight players individually or in teams. The game may be played physically with other players at a brick and mortar location, as well as virtually with remote players via an application available through an internet gaming site. The rules of cribbage and of poker are retained along with minor player options for enhanced betting. A specific circular game board tailored for betting in physical play, and having expansion capabilities is used.
Poker Tile Game
A poker tile game includes a plurality of tiles and trays. Each tile is hexagonal and includes a playing side with an image thereon and a non-playing side having an identical background image thereon. The tiles include a first set of 52 tiles, wherein the image on each represents a different card of a standard 52-card deck of French-suited playing cards consisting of a suit and a number or picture, and a second set of tiles, wherein the image on each is a joker representing any card number or image as chosen by a player. The trays have elongated slots therein to hold a randomly-selected plurality of the tiles in a vertical orientation with the non-playing side facing other players.
Challenge cribbage game device and method
A challenge cribbage game comprising a cribbage board having at least two parallel player routes of 122 player holes along a path from a start position to a finish position, a single player hole at the finish position, and a plurality of challenge holes adjacent specific player holes along the parallel routes; providing a standard deck of cribbage playing cards; at least two pairs of matching player pegs and at least six additional challenge pegs; a list of challenge conditions, each corresponding to a challenge peg; placing each pair of matching player pegs in the first two holes of each player route; placing each challenge peg in a selected challenge holes; commencing game play consistent with the rules of cribbage; and varying game play from by following the directions of each challenge each time a player peg lands in a player hole adjacent a challenge hole containing a challenge peg.
LODGE GAME DEVICE
A teaching game device is disclosed which comprises a foldable playing board, with twenty five distinct officer pieces marked with initials and symbols for identification. The game does not have an intended player number but may come with one if necessary. Players move around the board using the officer pieces as well as additional components such as life tokens, a miniature hourglass, and playing cards offering various gameplays like skip, reverse, three-word clue, and Ritual Monitor help. Through the game, players must navigate three different levels of gameplay where each level has opportunities for the player to use cards or lose life tokens for incorrect responses. The goal of the game is to retain the last life token.