A63F13/50

Collaborative augmented reality

Augmented reality presentations are provided at respective electronic devices. A first electronic device receives information relating to modification made to an augmented reality presentation at a second electronic device, and the first electronic device modifies the first augmented reality presentation in response to the information.

Collaborative augmented reality

Augmented reality presentations are provided at respective electronic devices. A first electronic device receives information relating to modification made to an augmented reality presentation at a second electronic device, and the first electronic device modifies the first augmented reality presentation in response to the information.

Systems and methods for secure concurrent streaming of applications

The disclosed computer-implemented method may include (1) provisioning a cloud gaming environment with a plurality of containers that share a single operating system instance, (2) allocating each container within the plurality of containers to a corresponding user, (3) executing, concurrently, within each container within the plurality of containers a corresponding video game instance and (4) streaming, concurrently, from the cloud gaming environment, a video game instance from each container within the plurality of containers to a corresponding client system. Various other methods, systems, and computer-readable media are also disclosed.

COLLABORATIVE AUGMENTED REALITY
20230045812 · 2023-02-16 ·

Augmented reality presentations are provided at respective electronic devices. A first electronic device receives information relating to modification made to an augmented reality presentation at a second electronic device, and the first electronic device modifies the first augmented reality presentation in response to the information.

COLLABORATIVE AUGMENTED REALITY
20230045812 · 2023-02-16 ·

Augmented reality presentations are provided at respective electronic devices. A first electronic device receives information relating to modification made to an augmented reality presentation at a second electronic device, and the first electronic device modifies the first augmented reality presentation in response to the information.

System and Method of Using a Virtual Focal Point in Real Physical Game
20220355198 · 2022-11-10 · ·

The present invention discloses a gaming system that is comprised of a plurality of computing devices, where a computing device initially exhibits an active state of an instance of a Virtual Focal Point (VFP), and another computing device initially exhibit an IN-active state of the instance of the Virtual Focal Point of the computing device. The active state of the instance of the VFP of the computing device may be transferred to the other computing device with the IN-active state of the instance of the VFP.

System and Method of Using a Virtual Focal Point in Real Physical Game
20220355198 · 2022-11-10 · ·

The present invention discloses a gaming system that is comprised of a plurality of computing devices, where a computing device initially exhibits an active state of an instance of a Virtual Focal Point (VFP), and another computing device initially exhibit an IN-active state of the instance of the Virtual Focal Point of the computing device. The active state of the instance of the VFP of the computing device may be transferred to the other computing device with the IN-active state of the instance of the VFP.

DISPLAY DEVICE AND OPERATING METHOD THEREOF
20230100652 · 2023-03-30 ·

Provided is a display device including: a display, a communication interface comprising communication circuitry configured to communicate with a source device, and a processor configured to execute at least one instruction. When an aspect ratio of an image corresponding to content is changed, the display device may output an optimized full screen in response to the change of the aspect ratio.

DISPLAY DEVICE AND OPERATING METHOD THEREOF
20230100652 · 2023-03-30 ·

Provided is a display device including: a display, a communication interface comprising communication circuitry configured to communicate with a source device, and a processor configured to execute at least one instruction. When an aspect ratio of an image corresponding to content is changed, the display device may output an optimized full screen in response to the change of the aspect ratio.

Statistically defined game channels

The subject disclosure relates to the creation of channels providing customizable video feeds in an online gaming platform. In some aspects, a process of the disclosed technology can include steps for receiving a first set of event attributes from a first user, the first set of event attributes comprising information identifying a first game title and a first game-play event associated with the first game title, monitoring play of the first game title by a second user to detect occurrence of the game-play event, and in response to a detected occurrence of the first game-play event, automatically providing a video stream of the first game title to the first user. Systems and machine-readable media are also provided.