A63F13/90

Laser-arrayed immersive amusement attraction
11534679 · 2022-12-27 · ·

An immersive amusement system features a path to be traversed by participants, a first array of devices mounted on a first side of said path, and a second array of devices mounted on an opposing second side of said path. Each device comprises either a beam emitter operable to transmit a respective visible beam, or a beam receiver operable to detect receipt thereby of a visible beam. The arrayed devices are setup in co-operable pairs, of which each co-operable pair comprises a beam emitter in one of said arrays and a corresponding beam receiver in the other of said arrays. A controller operably connected to the arrayed devices is configured to selectively activate and deactivate said beam emitters to cause transmission of visible beams from said beam emitters to said corresponding beam receivers, and to monitor for breaking of any of said visible beams by any of said participants.

COMBAT DRONE WITH COORDINATED TRANSMITTER AND RECEIVER
20220402606 · 2022-12-22 ·

The invention relates to drones for a combat game, preferably a drone (1) and at least one opponent drone (2), said drones comprising radio control means, signal transmitters, receivers, and cameras. The invention further relates to a system for a combat game, the system comprising a drone (1) comprising a weapon (3), and at least one opponent drone (2) comprising an opponent weapon (4), wherein the drones are equipped with radio control means, signal transmitters, signal receivers and cameras. The drones and the system are characterised in that the opponent signal transmitters (6) disposed on the opponent drone (2) and on an opponent weapon (4) are in control connection, via a control unit (15) of the drone (1), with the signal receivers (7) of the drone (1), the connection being adapted for transmitting the signals generated through targeting by an opponent player (26) utilizing a display (22) of the opponent player as control means, and for controlling the rotational speed, position, and operation of the light source (9), sound source (11), and smoke source (13) disposed on the drone (1), and the motors (19) of the propellers (17) thereof, and in that the signal transmitters (5) disposed on the drone (1) and on a weapon (3) are in control connection, via a control unit (16) of the opponent drone (2), with the opponent signal receivers (8) of the opponent drone (2), the connection being adapted for transmitting the signals generated through targeting by a player (25) utilizing a player's display (21) as control means, and for controlling the rotational speed, position, and operation of the opponent light source (10), opponent sound source (12), and opponent smoke source (14) disposed on the opponent drone (2), and the opponent motors (20) of the opponent propellers (18) thereof.

Resistance control systems and methods for amusement attractions

A resistance control system of an amusement attraction includes a support assembly having a base, a pivot joint, and a support beam extending between the base and the pivot joint. The resistance control system includes a spring plate coupled to the pivot joint of the support assembly, and includes at least one spring engaged with the spring plate. Additionally, the resistance control system includes an actuator plate positioned between the spring plate and the base of the support assembly, as well as at least one actuator coupled between the actuator plate and the base. The at least one actuator is configured to move and secure the actuator plate relative to the pivot joint to adjust a resistance to movement about the pivot joint.

Data processing systems and methods for facilitating playing arcade games
11517827 · 2022-12-06 · ·

A gaming system provides one or more arcade gaming devices in wireless communication with a central server via a network. Each arcade gaming device is configurable as a cabinet arcade gaming device with an upper gaming unit coupled to a pedestal, or alternatively as a tabletop arcade gaming device for positioning on a tabletop or other surface without a pedestal. Games may be downloaded using the arcade gaming device or from a gaming application on a mobile computing device directly to the arcade gaming device via the central server.

Data processing systems and methods for facilitating playing arcade games
11517827 · 2022-12-06 · ·

A gaming system provides one or more arcade gaming devices in wireless communication with a central server via a network. Each arcade gaming device is configurable as a cabinet arcade gaming device with an upper gaming unit coupled to a pedestal, or alternatively as a tabletop arcade gaming device for positioning on a tabletop or other surface without a pedestal. Games may be downloaded using the arcade gaming device or from a gaming application on a mobile computing device directly to the arcade gaming device via the central server.

Wireless game management system
11517802 · 2022-12-06 ·

A wireless game management system includes a plurality of game pieces, each game piece including a wireless module configured to transmit a location signal, and a wireless game management processor configured to determine the absolute or relative positions of at least two game pieces based on the location signals, determine a game status based on the absolute or relative positions of the at least two game pieces, and convey game status information through a user interface associated with the wireless game management processor.

Wireless game management system
11517802 · 2022-12-06 ·

A wireless game management system includes a plurality of game pieces, each game piece including a wireless module configured to transmit a location signal, and a wireless game management processor configured to determine the absolute or relative positions of at least two game pieces based on the location signals, determine a game status based on the absolute or relative positions of the at least two game pieces, and convey game status information through a user interface associated with the wireless game management processor.

Interactive floor and amusement systems and methods employing same
11511171 · 2022-11-29 · ·

An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.

Gaming chair with a rotatable holder
11510498 · 2022-11-29 · ·

The present invention relates to a gaming chair with a rotatable holder, which includes a backrest, a seat, two armrests, a bracket, and a rotatable holder. The rotatable holder further includes: a holder fixing arm, a vertical column, first cantilever, second cantilever and a clamping unit, wherein one end of the holder fixing arm is fixedly connected to the bottom of the seat of the gaming chair, the other end of the holder fixing arm is fixedly connected to the vertical column, and one end of the first cantilever is rotatably connected with the vertical column through the sliding locking shaft, the other end of the first cantilever is rotatably connected with one end of the second cantilever, and the other end of the second cantilever is rotatably connected with the clamping unit through the rotating support, so the clamping unit is used for clamping mobile devices. The armrest further comprises: an armrest fixing arm, first connector, a rotating arm, second connector and an armrest panel. The present invention can adjust mobile devices to the position most suitable for the user with Multi-DOF, and can adjust the position of the armrest with Multi-DOF.

Tracking system for visual effect triggering using induced magnetic field and predictive analysis

A system comprises active magnetic emitters positioned within an area, passive magnetic emitters configured to be moved within the area, a magnetic field detector configured to measure a strength and direction of a magnetic field within the area, and a processor in communication with the magnetic field detector. The passive magnetic emitters are configured to be integrated in, coupled to, or secured to at least one tracked object or tracked subject within the area. The processor is configured to evaluate at least one change in the measured strength and direction of the magnetic field end send a signal to a visual effect actuator or visual effects display to initiate a visual effect based on the at least one change. A method and computer program product relating to the system is also provided.