Patent classifications
A63F2250/18
TOY SYSTEM
Disclosed are toy pieces, each toy piece having a body with a first arm and a second arm. The first arm can have a first engagement portion. The second arm can have a second engagement portion. The first arm and second arm can be configured to move relative to one another to transition the toy piece between a resting or disengaged state and a tensioned or engaged state in which the first engagement portion is releasably secured within the second engagement portion. At least one of the first arm and second arm can be biased when the toy piece is in the tensioned state such that an application of an external force to the toy piece above a threshold causes the toy piece to rapidly transition from the tensioned or engaged state to the resting or disengaged state.
Math solving board game apparatus, system, method and/or computer program product
A multiplayer or multi group of players board game where a plurality of players individually or in groups play against one another. The game may include, but is not limited to a surface tray 10 having a plurality of cavity areas 11 and the number of cavity areas 11 may be greater than the number non-cavity areas 12 and the non-cavity areas may include a raised section in between a plurality of cavity areas 11. The cavities on the surface tray 10 may be in a shape of uniform or non-uniform polygons or inverted half spherical cavities with the plurality of cavity areas arranged in a matrix form or a non-matrix form depending on the shape of the polygon. The surface tray 10 may be seated inside a frame 15 having at least four peripheral walls and a bottom side/base to hold the surface tray in place.
Collapsible chess clock
A collapsible chess clock including four interconnected generally planar panels that are operable to be erected into opposing player, digital time information centers wherein two of the panels reflect a player time decrement pause capacity upon completion of a player move and an on the clock position of an opposing player and two the panels reflect each player's time remaining to forfeiture of the game.
Modular Flash Pad Gaming System
A computerized method for operating a plurality of computerized flash pads is disclosed. The flash pads are communicatively and physically coupled together in an array. The flash pads are connected to a computer that operates software for game play on the flash pads. The computer identifies the flash pads that are connected together and designates one or more of the flash pads as node flash pads. The node flash pads transmit instructions and queries from the computer to the other flash pads.
Collapsible and portable shape-sorting learning and development toy
A multi-component collapsible and portable shape-sorting learning and development toy including a soft housing, an aperture plate element with a plurality of openings together with a matching number of blocks adapted to be inserted in the openings of the aperture plate element, a photographic display element, and a baby-safe mirror element. The toy and the individual component parts are adapted to a variety of uses for play.
COLLAPSIBLE CHESS CLOCK
A collapsible chess clock including four interconnected generally planar panels that are operable to be erected into opposing player, digital time information centers wherein two of the panels reflect a player time decrement pause capacity upon completion of a player move and an on the clock position of an opposing player and two the panels reflect each player's time remaining to forfeiture of the game.
STRUCTURE BUILDING GAME
A structure building game includes a stanchion and a number of curved pieces. Each of the pieces has a curved body in the shape of a half circle, and has a slot. During the game, a first one of the pieces is placed on the stanchion by engagement of the slot, then additional curved pieces are added, one at a time, at any location on any previously added one of the curved pieces. The object is to take turns amongst players coupling the pieces together, wherever and however each player desires. If an added piece causes the structure to fail, whereby one or more pieces comes in contact with the base or with the playing surface, then the game is over. To improve gripping, the pieces can include a coating such as rubber, and/or can have surfaces that are roughened, grooved, and/or ribbed.
Locational node device
A node device in a distributed virtual environment captures locational signals projected by another node device into a capture area of the node device and reflected from the capture area to a capture device of the node device. The location of the node device relative to the other node device is determined based on the captured locational signals. The determined location can be based on an angular relationship determined between the node device and the other node device based on the captured locational signals. The determined location can also be based on a relative distance determined between the node device and the other node device based on the captured locational signals. Topology of the capture area can also be detected by the node device, and topologies of multiple capture areas can be combined to define one or more surfaces in a virtual environment.
Game system with gears and indicia
Provided is a game system with gears and indicia, for modular game information record-keeping and record-changing devices, systems, and associated methods based on sets of mechanical gears having game indicia provided thereon. The architecture of the system uses combinations of mechanical gears, cams, shafts, clutches of various types, and other mechanical components that constitute an analog computer performing basic mathematical functions, managing data, or performing analogs for life principlessuch as the impact of events, physics-based or fantasized realities, interpersonal relationships, behavioral characteristics, conflict dynamics, etc.
Ball Launching Toy
A ball launching toy, comprising: a base stand, a ball, a ball stand, and a launching mechanism. The ball stand is configured on the base stand. The launching mechanism is configured on the base stand to launch the ball. The ball has a fitting recess formed on an outer surface of the ball. The ball stand has a mountain shape. The ball stand includes a fitting projection on a top part thereof. The fitting projection projects upwardly. The fitting projection fits in the fitting recess when the ball is set on the base stand.