Patent classifications
A63H3/14
SHOOTING APPARATUS
A small scale dynamic activity which comprises the use of a method, a hand-operated apparatus, a shooting apparatus, and a playing surface platform, presented as a preferred embodiment in the format of a small scale adaptation of the sport of hockey. A hand-operated apparatus is used as goalie equipment with a method of defending a goal from forthcoming small pucks. A shooting apparatus allows rotating a paddle member to control and propel such small pucks. A playing surface platform complements the use of the method along with these two apparatuses within shielded boundaries. The hand-operated apparatus can be positioned in a pose representative of goalie equipments and of bending of limbs. Furthermore, the present invention can be composed of different arrangements for alternative embodiments such as new types of games or to allow small scale adaptation of a physical activity.
Toy with convertible necklace
In a preferred embodiment, the present invention is a plush toy having a body, a first pocket, a second pocket, and an extendable member that may be positioned as a necklace, a headband or a strap. The extendable member may be retracted into one of the pockets through a hole or holes in the body of the toy leaving only a small portion of the extendable member external to the body or may be extended from the body. When retracted, the extendable member may be positioned, for example, as a necklace or a headband.
Toy with convertible necklace
In a preferred embodiment, the present invention is a plush toy having a body, a first pocket, a second pocket, and an extendable member that may be positioned as a necklace, a headband or a strap. The extendable member may be retracted into one of the pockets through a hole or holes in the body of the toy leaving only a small portion of the extendable member external to the body or may be extended from the body. When retracted, the extendable member may be positioned, for example, as a necklace or a headband.
GLOVE GAME AND METHOD OF USE
First and second gloves for playing games are provided, as is a method of using the gloves to play games. The gloves include four respective surfaces that each in turn include a partial image. A first and third partial image together form a first full image when the first and second gloves are arranged in a first position. A second and fourth partial image together form a second full image when the first and second gloves are arranged in a second position. The first and third images are on surfaces corresponding to backs of the gloves, while the second and fourth partial images are on surfaces corresponding to fronts of the gloves. The first and second full images may be used to play various games according to embodiments of the present disclosure.
Natural looking puppet device
The attachment between a puppeteer and a puppet is often ridged and fixed. The result is a puppet that does not look natural in some positions and movements and does not allow the puppeteer the flexibility to change articles, such as costumes or clothing, which are attached to the puppet. Methods and articles are described for creating natural looking puppet devices. These methods and devices allow illusion articles, such as a fake arm, to slide so as to have natural looking contact between the puppeteer and the puppet. The methods and articles also include means for reversible attachment of the puppet from the rest of the puppet device. The result is a puppet that has natural looking positions and movements and allows puppeteer the flexibility to make changes to the articles attached to the puppet.
Natural looking puppet device
The attachment between a puppeteer and a puppet is often ridged and fixed. The result is a puppet that does not look natural in some positions and movements and does not allow the puppeteer the flexibility to change articles, such as costumes or clothing, which are attached to the puppet. Methods and articles are described for creating natural looking puppet devices. These methods and devices allow illusion articles, such as a fake arm, to slide so as to have natural looking contact between the puppeteer and the puppet. The methods and articles also include means for reversible attachment of the puppet from the rest of the puppet device. The result is a puppet that has natural looking positions and movements and allows puppeteer the flexibility to make changes to the articles attached to the puppet.
PARTIAL MESH TOY APPARATUS
A toy apparatus includes a first component having a mesh structure and a second non-mesh component. The mesh structure includes a plurality of connected loop structures. The first component and the second component are configured to attach to one another to form a toy apparatus. The mesh component and the non-mesh component may have differing colors and/or tactile characteristics to provide an appealing and interesting toy.
Interactive doll assembly
An interactive doll assembly for entertaining and educating a child includes a doll and a housing. A panel is attached to the doll and defines a pocket, into which the housing is selectively positionable. A battery, a microprocessor, and a receiver are attached to the housing and are positioned in an interior space defined by the housing. A speaker is attached to the housing. The microprocessor is operationally engaged to the battery, the receiver, and the speaker. Oversight programming code, which is selectively positionable on an electronic device of a user, enables the electronic device to store a plurality of audio files and user selection of a respective audio file for transmission to the microprocessor, via the receiver. The microprocessor is enabled to actuate the speaker to broadcast the audio.
HAND-WORN AND FINGER-OPERATED ANIMAL PUPPET TOY WITH INTEGRATED STIMULANTS
A hand-manipulated puppet of the type simulating an animal (E.g. a cat) having a head, a body portion with four limbs/arms, and a sleeve is presented. The sleeve is attached to the animal's body portion. The puppet includes a wearable band and/or attire covering a portion of animal's body portion. The puppet include selectively includes pocket(s) on the limbs/arms, and/or the sleeve, and/or the wearable band for receiving stimulants. The pocket(s) are adapted for receiving pouches filled with stimulants. An operator's forearm or a portion of the forearm is laid into the sleeve whereas the palm portion, specifically the five fingers of the operator can get into the animal's body portion and used for selectively manipulate the animal's mouth, and four arms.
HAND-WORN AND FINGER-OPERATED ANIMAL PUPPET TOY WITH INTEGRATED STIMULANTS
A hand-manipulated puppet of the type simulating an animal (E.g. a cat) having a head, a body portion with four limbs/arms, and a sleeve is presented. The sleeve is attached to the animal's body portion. The puppet includes a wearable band and/or attire covering a portion of animal's body portion. The puppet include selectively includes pocket(s) on the limbs/arms, and/or the sleeve, and/or the wearable band for receiving stimulants. The pocket(s) are adapted for receiving pouches filled with stimulants. An operator's forearm or a portion of the forearm is laid into the sleeve whereas the palm portion, specifically the five fingers of the operator can get into the animal's body portion and used for selectively manipulate the animal's mouth, and four arms.