A63H3/28

LIVE TOY SYSTEM
20210370182 · 2021-12-02 ·

The live toy system as described affords a user with an experience of interacting with a physical toy as if it were a live toy by communicating and interacting with the toy and its game version (avatar) via a game application. Unlike other products, the system provides a near identical or virtual representation of the physical toy in the online application. The online application provides a virtual world and/or game environment in which the game avatar exists and participates in part by input received from the user. Some of this input is provided to the physical toy from the user who can affect the appearance or behavior of the game avatar. The user can play and interact with both their physical toy in the real world and its game avatar in an online world—which provides an experience of a single live toy for the user.

LIVE TOY SYSTEM
20210370182 · 2021-12-02 ·

The live toy system as described affords a user with an experience of interacting with a physical toy as if it were a live toy by communicating and interacting with the toy and its game version (avatar) via a game application. Unlike other products, the system provides a near identical or virtual representation of the physical toy in the online application. The online application provides a virtual world and/or game environment in which the game avatar exists and participates in part by input received from the user. Some of this input is provided to the physical toy from the user who can affect the appearance or behavior of the game avatar. The user can play and interact with both their physical toy in the real world and its game avatar in an online world—which provides an experience of a single live toy for the user.

HYGIENE DOLL APPARATUS AND SYSTEM AND METHODS FOR PRACTICING HYGIENE THEREOF
20210375156 · 2021-12-02 ·

A hygiene doll apparatus and system for practicing hygiene and the related methods for training or practicing hygiene on a doll apparatus. The doll apparatus comprises a microprocessor and memory, along with multiple sensors, and may comprise audio and/or video capabilities for instructing the user and tracking the use of the doll apparatus for the practice of, or training for, hygiene techniques, mostly for young children or those with mental or physical handicaps, i.e., students.

HYGIENE DOLL APPARATUS AND SYSTEM AND METHODS FOR PRACTICING HYGIENE THEREOF
20210375156 · 2021-12-02 ·

A hygiene doll apparatus and system for practicing hygiene and the related methods for training or practicing hygiene on a doll apparatus. The doll apparatus comprises a microprocessor and memory, along with multiple sensors, and may comprise audio and/or video capabilities for instructing the user and tracking the use of the doll apparatus for the practice of, or training for, hygiene techniques, mostly for young children or those with mental or physical handicaps, i.e., students.

CONTROL DEVICE AND PRESENTATION SYSTEM

Provided is a control device which includes a control unit that controls a presentation by a presentation unit on the basis of an action of a user with respect to a device including the presentation unit, wherein the device is a predetermined object that shows a reaction to the action of the user, and the control unit causes the presentation unit to present the presentation imitating the reaction of the predetermined object with respect to the action of the user. Also provided is a presentation system which includes a presentation unit that presents a presentation to a user and a control unit that controls the presentation by the presentation unit on the basis of an action of a user with respect to a device including the presentation unit, wherein the device is a predetermined object that shows a reaction to the action of the user.

CONTROL DEVICE AND PRESENTATION SYSTEM

Provided is a control device which includes a control unit that controls a presentation by a presentation unit on the basis of an action of a user with respect to a device including the presentation unit, wherein the device is a predetermined object that shows a reaction to the action of the user, and the control unit causes the presentation unit to present the presentation imitating the reaction of the predetermined object with respect to the action of the user. Also provided is a presentation system which includes a presentation unit that presents a presentation to a user and a control unit that controls the presentation by the presentation unit on the basis of an action of a user with respect to a device including the presentation unit, wherein the device is a predetermined object that shows a reaction to the action of the user.

Interactive device

Systems, methods, and devices disclosed herein relate to an improved interactive experience. The system can be for delivery of an interactive attraction experience. The system can include a passenger vehicle having a plurality of passenger locations and a content presentation system that can present a virtual portion of the attraction experience viewable from the plurality of passenger locations. The system can include a transceiver that can transmit a trigger signal and at least one processor. The at least one processor can control delivery of the virtual portion of the attraction experience via the content presentation system, detect presence of a non-ride device, and deliver a trigger signal via the transceiver to the non-ride device, the trigger signal linked with the attraction experience.

Live toy system
11358059 · 2022-06-14 · ·

The live toy system as described affords a user with an experience of interacting with a physical toy as if it were a live toy by communicating and interacting with the toy and its game version (avatar) via a game application. Unlike other products, the system provides a near identical or virtual representation of the physical toy in the online application. The online application provides a virtual world and/or game environment in which the game avatar exists and participates in part by input received from the user. Some of this input is provided to the physical toy from the user who can affect the appearance or behavior of the game avatar. The user can play and interact with both their physical toy in the real world and its game avatar in an online world—which provides an experience of a single live toy for the user.

Live toy system
11358059 · 2022-06-14 · ·

The live toy system as described affords a user with an experience of interacting with a physical toy as if it were a live toy by communicating and interacting with the toy and its game version (avatar) via a game application. Unlike other products, the system provides a near identical or virtual representation of the physical toy in the online application. The online application provides a virtual world and/or game environment in which the game avatar exists and participates in part by input received from the user. Some of this input is provided to the physical toy from the user who can affect the appearance or behavior of the game avatar. The user can play and interact with both their physical toy in the real world and its game avatar in an online world—which provides an experience of a single live toy for the user.

PET TOY CONCEALED IN CAN
20220167588 · 2022-06-02 ·

The invention is a series of three plush squeaking toys that are obscured within a decorative pop top can so that the user cannot see which character is inside the can, and provides a surprise toy which encourages the consumer to collect the set.