A63H18/16

EDUCATIONAL GAMING SYSTEM

An educational gaming system includes control cards, road pieces and a robotic device. Each of the control cards has a graphic corresponding to an instruction. The road pieces are arranged to form a road on which the robotic device is configured to move. The robotic device is communicable with an electronic device that executes an application program. The electronic device captures an image of the graphic of the control card, conducts a machine learning algorithm based on the image to obtain the instruction, and transmits the instruction to the robotic device. The robotic device obtains a road-piece signal value that is generated by scanning one of the road pieces, and performs movement based on the instruction and the road-piece signal value.

TOY VEHICLE PLAYSET WITH INTERACTIVE OBJECT
20210245070 · 2021-08-12 ·

An improved toy vehicle playset contains a base, a tower, a launcher, and a housing structure. The tower may be equipped with a track disposed around the tower. An interactive object may be moveably coupled to the tower and equipped with a mechanism that is repositionable between an engaged position, where the mechanism is engaged with the track of the tower, and a disengaged position, where the mechanism is disengaged from the track of the tower. When in the mechanism is in the engaged position, the interactive object may descend the tower along the track. When the mechanism is in the disengaged position, the interactive object may descend linearly or fall along the tower without following the track. The launcher may be configured to launch toy vehicles at the interactive object to actuate the mechanism to be repositioned from the engaged position to the disengaged position.

TOY VEHICLE PLAYSET WITH INTERACTIVE OBJECT
20210245070 · 2021-08-12 ·

An improved toy vehicle playset contains a base, a tower, a launcher, and a housing structure. The tower may be equipped with a track disposed around the tower. An interactive object may be moveably coupled to the tower and equipped with a mechanism that is repositionable between an engaged position, where the mechanism is engaged with the track of the tower, and a disengaged position, where the mechanism is disengaged from the track of the tower. When in the mechanism is in the engaged position, the interactive object may descend the tower along the track. When the mechanism is in the disengaged position, the interactive object may descend linearly or fall along the tower without following the track. The launcher may be configured to launch toy vehicles at the interactive object to actuate the mechanism to be repositioned from the engaged position to the disengaged position.

TOY VEHICLE PLAYSET WITH INTERACTIVE FEATURES
20210245069 · 2021-08-12 ·

An improved toy vehicle playset contains a tower and multiple track portions coupled to the tower that provide a path for toy vehicles to descend from the top of the tower. The tower may include an elevator mechanism for transporting toy vehicles up the tower and an interactive feature that is configured to interact with descending toy vehicles along the track portions. The descent of the toy vehicles may trigger the interactive feature to also descend from the top of the tower, where the descending interactive feature may attempt to impede or stop the descending toy vehicles along the track portions. In some embodiments, the one or more towers may further include platforms configured to store and retain a plurality of toy vehicles, mechanisms that trigger one or more toy vehicles to be launched from the platforms, and mechanisms for diverting toy vehicles onto the platforms.

STACKABLE TRACK FRAME WITH BOOSTER
20210236949 · 2021-08-05 ·

A stackable track assembly and method for stacking a booster and/or track frame is disclosed. The stackable track assembly includes a base, a track portion disposed in the base, and a frame extending out of the base and laterally across the top of the base. The stackable track assembly further includes a tab and slot for laterally coupling two track assemblies. The stackable track assembly further includes a receiving member and engagement member for vertically and/or laterally coupling two track assemblies. In some implementations, the track assembly may include a booster for accelerating a toy vehicle.

Universal Splicing Track and Toy Car
20210283518 · 2021-09-16 ·

The utility model discloses a universal splicing track and a toy car, comprising a plurality of I-shaped track bodies which can be assembled end to end and a toy car mounted on the track bodies, wherein a first step surface of a base is overlapped with a second step surface of another base, an upper end of the track body is provided with a bar-shaped block, one end of the bar-shaped block is provided with a spherical body, and the other end is provided with a connecting groove matched with the spherical body; and both sides of the bar-shaped block are provided with racks, a power mechanism is provided with output gears meshing with the racks at the two sides of the bar-shaped block, and one end of the output gear is provided with a guide wheel for clamping the bar-shaped block.

Universal Splicing Track and Toy Car
20210283518 · 2021-09-16 ·

The utility model discloses a universal splicing track and a toy car, comprising a plurality of I-shaped track bodies which can be assembled end to end and a toy car mounted on the track bodies, wherein a first step surface of a base is overlapped with a second step surface of another base, an upper end of the track body is provided with a bar-shaped block, one end of the bar-shaped block is provided with a spherical body, and the other end is provided with a connecting groove matched with the spherical body; and both sides of the bar-shaped block are provided with racks, a power mechanism is provided with output gears meshing with the racks at the two sides of the bar-shaped block, and one end of the output gear is provided with a guide wheel for clamping the bar-shaped block.

Mobile agents for manipulating, moving, and/or reorienting components

Mobile agents automatically manipulate components such as blocks on a working surface, to perform operations such as construction of generalized structures. The working surface and/or the components can have machine-readable codes to assist the agents in maintaining current knowledge of their respective locations. Agents identify components by type and location, and can move components according to directions; such directions can be provided by a user, or can be based on a pre-programmed directive, or can be determined dynamically based on current conditions or in response to actions of other agents. Agents may cooperate with one another. Agents can also respond to changes in the environment, alterations in works in progress, and/or other conditions, and may be configured to exhibit responses simulating emotional reactions. Different mobile agents can be associated with different character traits, which may be configured to change based on environmental conditions and/or the behavior of other mobile agents.

Mobile agents for manipulating, moving, and/or reorienting components

Mobile agents automatically manipulate components such as blocks on a working surface, to perform operations such as construction of generalized structures. The working surface and/or the components can have machine-readable codes to assist the agents in maintaining current knowledge of their respective locations. Agents identify components by type and location, and can move components according to directions; such directions can be provided by a user, or can be based on a pre-programmed directive, or can be determined dynamically based on current conditions or in response to actions of other agents. Agents may cooperate with one another. Agents can also respond to changes in the environment, alterations in works in progress, and/or other conditions, and may be configured to exhibit responses simulating emotional reactions. Different mobile agents can be associated with different character traits, which may be configured to change based on environmental conditions and/or the behavior of other mobile agents.

Systems and methods for providing driving guidance

A driving guidance system that provides a driving guidance to a driver when the driver makes operations to remotely control a vehicle in a driving route. The driving guidance system includes at least one driving guidance equipment, an analytic engine, a control platform. The driving guidance equipment is distributed along the driving route for recording data of the vehicle. The analytic engine receives and analyzes the data of the vehicle to generate a plurality of features of the vehicle. The control platform further includes a real virtuality objects generator and a display. The real virtuality objects generator generates a plurality of real virtuality objects based on the features of the vehicle and the display shows the real virtuality objects to the driver of the vehicle for providing the driving guidance.