Patent classifications
A63H33/009
Pop mechanism and device for revealing a winner
A pop sensor and device for revealing a winner for use in battle or sword-type games, A device for revealing a winner comprises a bladder, a pop mechanism, a pop mechanism support structure, and a bladder destruction apparatus. The device for revealing a winner is coupled to a pop sensor system comprising a pop sensor. Activating the pop sensor causes the player's pop mechanism to activate and cause the bladder to destroy, instantly disengaging the losing player while revealing the winning player.
Light emitting fire knife device
A light emitting fire knife device includes a blade structure, a first planar light emitting component, a second planar light emitting component, a handle structure, and a first cylindrical light emitting component. The blade structure includes a first distal end and a second distal end opposite the first distal end. The first planar light emitting component is disposed on a first planar surface of the blade structure and the second planar light emitting component is disposed on a second planar surface of the blade structure, where the second planar surface is opposite the first planar surface. The handle structure includes a third distal end and a fourth distal end opposite the third distal end, where the third distal end is configured to removably secure to the second distal end of the blade structure. The first cylindrical light emitting component is secured around the handle structure proximate the fourth distal end of the handle structure.
Pop Mechanism and Device for Revealing a Winner
A pop sensor and device for revealing a winner for use in battle or sword-type games. A device for revealing a winner comprises a bladder, a pop mechanism, a pop mechanism support structure, and a bladder destruction apparatus. The device for revealing a winner is coupled to a pop sensor system comprising a pop sensor. Activating the pop sensor causes the player's pop mechanism to activate and cause the bladder to destroy, instantly disengaging the losing player while revealing the winning player.
Pop sensor system and device for revealing a winner
A pop sensor and device for revealing a winner for use in battle or sword-type games with at least two players. A device for revealing a winner comprises a bladder, a pop mechanism, a pop mechanism support structure, and a bladder destruction apparatus. The device for revealing a winner is coupled to a pop sensor system comprising a pop sensor that is worn on the player's body. Activating the pop sensor causes the player's pop mechanism to activate and cause the bladder to pop, instantly disengaging the losing player while revealing the winning player.
APPARATUS FOR GENERATING THREE-DIMENSIONAL VISUAL EFFECTS, AND SMOKE-GENERATING DEVICE FOR SUCH AN APPARATUS
The invention proposes an apparatus for generating three-dimensional visual effects, characterised in that it comprises, in combination: a controlled smoke generator (10) comprising a synthetic smoke source and a means for directionally propelling the smoke produced by the generator in order to form a plume of smoke extending in a certain direction, and a controlled light generator (20), suitable for generating one or more light beams in the plume of smoke and in the direction in which it extends, the light beam or beams being essentially contained in said plume of smoke. Application in particular to the production of lightsaber visual effects, and more generally to varied three-dimensional light effects.
METHODS AND SYSTEMS FOR PROVIDING PERSONALIZED INTERACTIVE ENTERTAINMENT
A multi-platform gaming system for amusing or entertaining one or more game participants playing a game on a gaming platform is described. The multi-platform gaming system can include collectible toys depicting or representing one or more game characters or objects relevant to a game adapted to be played on the gaming platform. The collectible toys can have associated therewith an RFID tag including a corresponding unique tag identification number. The RFID tag can include an antenna, integrated circuitry for wirelessly transmitting and receiving information to and from an associated RFID tag reader, and non-volatile programmable memory for storing game-relevant information describing skills, abilities or attributes associated with one of said game characters or objects.
Projectile toy
A projectile toy is provided, which includes a projected base, a driving mechanism arranged on the projected base, a rotating body, a triggering mechanism and a projected mechanism. The driving mechanism drives said rotating body to rotate for energy storage. The triggering mechanism triggers the projected mechanism to push the rotating body after energy storage out of the projected base. The projectile toy is reasonable in structural design and has a function of projecting, and the projected rotating body can also perform rotational motions, thereby expanding interestingness and functionality of toys.
Concealable multiple blade device
A concealable multiple blade device uses a frame with a pair of fasteners configured to secure about the wrist of a user. Within the frame are disposed a plurality of blades which are capable of slidingly being projected outside of the frame without leaving the frame entirely.
PROJECTILE TOY
A projectile toy is provided, which includes a projected base, a driving mechanism arranged on said projected base, a rotating body, a triggering mechanism and a projected mechanism; wherein said driving mechanism drives said rotating body to rotate for energy storage, and said triggering mechanism triggers said projected mechanism to push said rotating body after energy storage out of said projected base. Said projectile toy is reasonable in structural design and has a function of projecting, and said projected rotating body can also perform rotational motions, thereby expanding interestingness and functionality of toys.
Throwing Toy with Contact Connector Head
A throwing toy that can simulate the throwing of a weapon. The throwing toy has a head and a handle that are molded from a soft polymeric foam. Reinforcement elements can be molded into the foam to provide structural integrity. The head of the toy has a face surface, a rear surface, a top surface, and a bottom surface. The handle extends from the bottom surface of the head. When the throwing toy is thrown toward a target, one of the surfaces of the head is likely to impact the target. Contact connectors, such as suction cups, are affixed to at least one of the surfaces of the head. The contact connectors are set at different positions and preferably at different angles to provide contact attachments across a wide range of contact angles.