Patent classifications
A63H33/18
BALL TOY
A ball toy having a solid, resiliently flexible body is disclosed. The body is penetrated by a bore, wherein bearing means are mounted, defining a rotational axis of the body therein. The bore has a bore closure at each end, mechanical connection means connecting each closure to the bearing means. The body is able to spin on said axis relative to the closures, when the closures are held in a pinching manner by a user. The body is made of a thermoplastic rubber of selected hardness properties, giving it excellent bouncing performance, with unpredictability of bouncing direction resulting from the spinning of the body.
SOFT PROJECTILE LAUNCHER
A soft projectile launcher includes a launching tube including a power channel, a projectile loading channel, and a projectile exit channel connected in sequence, a projectile entry tube including a projectile entry channel connected to the projectile loading channel and configured to provide a soft projectile to the projectile loading channel, and a power assembly connected to a free end of the power channel and configured to provide power for launching the soft projectile. At least a part of at least one of the projectile entry channel, the projectile loading channel, or the projectile exit channel includes an elliptical channel.
Finger throwing toy
A finger tossing toy having a hollow body comprising a pliant unitary wall and at least one square shaped aperture through the wall where the at least one aperture is sized to accept and tightly grip a human finger.
Finger throwing toy
A finger tossing toy having a hollow body comprising a pliant unitary wall and at least one square shaped aperture through the wall where the at least one aperture is sized to accept and tightly grip a human finger.
CAP SHOOTING TOY
A cap shooting toy includes a toy body, a pushing member, a shooting device, and a magazine. The toy body includes a loading unit in which a first ceilinged cylindrical cap is loaded. The pushing member is configured on the toy body to push the first ceilinged cylindrical cap from the loading unit in a shooting direction to a shooting position. The first ceilinged cylindrical cap is shot prior to a second ceilinged cylindrical cap in the shooting direction. The shooting device includes a pair of flipping pieces extending in the shooting direction. The magazine abuts the toy body and is configured to supply the first and second ceilinged cylindrical caps to the loading unit. The first and second ceilinged cylindrical caps have first and second circumferential periphery respectively. The first and second circumferential periphery abut to each other when in the magazine.
Audio Playing Frisbee
An audio playing frisbee for entertainment and recreation includes a disc and an audio player. The disc is resilient and configured to be grasped in a hand of a user, positioning the user to throw the disc. A void is centrally positioned in the disc. The void is circularly shaped and defines an inner perimeter of the disc. The audio player is shaped complementary to and is positioned in the void. The audio player is coupled to the disc. The audio player comprises a plurality of speakers so that the audio player is configured to broadcast an audio file.
Audio Playing Frisbee
An audio playing frisbee for entertainment and recreation includes a disc and an audio player. The disc is resilient and configured to be grasped in a hand of a user, positioning the user to throw the disc. A void is centrally positioned in the disc. The void is circularly shaped and defines an inner perimeter of the disc. The audio player is shaped complementary to and is positioned in the void. The audio player is coupled to the disc. The audio player comprises a plurality of speakers so that the audio player is configured to broadcast an audio file.
Disk Launcher System
A disk launcher system for effectively launching a disk. The disk launcher system generally includes a platform having an upper surface, a biasing member attached to the platform adapted to apply a biasing force to a disk positioned on the platform to launch the disk from the platform, a catch member movably positioned with respect to the platform adapted to selectively engage the disk, and a timing post extending upwardly from the upper surface of the platform that forces the disk to move to a side of the timing post after being released by the catch member resulting in rotation of the disk. A trigger may be connected to the catch member to allow for selective movement of the catch member by a user. A cover may also selectively cover a portion of the platform to help protect the user and guide the disk.
Disk Launcher System
A disk launcher system for effectively launching a disk. The disk launcher system generally includes a platform having an upper surface, a biasing member attached to the platform adapted to apply a biasing force to a disk positioned on the platform to launch the disk from the platform, a catch member movably positioned with respect to the platform adapted to selectively engage the disk, and a timing post extending upwardly from the upper surface of the platform that forces the disk to move to a side of the timing post after being released by the catch member resulting in rotation of the disk. A trigger may be connected to the catch member to allow for selective movement of the catch member by a user. A cover may also selectively cover a portion of the platform to help protect the user and guide the disk.
Device for Displaying in Response to a Sensed Motion
A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.