Patent classifications
A63H33/26
Children's toys with capacitive touch interactivity
A children's toy with capacitive touch interactivity. The children's toy generally includes a user input overlay panel and one or more capacitive touch sensors. The overlay panel may be formed from a capacitive touch conductive natural organic material such as wood. The toy can be shaped and ornamented to resemble a musical instrument and configured to play music in response to user input applied to the user input overlay panel and sensed by the capacitive touch sensors.
Children's toys with capacitive touch interactivity
A children's toy with capacitive touch interactivity. The children's toy generally includes a user input overlay panel and one or more capacitive touch sensors. The overlay panel may be formed from a capacitive touch conductive natural organic material such as wood. The toy can be shaped and ornamented to resemble a musical instrument and configured to play music in response to user input applied to the user input overlay panel and sensed by the capacitive touch sensors.
Animation puppet
The animation puppet includes a body core, a head configured for friction-fit engagement with the body core and forming a head joint therebetween, a pair of upper limbs configured for friction-fit engagement with the body core and forming a respective pair of upper limb joints therebetween, and a pair of legs configured for friction-fit engagement with the body core and forming a respective pair of leg joints therebetween. Each of the joints include a pair of articulable surfaces in said friction-fit engagement by way of a surface interface pre-tension having a coefficient of friction relatively greater than the weight of the animation puppet such that each joint independently supports the weight of the animation puppet while simultaneously permitting relative independent position posing of one or more of the head, the pair of arms, and/or the pair of limbs relative to the body core for stop-motion animation.
Animation puppet
The animation puppet includes a body core, a head configured for friction-fit engagement with the body core and forming a head joint therebetween, a pair of upper limbs configured for friction-fit engagement with the body core and forming a respective pair of upper limb joints therebetween, and a pair of legs configured for friction-fit engagement with the body core and forming a respective pair of leg joints therebetween. Each of the joints include a pair of articulable surfaces in said friction-fit engagement by way of a surface interface pre-tension having a coefficient of friction relatively greater than the weight of the animation puppet such that each joint independently supports the weight of the animation puppet while simultaneously permitting relative independent position posing of one or more of the head, the pair of arms, and/or the pair of limbs relative to the body core for stop-motion animation.
DETECTABLE PROJECTILE SYSTEM WITH INTERACTIVE SHOOTING GAME METHODS
Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.
DETECTABLE PROJECTILE SYSTEM WITH INTERACTIVE SHOOTING GAME METHODS
Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.
Electronic toy with radial independent connector and associated communication protocol
An expandable play set as well as associated methods, communication protocols, and tangible computer-readable media are disclosed. The play set may generate interactive responses based upon which characters are coupled to a base unit and to which connectors of the base unit the characters are coupled. A character may include circuitry that permits the character to identify to which connector of the base unit the character is coupled. Such circuitry may also permit the character to identify and communicate with other characters that are also coupled to the base unit. Based upon obtained identifiers, the character may generate or otherwise cause suitable interactive responses such as activating a load in the base unit, turning on a light in the base unit and/or character, and/or generating a suitable audible response via an audio speaker of the character.
Electronic toy with radial independent connector and associated communication protocol
An expandable play set as well as associated methods, communication protocols, and tangible computer-readable media are disclosed. The play set may generate interactive responses based upon which characters are coupled to a base unit and to which connectors of the base unit the characters are coupled. A character may include circuitry that permits the character to identify to which connector of the base unit the character is coupled. Such circuitry may also permit the character to identify and communicate with other characters that are also coupled to the base unit. Based upon obtained identifiers, the character may generate or otherwise cause suitable interactive responses such as activating a load in the base unit, turning on a light in the base unit and/or character, and/or generating a suitable audible response via an audio speaker of the character.
Frisbee
A frisbee comprises a rotating shaft and a surface cover, a first fan blade, a second fan blade, a fan blade gear, a third fan blade and a bottom case, and the first fan blade comprises a first casing, the second fan blade comprises a second casing, and the rotating shaft passes through the first casing, the second casing, the fan blade gear and the third fan blade; a cavity is arranged with an electric motor and a main board, the output end of the electric motor is arranged with a motor gear meshing, the main board is arranged on the first casing, and a switch button is arranged on the first casing, and the switch button is connected with the main board, and the cover is arranged with a first through hole corresponding to the switch button. The structure of the frisbee can be simplified.
Frisbee
A frisbee comprises a rotating shaft and a surface cover, a first fan blade, a second fan blade, a fan blade gear, a third fan blade and a bottom case, and the first fan blade comprises a first casing, the second fan blade comprises a second casing, and the rotating shaft passes through the first casing, the second casing, the fan blade gear and the third fan blade; a cavity is arranged with an electric motor and a main board, the output end of the electric motor is arranged with a motor gear meshing, the main board is arranged on the first casing, and a switch button is arranged on the first casing, and the switch button is connected with the main board, and the cover is arranged with a first through hole corresponding to the switch button. The structure of the frisbee can be simplified.