G06Q10/40

Multimodal entity and coreference resolution for assistant systems

In one embodiment, a method includes receiving, at a client system, an audio input, where the audio input comprises a coreference to a target object, accessing visual data from one or more camera associated with the client system, where the visual data comprises images portraying one or more objects, resolving the coreference to the target object from among the one or more objects, resoling the target object to a specific entity, and providing, at the client system, a response to the audio input, where the response comprises information about the specific entity.

Systems and methods for identifying interests based on social media activity
12517965 · 2026-01-06 · ·

Systems, devices, and methods for identifying a person's interests based at least in part on their interactions with social networks, where interests may refer to a person's hobbies, opinions, behaviors, goals, memberships, or activities, as non-limiting examples. The person's interactions with social networks may include postings of comments, articles, or images, indicating a like or dislike for a posting of another person, following an account, performing a search, or the type of networks or social media they engage with (which may be associated with a social or political goal, as a non-limiting example).

Personalized avatar responsive to user physical state and context
12518872 · 2026-01-06 · ·

Systems and methods are disclosed that facilitate providing guidance to a user during performance of a program or routine using a personalized avatar. In an aspect, a system includes a reception component configured to receive biochemical information about a physiological state or condition of a user, including information identifying a presence or a status of one or more biomarkers. The system further includes an analysis component configured to determine or infer one or more characteristics of the physiological state or condition of the user based on the information identifying the presence or the status of the one or more biomarkers, and a visualization component configured to adapt an appearance of an avatar presented to the user based on the one or more characteristics to reflect the one or more characteristics.

Forensic criminal investigation storyboard
12518333 · 2026-01-06 · ·

Systems and methods for producing a forensic storyboard that includes visual details of a criminal case. A forensic storyboard may be created from data within a forensic database. The forensic storyboard may be provided to a user through an interactive database. A user may be able to revise the forensic storyboard through the interactive webpage. A forensic storyboard may be output to a standalone file. A forensic storyboard may be used by an investigator to communicate details of a forensic investigation to superiors, colleagues, partners, other agencies, prosecutors, or judges.

Selective location-based identity communication
12520101 · 2026-01-06 · ·

Systems, devices, media, and methods are presented for selective location-based identity communication. The systems and methods identify a current location of a mobile computing device and detect a selection of a user interface element associated with the current location. The systems and methods cause presentation of a set of display elements corresponding to the current location and detect selection of a display element of the set of display elements. The systems and methods modify a display characteristic for the current location of the mobile computing device within a set of mobile computing devices based on the selection of the display element.

SYSTEMS AND METHODS FOR AUTOMATIC POST CREATION IN SOCIAL MEDIA PLATFORMS IN A TIERED SOFTWARE FRAMEWORK

Embodiments of a method automatic post creation in a community provisioned in a tier of a tiered software framework are disclosed. The method is executed by a software bot, and comprises monitoring interactions between community members in the community; analyzing the interactions using an artificial intelligence (AI) model to identify a sentiment trend in the interactions, the analyzing being performed in another tier of the tiered software framework; responsive to identifying the sentiment trend, automatically composing a post comprising at least text generated from a semantic analysis of the interactions, the post being in a tone corresponding to the sentiment trend; and automatically publishing the post in the community.

INTELLIGENT DOORBELL FOR A SECURITY SYSTEM
20260012557 · 2026-01-08 ·

A smart doorbell, for a security system, which is capable of performing functions including, person detection, facial recognition, motion detection, detection of baby or pet running away, weapon detection, fire detection, detection of parcel left at porch, parcel theft, dog poop detection, vehicle detection, animal detection, eavesdropper detection, a person jumping from backyard wall, and intruder detection. The functions are detected through a camera of the doorbell and, subsequently, AI-based alerts are generated.

MACHINE-LEARNING TECHNIQUES FOR GENERATING TRIAL-ENGAGEMENT CONTENT FOR CLINICAL TRIALS

Disclosed embodiments may provide machine-learning techniques for generating trial-engagement content for clinical trials. A computer-implemented method can include accessing input data that includes a clinical-trial protocol and contextual data. The computer-implemented method can also include processing the input data using a machine-learning model to generate trial-engagement content. The trial-engagement content can include a plurality of unstructured content items configured to inform and enroll participants to the particular clinical trial. The computer-implemented method can also include receiving feedback data associated with the trial-engagement content. In some instances, the feedback data includes one or more modifications to the trial-engagement content. The computer-implemented method can also include adjusting one or more parameters of the machine-learning model based on a loss determined between the one or more modifications and corresponding portions of the trial-engagement content.

SYSTEMS AND METHODS FOR CONTROLLING VIBROTACTILE OUTPUT OF ADULT TOYS
20260012510 · 2026-01-08 · ·

Embodiments of the present disclosure provide systems and methods for controlling vibrotactile output of adult toys. The method performed by the server system includes receiving a user input from a user device associated with a first user of a plurality of users. The user input includes an interaction information for controlling the vibrotactile output of a second adult toy associated with a second user of the plurality of users. The method includes generating a control pattern in response to the interaction information. The control pattern includes parameters related to timing and intensity of the vibrotactile output corresponding to the interaction information. Further the method includes transmitting the control pattern to a user device associated with the second user for operating the second adult toy to provide the vibrotactile output to the second user. The vibrotactile output of the control pattern proportionally reproduces the interaction information provided by the first user.

ENTERTAINMENT SERVER AND ASSOCIATED SOCIAL NETWORKING SERVICES

Certain exemplary embodiments relate to entertainment systems that interact with users so as to provide for social networking and/or other services. In certain exemplary embodiments, an entertainment system is configured to provide jukebox-related and entertainment system mediated services that are accessible from within and from the outside of the location, coordinating social networking services among and between patrons within and outside of the location and also providing for advertisement opportunities. In certain exemplary embodiments, the entertainment system within a location may serve as and/or be connected to a jukebox. The entertainment system within the location may be connected to one or more client devices, one or more displays, one or more bar-top or hand-held gaming devices, etc., in certain exemplary embodiments. The jukebox-related and entertainment system mediated services may provide mechanisms for enhancing patrons' experiences, creating a sense of ownership and/or belongingness to a connected community of entertainment system users.