Patent classifications
A47C7/72
Methods and systems applied to transposing audio signals to haptic stimuli in the body for multichannel immersion
A method of providing a haptic signal is described therein, the method comprising the steps of providing a first source signal, filtering a mid-range band of the first source signal for restricting a bandwidth of the first source signal to the mid-range band, integrating the filtered mid-range band of the first source signal to identify an amplitude of the filtered first source signal, providing a voltage control amplifier with a proportional calibrated voltage on a basis of the integration of the filtered first source signal for adjusting an amplitude of the filtered source signal, isolating a trans-conductance voltage control amplifier high impedance output from a second source signal with a buffer, filtering the filtered source signal with a low pass filter to identify original sub-frequencies of an audio program and combining the identified original sub frequencies of the audio program with transposed midrange frequencies in a haptic signal.
Methods and systems applied to transposing audio signals to haptic stimuli in the body for multichannel immersion
A method of providing a haptic signal is described therein, the method comprising the steps of providing a first source signal, filtering a mid-range band of the first source signal for restricting a bandwidth of the first source signal to the mid-range band, integrating the filtered mid-range band of the first source signal to identify an amplitude of the filtered first source signal, providing a voltage control amplifier with a proportional calibrated voltage on a basis of the integration of the filtered first source signal for adjusting an amplitude of the filtered source signal, isolating a trans-conductance voltage control amplifier high impedance output from a second source signal with a buffer, filtering the filtered source signal with a low pass filter to identify original sub-frequencies of an audio program and combining the identified original sub frequencies of the audio program with transposed midrange frequencies in a haptic signal.
Electronic furniture systems with integrated induction charger
A furniture system includes a base and transverse member, with an induction charger provided in the transverse member and/or base, hidden from view and feel. The induction charger can be at least partially secured to either the base frame or the transverse member frame. The induction charger provides induction charging to a device positioned adjacent to a charging surface of the base or transverse member. The charging surface is positioned adjacent to the induction charger. Additionally, the induction charger is positioned between a first and second cushioning material. The first cushioning material is adjacent to (e.g., proximal to or on) the charging surface. The first and second cushioning materials have respective depths.
Electronic furniture systems with integrated induction charger
A furniture system includes a base and transverse member, with an induction charger provided in the transverse member and/or base, hidden from view and feel. The induction charger can be at least partially secured to either the base frame or the transverse member frame. The induction charger provides induction charging to a device positioned adjacent to a charging surface of the base or transverse member. The charging surface is positioned adjacent to the induction charger. Additionally, the induction charger is positioned between a first and second cushioning material. The first cushioning material is adjacent to (e.g., proximal to or on) the charging surface. The first and second cushioning materials have respective depths.
FURNITURE EFFICIENT BATTERY PACK
A battery pack to be used in motorized furniture is provided. The battery pack includes a plurality of polymer cells. The plurality of polymer cells is connected such that a threshold voltage is achieved. The battery pack also includes a motherboard coupled to the plurality of polymer cells. The motherboard is configured to monitor and regulate each cell in the plurality of cells, as well as the entire plurality of cells as a whole. The motherboard is further configured to regulate power flow throughout the plurality of cells such that more than two motors may operate at the same time.
SEAT APPLICATION MANAGEMENT DEVICE, SEAT EXPERIENCING SYSTEM, AND SEAT APPLICATION MANAGEMENT PROGRAM
A seat application management device for managing an application for offering an experience using a seat is provided. The seat application management device for managing a usage pattern of a seat provided with a sensor is configured to execute, in response to an operation of a user, an application execution process of providing an interface that allows the user to select at least one application from among a plurality of applications each of which utilizes data acquired from the sensor to offer an experience using the seat to a seated occupant, and executing the selected application, and a record presentation process of retrieving and presenting an execution result of an executed application.
VIRTUAL REALITY HEADRESTCUSHION AND MOUNTING BRACKETS FOR MASSAGE TABLES AND CHAIRS
A cushion member that is secured to a massage table or massage chair and contains a video or virtual reality headset within a substantially central opening or cutout of the cushion member to allow an individual to view video, virtual reality scenes, or other text, graphics or indicia while receiving a massage. A retaining shelf can also be secured to the cushion member to provide support for the video or virtual reality headset. Speakers can also be embedded in the cushion member or a headphone jack or port can be provided with the headset to also allow the individual to listen to any audio associated with the displayed material on the headset.
VIRTUAL REALITY HEADRESTCUSHION AND MOUNTING BRACKETS FOR MASSAGE TABLES AND CHAIRS
A cushion member that is secured to a massage table or massage chair and contains a video or virtual reality headset within a substantially central opening or cutout of the cushion member to allow an individual to view video, virtual reality scenes, or other text, graphics or indicia while receiving a massage. A retaining shelf can also be secured to the cushion member to provide support for the video or virtual reality headset. Speakers can also be embedded in the cushion member or a headphone jack or port can be provided with the headset to also allow the individual to listen to any audio associated with the displayed material on the headset.
Ornament mechanism, and ornament, sports equipment, and amusement equipment using same
To provide an ornament mechanism comprising a light-emitting element applied to an elastic material, and, a sports equipment and an amusement equipment decorated by the ornament mechanism. This ornament mechanism is provided with a transparent air cover and a light-emitting element. The transparent air cover is a cover that covers a core body and has air sealed inside. The light-emitting element is disposed between the core body and the transparent air cover.
Shade with Pocket System and Method of Use
A chair assembly is disclosed. Said chair assembly comprises a shade, a chair, a hinge assemblies and an upper frame extensions. Said hinge assemblies comprises a first hinge assembly and a second hinge assembly. Said shade comprises a canopy assembly, a pocket and a frame assembly. Said hinge assemblies comprises a hinge slider and base assemblies and a hinge socket. Said hinge socket selectively rotates on said hinge bases so as to move said canopy assembly in a range of linear positions. Said frame assembly comprises said hinge socket. Said canopy assembly comprises a top surface, a bottom surface and said pocket.