A63F13/285

Force feedback to improve gameplay

Force feedback is applied to a computer simulation controller, such as to a joystick element or analog trigger of the controller, depending on the context of the simulation.

Force feedback to improve gameplay

Force feedback is applied to a computer simulation controller, such as to a joystick element or analog trigger of the controller, depending on the context of the simulation.

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

DYNAMIC INPUT DEVICE SURFACE TEXTURE COORDINATED WITH INFORMATION HANDLING SYSTEM OPERATIONS
20230027217 · 2023-01-26 · ·

A dynamic texture device coupled to an information handling system input/output device adjusts texture at the input/output device surface based upon texture information generated at the information handling system, such as a walking surface in a virtual world defined by a gaming application. Texture at an elastic cover is adjusted by applying variable magnetic fields to a magnetorheological fluid (MRF) disposed under the elastic cover in a reservoir. For example, an electromagnet changes pole orientation and magnetic strength at MRF contained in a reservoir under a keyboard palm rest to simulate walking in a virtual world on different types of surfaces.

HUMAN COMPUTER INTERACTION DEVICES
20230229237 · 2023-07-20 ·

Various examples are provided related to devices for human-computer interactions. In one example, a human computer interaction device includes a sensing platform with at least one inner zone and an outer zone. The sensing platform can provide control inputs to a computing device in response to detecting movement of a foot of a user on the sensing platform and can provide haptic feedback to the user in response to the detected movement. The haptic feedback can be provided via the at least one inner zone, the outer zone or a combination thereof.

HUMAN COMPUTER INTERACTION DEVICES
20230229237 · 2023-07-20 ·

Various examples are provided related to devices for human-computer interactions. In one example, a human computer interaction device includes a sensing platform with at least one inner zone and an outer zone. The sensing platform can provide control inputs to a computing device in response to detecting movement of a foot of a user on the sensing platform and can provide haptic feedback to the user in response to the detected movement. The haptic feedback can be provided via the at least one inner zone, the outer zone or a combination thereof.

Information processing apparatus, information processing method, and information processing system

An information processing apparatus including a control section to generate a control signal that controls an operation of a tactile feedback apparatus including a tactile feedback section. The control section changes control on the tactile feedback apparatus on the basis of a type of the tactile feedback section which is recognized by the control section.

Information processing apparatus, information processing method, and information processing system

An information processing apparatus including a control section to generate a control signal that controls an operation of a tactile feedback apparatus including a tactile feedback section. The control section changes control on the tactile feedback apparatus on the basis of a type of the tactile feedback section which is recognized by the control section.

TACTILE STIMULUS PROVIDING SYSTEM
20230015728 · 2023-01-19 ·

A tactile stimulation providing system includes: an apparatus for generating first actuator strength values corresponding to representative values of frequency bands of first audio data and second actuator strength values corresponding to representative values of frequency bands of second audio data; and an apparatus for driving actuators, based on the first actuator strength values and the second actuator strength values, wherein a number of the actuators is smaller than a number of the first and second actuator strength values, the first audio data includes information on a first direction, the second audio data includes information on a second direction, an actuator corresponding to first position information is driven based on only at least one of the first actuator strength values, and an actuator corresponding to second position information is driven based on only at least one of the second actuator strength values.