A63F2003/0063

GAMING UNIT

Disclosed is a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier. The gaming unit comprises: a play zone for arranging one or more playing pieces of the plurality of playing pieces on the gaming unit; a control unit; and a first magnetic unit configured to generate or alter a magnetic field for magnetically affecting one or more playing pieces arranged in the play zone. The first magnetic unit being operationally connected to the control unit. The control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.

Spelling game comprising removable tokens positioned on a track
11738256 · 2023-08-29 ·

The presently disclosed subject matter is generally directed to an educational and entertaining game that includes a playing board and a plurality of game tokens. The game board includes a track configured as an internal channel for receiving a plurality of tokens. The board is configured such that the track includes a first height that gradually lowers to a second height. The difference in height allows the tokens to travel along the track in a single row. Each token includes an indicator that can be one or more letters, numbers, words, or symbols. The tokens can be removed from the track to spell words with the remaining tokens configured on the track. As a token is removed, the remaining tokens will travel towards the lower end of the board due to the sloped configuration of the track. In this way, the ordering of the tokens is preserved.

Systems, devices, and/or methods for providing multi-realm game play

Certain exemplary embodiments can provide a system, machine, device, manufacture, circuit, and/or user interface adapted for and/or resulting from, and/or a method for activities that can comprise and/or relate to, a board game system that can include a first game board that defines a plurality of playing surfaces for use with game pieces.

KLOTSKI CHESS
20230249054 · 2023-08-10 ·

The present application relates to a klotski game including a plurality of game pieces, a game board and a prompter. The plurality of game pieces includes a decisive game piece. The game board is configured to accommodate the plurality of game pieces and the game board is provided with an exit. The prompter is configured to indicate that a game of the klotski game is over when the decisive game piece is moved to a position corresponding to the exit on the game board.

Sports coaching tactical table kit
11217115 · 2022-01-04 ·

The sports coaching tactical table kit is a three-dimensional structure that comprises a working surface, a plurality of field images, and a plurality of operational tokens. A field image selected from the plurality of field images attaches to the working surface. Each of the plurality of operational tokens attaches to the selected field image. The sports coaching tactical table kit forms a structure that presents a model of game play that provides: a) a three-dimensional image of a field of play; b) a representation locations and movements of the critical game elements present on the field of play; and c) an easy way of representing the motion and movements of the players on the field of play. The plurality of field images are interchangeable such that the game represented by the sports coaching tactical table kit can be changed. The plurality of operational tokens are interchangeable such that the game represented by the sports coaching tactical table kit can be changed.

Board game/chess game
11161032 · 2021-11-02 · ·

Board game (1) with a board (2) having at least one playing surface (3) comprising multiple playing fields (4) and with playing pieces (5) and at least one holding device (6) for holding a playing piece (5) releasably attached to the playing field (4), with the board (2) being arranged such that the orientation of the playing surface (3) deviates from a horizontal orientation, wherein a rotating device (7) is provided for holding the playing piece (5) in a same vertical orientation for any rotation of the board (2) about an imaginary axis (A) substantially orthogonally to the playing surface (3).

SYSTEM AND METHODS FOR GAME PLAY
20230149795 · 2023-05-18 ·

Players attempt to be the first person to move from the start of the board puzzle piece to the end of board. The game is played in at least three phases, with each phase utilizing different game pieces. Phase one consists of creating a puzzle pattern by placing background puzzle pieces on the puzzle game board and connecting background puzzle pieces already on the board. Phase two consists of placing color overlay puzzle pieces on top of the background puzzle pieces that make up the puzzle pattern. Phase three is accomplished by each player selecting a playing card and then either strategically migrating their creature by moving contiguously between the creature spots or by jumping from a color overlay creature spot to a different color overlay creature spot, as described on the playing card selected. The game ends when a player moves off the end of board.

AUTOMATED GAME BOARD APPARATUS
20230364497 · 2023-11-16 ·

An automated game board apparatus configured to, upon receiving a command from a player, determine a path from an origin segment to a destination segment and automatically move a selected game piece from the origin segment to the destination segment; wherein, if one or more intermediate segments along the path are occupied by other game pieces, the selected piece is moved along the boundaries of the occupied segment; and wherein, if the destination segment is occupied, the apparatus is further configured to automatically replace the existing game piece with the selected game piece by moving the existing game piece to substantially the boundary of the destination segment and moving the selected game piece to substantially the centre of the destination segment. In preferred embodiments, the invention utilizes electromagnets, correlated electromagnet array technology (CEAT), and/or correlated magnets.

INTELLIGENT SCORE FOUR
20230338822 · 2023-10-26 ·

An intelligent Score Four, comprising: chess pieces and a chessboard. The chessboard comprises an upper panel, an electronic element, and a power supply. The upper panel is provided with several movement intervals where L layers of chess pieces can be stacked; the movement intervals are arranged in an array of M rows and N columns; L, M, and N are all natural numbers greater than or equal to 4; the electronic element comprises a monitor, a processor, and an alarm device. Each movement interval is accordingly provided with a monitor. An output end of the monitor is connected to an input end of the processor. An output end of the processor is connected to the alarm device. The monitor is configured to monitor the variation value of the number of chess pieces in the movement interval). The processor determines the alignment state and the spatial position state of the chess pieces.

Portable Game Board
20220280864 · 2022-09-08 ·

Provided herein are various types of foldable game boards and foldable objects which include a plurality of elongated base panels each of which has an inner surface, an outer surface, and a side panel oriented perpendicularly on each end. The inner surface is capable securely holding game pieces when in an open configuration. The game boards and objects described herein can be folded to a closed configuration to form a hollow polygonal prism. This configuration gives rise to a space for the storage of pieces on the inner surface of the elongated base panels during closed configuration and includes magnetic plates underneath for the purpose of holding pieces in place to save the game state at any point.