Patent classifications
A63F2250/287
Toy construction system for augmented reality
A toy construction system comprising toy construction elements, comprising coupling means for releasably interconnecting the toy construction elements, one or more marker construction elements comprising such coupling means and each having a visual appearance recognizable by an image processing means, and a data processing system adapted to process a captured image of a toy construction model constructed from the toy construction elements to detect at least a presence of at least one of the marker construction elements within the captured image, and responsive to the detected marker construction element, generate a computer-generated image, wherein the marker construction element comprises a visually detectable feature and a movable element movable between a first and a second position, wherein the movable element, when positioned in the first position, causes the visually detectable feature to be visible and, when positioned in the second position, causes the visually detectable feature to be obstructed from view.
Automatic playing card shuffler and other card-handling devices configured to detect marked cards and method of using the same
An automatic playing card shuffler incorporating means for detecting marked cards. One or more light spectrum emitters or variable light spectrum illuminators transmit light at frequencies/wavelengths which is reflected off card backs through one or more spectrum filters causing invisible markings to become visible. A camera may capture images of the now visible markings. A camera and software collaborate to capture images and analyze the same for markings on the card backs such as smudges, nicks and scuffs and edge demarcations. The automatic playing card shufflers are configured to not only detect marked cards but to detect patterns relative to the card markings. The automatic card shufflers are communicatively linked with a casino management system and/or security system such that casino personnel may be alerted in real time to the discovery of marked cards.
Automatic playing card shuffler and other card-handling devices incorporating image capturing devices, non-imaging sensors, micro-vision systems and/or embedded systems to detect undesirable markings on playing cards
An automatic playing card shuffler incorporating cameras, non-imaging sensors, embedded systems and/or micro-vision systems for detecting anomalies and undesired markings on playing cards. Combinations of cameras, non-imaging sensors, embedded systems and/or micro-vision systems integrated in or proximate to automatic playing cards shufflers collect images and card information for analysis to determine if anomalies and undesired markings on playing cards are indicative of a scam or worn cards, or provide skilled players with an advantage to determine if anomalies and undesired markings on playing cards are indicative of a scam, unintentional, or the result of normal manufacturing variances, which could provide skilled players with an advantage.
Toy system with manually operated scanner
A toy assembly includes: a platform configured to receive an object in a space extending from the platform; a dock configured to receive and hold a portable imaging device associated with a field of view, the dock being positioned relative to the platform such that the space extending from the platform overlaps with the field of view of the imaging device when the imaging device is received and held in the dock; a physical input configured to move in response to an applied manual force; and a movable connection between the physical input and the platform, the movable connection configured to move the platform relative to the imaging device in response to receiving a manual force.
Card-centered abnormality detection system using camera and shoe
Conventional systems have a problem that, after drawing cards onto a table in a baccarat game, if a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to game participants after dealing, the mistake cannot be detected. An abnormality detection system according to the present invention can detect an abnormality or cheating and issue a warning or stop the abnormality or cheating based on an image analysis result from an image analyzing device when, after drawing cards onto a table in a baccarat game, a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to customers after dealing, for example.
INTERACTIVE MEDIA-BASED CREATIVITY GAME SYSTEM WITH A PLAYING ACTIVITY PROGRESS CONTROLLED BY A PROCESSOR
A game method includes receiving player preferences regarding a story represented as a digital media sequence. The story is chosen by the player, among a plurality of stories. The game method includes receiving a player's choice regarding a first digital media sequence comprising instruction for continuing the story, transmitting the first digital media sequence to a computerized device operated by the player, receiving a completion digital media sequence from an electronic device used by the player, indicating that the player has completed a mission, and transmitting another digital media sequence with another instruction to the computerized device operated by the player.
Game medium identification system, computer program and control method thereof
A game medium identification system applied to a game in which each of physical game media, that includes an appearance element characterizing appearance, is used in combination with an additional thing, and identifying the game media, the game medium identification system includes: an information medium provided on the additional thing and holding identification information; a medium image identification device identifying the game medium based on an image of the game medium; an association setting device associating an identification result by the medium image identification device with an identification information of the information medium in accordance with correspondence relationship between one game medium and the additional thing to be used in the game in combination with the one game medium; and a medium identification device detecting the identification information from the information medium and identifying the game medium based on the identification information and association set by the association setting device.
CARD-CENTERED ABNORMALITY DETECTION SYSTEM USING CAMERA AND SHOE
Conventional systems have a problem that, after drawing cards onto a table in a baccarat game, if a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to game participants after dealing, the mistake cannot be detected. An abnormality detection system according to the present invention can detect an abnormality or cheating and issue a warning or stop the abnormality or cheating based on an image analysis result from an image analyzing device 12 when, after drawing cards onto a table in a baccarat game, a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to customers after dealing, for example.
CARD-CENTERED ABNORMALITY DETECTION SYSTEM USING CAMERA AND SHOE
Conventional systems have a problem that, after drawing cards onto a table in a baccarat game, if a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to game participants after dealing, the mistake cannot be detected. An abnormality detection system according to the present invention can detect an abnormality or cheating and issue a warning or stop the abnormality or cheating based on an image analysis result from an image analyzing device when, after drawing cards onto a table in a baccarat game, a dealer makes a mistake in dealing cards to the Player side and the Banker side or in passing cards to customers after dealing, for example.
TOY CONSTRUCTION SYSTEM FOR AUGMENTED REALITY
A toy construction system comprising a plurality of toy construction elements each comprising coupling means for releasably interconnecting the toy construction elements, one or more marker construction elements comprising such coupling means, configured to interconnect with the toy construction elements, and each having a visual appearance recognizable by an image processing system representing a distinct toy object, and a data processing system comprising a digital processor configured to process a captured image of a toy construction model to detect a position of the composite marker construction element within the captured image, and responsive to the detected position of the composite marker construction element, generate a computer-generated image. Direct or indirect interconnection of two or more of marker construction elements with each other or toy construction elements creates a composite marker construction element representing a combination of said distinct toy objects.