Patent classifications
E04B2002/7487
METHOD FOR PREVENTING USER COLLISION WHILE PLAYING IN A VIRTUAL REALITY ENVIRONMENT
A system for generating a virtual reality environment includes a mocap suit having a plurality of sensors for generating at least one mocap suit output responsive to movement of an individual within the mocap suit within the virtual reality environment. At least one virtual reality player headset generates at least one virtual reality headset output responsive to actions of a player within the virtual reality environment. A virtual reality controller receives the at least one mocap suit output and the at least one virtual reality headset output and generates the virtual reality environment for display in the at least one virtual reality player headset. The virtual reality controller selectively generates an avatar associated with the mocap suit responsive to the at least one mocap suit output. The avatar being selectively inserted into the virtual reality world responsive to a first input and selectively removed from the virtual reality environment responsive to a second input.
SYSTEM AND METHOD FOR MOUNTING A PANEL TO AN INTERNAL FRAME OF A MODULAR WALL
A clip for mounting a panel to an internal frame of a modular wall is provided. The frame comprises vertical frame members with a plurality of vertically arranged mounting openings. The clip comprises a mounting portion for attaching the clip to the panel, a mounting insert extending in an insertion direction for insertion into one of the mounting openings on one of the vertical frame members with a longitudinal direction of the clip aligned in the vertical direction of the vertical frame member, and an alignment member offset from the mounting insert in a lateral direction of the clip. The alignment member may extend further in the insertion direction than the mounting insert and being configured such that contact of the alignment member with a vertical edge of the vertical frame member aligns the mounting insert in the lateral direction with the corresponding mounting opening for insertion therein.
METHOD FOR PREVENTING USER COLLISION WHILE PLAYING IN A VIRTUAL REALITY ENVIRONMENT
A method for preventing collisions in a physical environment for multiple players playing in a virtual reality environment comprises creating a plurality of virtual reality areas with respect to a physical environment. Each of the plurality of players are established as an active player in one of the plurality of virtual reality areas. Each of the plurality of players have an active player avatar mapped into a single virtual reality area of the plurality of virtual reality areas. Each of the plurality of players have a non-active player avatar mapped into each of the plurality of virtual reality areas where the user does not have an active player avatar. The active player avatars and the non-active player avatars are displayed in each of the plurality of virtual reality areas. A single avatar is present in each of the plurality of virtual reality areas for each of the plurality of players.
SYSTEM AND METHOD FOR CONTROLLING MULTIPLE USER GROUPS WITHIN A SINGLE VIRTUAL REALITY PLAY AREA
A system for controlling player movement within a fixed virtual reality play area includes a plurality of panels defining an X by Y virtual reality play area, a transport area associated with the X by Y virtual reality play area and a virtual reality system. The virtual reality system displays a virtual reality environment to players. The virtual reality system divides the X by Y virtual reality play area defined by the plurality of panels into a plurality of virtual reality environment play areas. Each of the plurality of virtual reality environment areas comprises a portion of the virtual reality play area. The virtual reality system associates a first virtual reality player group with a first virtual reality environment play area of the plurality of virtual reality environment play areas and associates a second virtual reality player group with a second virtual reality environment play area of the plurality of virtual reality environment play areas. The first and second virtual reality player groups include at least one player member. The virtual reality system determines if the second virtual reality environment play area has been vacated by the second virtual reality player group. If the second virtual reality player group has not vacated the second virtual reality environment play area, the virtual reality system prevents entry of the first virtual reality player group into the second virtual reality environment play area from the first virtual reality environment play area. If the second virtual reality player group has vacated the second virtual reality environment play area, the virtual reality system enables entry of the first virtual reality player group into the second virtual reality environment play area from the first virtual reality environment play area.
SYSTEM AND METHOD FOR CONTROLLING PLAYER MOVEMENT WITHIN A VIRTUAL REALITY ENVIRONMENT
A method for controlling player movement within a virtual reality environment involves locating a position of a player within the virtual reality environment. It is then determined if the player is in a desired position within the virtual reality environment. A positive visual indicator is generated to the player if the player is located in the desired position. A negative visual indicator is generated to the player if the player is not located in the desired position.
SYSTEM AND METHOD FOR CREATING A VIRTUAL REALITY ENVIRONMENT USING MULTIPLE VIRTUAL REALITY SEGMENTS
A system for providing a virtual reality experience includes a plurality of wall panels at a plurality of wall panel locations defining an X by Y area within the interior of the plurality of wall panels. At least one haptic feedback device associated with at least one of the plurality of wall panels for providing haptic feedback to a user. A transition area is associated with the X by Y area. A virtual reality system displays a first virtual reality environment to the user within at least a portion of the X by Y area. The first virtual reality environment defines a first virtual reality pathway for the user within the X by Y area to the at least one haptic feedback device. The virtual reality system displays a second virtual reality environment different from the first virtual reality environment within at least a portion of the X by Y area. The second virtual reality path defining a second virtual pathway for the user within the X by Y area to the at least one haptic feedback device that is different from the first virtual pathway responsive to the user entering the transition area while in the first virtual reality environment.
Dismantlable anechoic chamber
A dismantlable anechoic chamber for sound attenuation includes a number of interconnected panels. The panels have a groove around their edges. The spaces produced by the corresponding grooves at contacting edges of adjacent panels are occupied by battens. The panels have a sandwich-type structure, in which a layer of sound-attenuating material is positioned between the two main faces of the panel. There is dimensional interference between the battens and the panels. The chamber has, on its internal face, an additional sound-attenuating layer. This sound-attenuating material is a foam-like material. The batten has an intermediate layer of sound-attenuating foam material.
Modular partition and fabrication thereof
A modular device adapted for subdividing room space, the modular device comprising: a panel comprising a corrugated portion positioned between a first planar surface and a second planar surface of the panel, wherein the peaks of the corrugated portion are in engagement with the first planar surface, wherein the troughs of the corrugated portion are in engagement with the second planar surface; the first planar surface and the second planar surface each having a first end and a second end; wherein the first and second ends of the first planar surface are respectively opposite relatively to the first and second ends of the second planar surface; the second planar surface is parallel to the first planar surface; wherein the corrugations are is parallel to the vertical axis of the panel; a concave female portion positioned along the vertical axis in the panel, wherein the concave female portion is formed from at least: the first end of the first planar surface, the first end of the second planar surface, and a curved portion from the corrugated portion; a convex male portion positioned along the vertical axis of the panel, wherein the convex male portion is positioned outside of the second end of the first planar surface and the second end of the second planar surface; wherein to extend the length of the panel, the convex male portion of a first panel is adapted to engage with the concave female portion of a second panel.
SYSTEM AND METHOD FOR HAPTIC MAPPING OF A CONFIGURABLE VIRTUAL REALITY ENVIRONMENT
A system for providing a virtual reality experience includes a plurality of wall panels at a plurality of wall panel locations defining an X by Y area within the interior of the plurality of wall panels. At least one haptic feedback device associated with at least one of the plurality of wall panels for providing haptic feedback to a user. A transition area is associated with the X by Y area. A virtual reality system displays a first virtual reality environment to the user within at least a portion of the X by Y area. The first virtual reality environment defines a first virtual reality pathway for the user within the X by Y area to the at least one haptic feedback device. The virtual reality system displays a second virtual reality environment different from the first virtual reality environment within at least a portion of the X by Y area. The second virtual reality path defining a second virtual pathway for the user within the X by Y area to the at least one haptic feedback device that is different from the first virtual pathway responsive to the user entering the transition area while in the first virtual reality environment.
Interlocking panels
The disclosed interlocking panel systems are portable, self-supporting, and modular. They may function as guards around the sides, rear, and a surface of a workspace and can be disassembled by one person and transported to a sink for cleaning or another location for use or storage. They may also function as structural panels for constructing an enclosure, such as a building.