Patent classifications
H04N21/43074
WATERMARK-BASED METADATA ACQUISITION AND PROCESSING
The disclosed embodiments relate to media devices implementing new television standards, such as ATSC 3.0, which includes audio/video essence and metadata/signaling. The disclosed embodiments include techniques for confirming an association between two media devices by augmenting media content with a watermark using an upstream device, wherein the watermark conveys an identifier. The media content is sent from the upstream device to a downstream device and the watermark is detected using the downstream device. The identifier is transmitted to a server upon the detection of the watermark using the downstream device. The server identifies an association between the upstream and downstream devices upon receipt of the identifier from the downstream device.
Server for providing a graphical user interface to a client and a client
The invention relates to a server for providing a graphical user interface to a client over a communication network. The graphical user interface comprises a graphical user interface element, the graphical user interface element being formed by an element shape and an element text, the element shape being represented by element shape data, the element text being represented by element text data. The server comprises an encoder configured to encode the element shape data into video data, a detector configured to detect a change associated with the graphical user interface element within the graphical user interface, and a communication interface configured to separately transmit the video data and the element text data over the communication network, the element text data being transmitted upon detection of the change associated with the graphical user interface element for providing the graphical user interface to the client.
SYSTEM AND METHOD FOR MULTI-USER DIGITAL INTERACTIVE EXPERIENCE
Described herein is a methods and systems for providing a digital interactive experience. Interactive experiences include, but not limited to, synchronized video playback, video and text chat between two or more participants, and interactive live event participation combining synchronized video, text and video chatting. The system comprises persistent and non-persistent components to which a plurality of participants in the interactive experience may connect.
Realtime Sentiment Analysis and Augmentation for Mental Health Benefits
Various aspects of the subject technology are designed to analyze a range of inputs (e.g., sound, light, color, words, media, etc.), determine the sub-conscious impact of those inputs on individuals, then recommend and/or augment content capable of improving their current mental health state. Embodiments of the subject technology receive inputs (e.g., data) from information sources or platforms (e.g., smart phones, applications, wearable devices, databases, entered values). Embodiments of the subject technology analyze the received data according to one or more programmed matrices. Embodiments of the subject technology score the subconscious impact. Embodiments of the subject technology compare user data with the content data to make one or more predictions. Embodiments of the subject technology output, display, or provide several solutions for a user to choose from.
CONTENT CONTINUATION METHOD AND ELECTRONIC DEVICE
The method includes: A first electronic device displays a control center on a first interface, where the control center includes a device list including one or more electronic devices, and the one or more electronic devices and the first electronic device are in a same content continuation system. The first electronic device receives a first selection operation of selecting a second electronic device from the one or more electronic devices by a user. In response to the first selection operation, the first electronic device determines whether the first electronic device is a source device or a target device of a current content continuation task. If the first electronic device is the target device of the current content continuation task, the first electronic device switches content in the second electronic device to the first electronic device for continuous playing.
METHOD AND APPARATUS FOR DISPLAYING LIVE CLIP
The present disclosure relates to a method for displaying a live clip. The method includes: receiving first request information sent by a client, the first request information including an identifier of the live clip; acquiring the live clip corresponding to the identifier of the live clip, the live clip including an identifier of a live stream and a timestamp of the live clip; acquiring an interactive message corresponding to the identifier of the live clip, the interactive message including the identifier of the live stream and a timestamp of the interactive message; and sending the live clip and the interactive message to the client, to enable the client to display the live clip and the interactive message based on the identifier of the live stream, the timestamp of the live clip and the timestamp of the interactive message.
METHOD FOR DISPLAYING LIVE BROADCAST CLIP
The present disclosure relates to a method for displaying a live broadcast clip. The method includes: receiving a first sharing live broadcast clip signaling sent by a first client; searching an identifier of a live broadcast room in a first mapping relationship table based on the identifier of the live broadcast clip; searching attribute information of the live broadcast room in a second mapping relationship table based on the identifier of the live broadcast room; generating a first sharing card based on the identifier of the live broadcast clip, the identifier of the live broadcast room, and the attribute information of the live broadcast room; and sending the first sharing card to the first client, the first sharing card is configured to share the live broadcast clip to a second client to enable the second client to display the live broadcast clip based on the first sharing card.
METHOD FOR PROCESSING VIDEO, METHOD FOR PLAYING VIDEO, AND ELECTRONIC DEVICE
The disclosure can provide a method and an apparatus for processing a video, a method and an apparatus for playing a video. The method for processing a video includes: displaying a video processing page including an editing region of a target template video, the editing region for displaying at least one video element of the target template video; obtaining associated object information of at least one associated object of a target video element corresponding to an object association instruction in response to the object association instruction triggered based on any video element; generating a target video based on the target template video in response to a video generation instruction, and establishing association information between the associated object information and the target video.
Methods and systems for supplementing media assets during fast-access playback operations
Methods and systems are disclosed herein for a media guidance application that enhances the viewer experience by providing supplemental content related to a media asset during a fast-access playback operation. For example, in response to a user input during a fast-forward or rewind operation, the media guidance application may generate for display supplemental content related to the progression point of the media asset at which the user input was received while the fast-forward or rewind operation continues.
Systems and methods for displaying a context image for a multimedia asset
Systems and methods for displaying a context image for a multimedia asset are disclosed. In one embodiment, a system includes a programmable processor, and a display device. In some embodiments, the programmable processor is configured to identify a first multimedia asset being broadcast in a region, determine and retrieve a first context image associated with the first multimedia asset, and direct the display device to display the first context image during the broadcast of the first multimedia asset.