Patent classifications
H04N21/4852
GESTURE-BASED PARENTAL CONTROL SYSTEM
Systems and methods for presenting user-selectable options for parental control in response to detecting a triggering action by a user are disclosed. A system generates for output a first content item on a device. The system identifies a first user and a second user in proximity to the device and determines that a first gesture is performed by the first user wherein the first gesture is covering the eyes of the second user. In response to determining that the first gesture is performed, the system presents a selectable option for a user input such as (a) skipping a portion of the first content item; (b) lowering the volume; (c) removing the video of the first content item; or (d) presenting a second content item instead of presenting the first content item. In response to receiving a user input selecting the selectable option, the system performs an action corresponding to the selectable option.
MODE SWITCHING METHOD AND DISPLAY APPARATUS
A mode switching method is applied to a display apparatus with a first scenario mode and a second scenario mode. The first scenario mode provides a first shortcut menu, and the second scenario mode provides a second shortcut menu different from the first shortcut menu. The mode switching method includes receiving a first signal source of a first external device, analyzing the first signal source to determine the first external device is matched with the first scenario mode or the second scenario mode, and displaying the first shortcut menu on a display interface of the display apparatus and hiding the second shortcut menu when the first external device is matched with the first scenario mode.
Synchronized audio mixing
A first example playback device includes one or more processors and a non-transitory computer-readable medium storing instructions that, when executed by the one or more processors, cause the first playback device to perform functions. The functions include generating a mixed audio signal comprising one or more components of a first audio stream and one or more components of a second audio stream; and playing the mixed audio signal, where the one or more components of the second audio stream of the mixed audio signal played by the first playback device are played in synchrony with a second playback device configured to play the second audio stream. An example non-transitory computer-readable medium and an example method, both related to the first example playback device, are also disclosed herein.
ENABLING STEREO CONTENT FOR VOICE CALLS
Disclosed are systems and methods to modify the Bluetooth mono HFP protocol to support bi-directional stereo operation for high bandwidth audio including 12-KHz wide-band, 16-KHz super wide-band (SWB), and 24-KHz full band (FB) audio. The techniques leverage the larger packet size and longer duty cycle of the 2-EV5 transport packet and expand the block size of the audio frames generated by the AAC-ELD codec to increase the maximum data throughput from the 64 kbps of the mono HFP protocol to 192 kbps using a stereo HFP protocol. The increased throughput not only supports stereo operations, but allows the transport of redundant or FEC packets for increased robustness against packet loss. In one aspect, the AAC-ELD codec may be configured for dynamic bit rate switching to flexibly perform trade-offs between audio quality and robustness against packet loss. The stereo HFP may configure the maximum throughput based on the desired audio quality.
Spatial audio processing
According to an example embodiment, a method for processing a spatial audio signal that represents an audio scene, wherein the spatial audio signal is controllable and associated with at least two viewing directions is provided, the method including receiving a focus direction and a focus amount; processing the spatial audio signal by modifying the audio scene so as to control emphasis in, at least in part, a portion of the spatial audio signal in said focus direction according to said focus amount; and outputting the processed spatial audio signal, wherein the modified audio scene enables the emphasis in, at least in part, said portion of the spatial audio signal in said focus direction according to said focus amount.
Optimization tools and techniques for audio and audiovisual content
A system is provided for modifying media content, including remastering audio or video components of the content. The system may include an application programming interface programmed for communicating selected mastering profiles to a user interface; applying the mastering profiles to uploaded original media content files; separating the uploaded media content files into their audio and video component portions; applying the selected mastering profiles to at least the audio component portion to generate a remastered audio component portion; and, combining the video component portions with the remastered audio component portions to generate modified media content files. The system may also include a user interface programmed for selecting original media content files for electronic upload from an access device; displaying multiple available mastering profiles in connection with the selected media content files; and receiving and previewing the modified media content files.
METHODS AND USER INTERFACES FOR AUDITORY FEATURES
The present disclosure generally relates to providing auditory features. An example method includes, at a computer system in communication with one or more input devices: while playing an audio media item of a first type, receiving, via the one or more input devices, a request to play an audio media item of a second type; in accordance with a determination that a set of concurrent audio criteria is satisfied, concurrently playing: the audio media item of the first type; and the audio media item of the second type; and in accordance with a determination that the set of concurrent audio criteria is not satisfied: ceasing to play the audio media item of the first type; and playing the audio media item of the second type.
Signaling loudness adjustment for an audio scene
Aspects of the disclosure include methods, apparatuses, and non-transitory computer-readable storage mediums for loudness adjustment for an audio scene associated with an MPEG-I immersive audio stream. One apparatus includes processing circuitry that receives a first syntax element indicating a number of sound signals included in the audio scene. The processing circuitry determines whether one or more speech signals are included in the sound signals indicated by the first syntax element. The processing circuitry determines a reference speech signal from the one or more speech signals based on the one or more speech signals being included in the sound signals. The processing circuitry adjusts a loudness level of the reference speech signal of the audio scene based on an anchor speech signal. The processing circuitry adjusts loudness levels of the sound signals based on the adjusted loudness level of the reference speech signal.
SYSTEM AND METHOD FOR RECONFIGURATION OF AN ENTERTAINMENT SYSTEM CONTROLLING DEVICE
An entertainment device initiates a configuration process of a controlling device in response to a change in an audio visual entertainment system configuration in which at least one of a plurality devices is connected to the entertainment device as an audio and/or visual source and at least one of the plurality of devices is connected to the entertainment device as an audio and/or visual output destination for the entertainment device.
ELECTRONIC DEVICE AND ITS EXECUTION METHOD AND COMPUTER-READABLE MEDIUM
The present disclosure relates to an electronic device and its execution method and a computer-readable medium. An electronic device, comprising: a memory, in which instructions are stored; and a processor, configured to execute the instructions stored in the memory to cause the electronic device to execute the following operations: receiving a request for entering a sleep mode; obtaining expected time to fall asleep; obtaining current volume value and/or current brightness value of a playback device; selecting a decay type; and determining a required amount of change per unit time of the brightness value and/or volume value of the playback device according to the decay type, expected time to fall asleep, and the current volume value and/or current brightness value.