REPRODUCING AUDIO SIGNALS IN A MOTOR VEHICLE
20170251324 ยท 2017-08-31
Inventors
Cpc classification
H04R5/04
ELECTRICITY
B60Q9/00
PERFORMING OPERATIONS; TRANSPORTING
H04S2400/11
ELECTRICITY
H04S2400/01
ELECTRICITY
International classification
H04S7/00
ELECTRICITY
H04R5/04
ELECTRICITY
B60Q9/00
PERFORMING OPERATIONS; TRANSPORTING
Abstract
The aspects disclosed herein are related to detecting an audio source (such as a sound generated from within or outside a vehicle), establishing a location of the audio source, and employing techniques to replicate the sounds associated with the audio source as a virtual sound within the vehicle. The aspects disclosed herein allow for
Claims
1. A system for reproducing audio signals in a passenger compartment of a vehicle, comprising: at least one audio source; at least one loudspeaker to project sound from the at least one audio source, and a processor configured to: receive data on a location of a sound received by the at least one audio source, generate a virtual sound object from the sound, and dynamically change the position of the virtual sound object based on a movement of the vehicle.
2. The system according to claim 1, wherein the at least one audio source is configured to receive sound from outside the vehicle.
3. The system according to claim 1, wherein the device is configured to generate a plurality of virtual sound objects separately, wherein each of the plurality of virtual sound object corresponds to a unique sound, and the processor is further configured to dynamically change for each of the plurality of virtual sound objects the position based on the movement of the vehicle.
4. The system according to claim 1, further comprising at least two loudspeakers, wherein the data from the audio source further includes data including a location of a first source of sound and a second source of sound, wherein the processor is further configured to replicate the location of the first source of the sound and the second source of the sound based on the at least two loudspeakers.
5. The system according to claim 1, further comprising the processor being further configured to be electronically coupled to a navigation system, wherein the processor is configured to determine a location associated with the navigation system's transmitted instructions, and to produce the virtual sound object associated with the transmitted instructions based on the location of the associated transmitted instructions and the location of the vehicle.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0047] Additional details, features and advantages of designs of the invention result from the following description of embodiment examples in reference to the associated drawings. The drawings show:
[0048]
[0049]
[0050]
[0051]
[0052]
DETAILED DESCRIPTION
[0053] In
[0054] The loudspeakers 3a, 3c arranged in each case next to the y axis of the coordinate system can be designed, for example, as right and left front loudspeaker within a motor vehicle. The loudspeaker 3b arranged on the y axis of the coordinate system would then have to be considered the center loudspeaker, which is positioned on a middle axis of the motor vehicle. The y axis and the middle axis of the motor vehicle are congruent. In this case, the virtual sound object 2 having the coordinates x.sub.S, y.sub.S is arranged on the driver side, for example, in a viewing direction of the driver.
[0055] Within the sound system 1, audio signals are generated and reproduced by the loudspeakers 3a, 3b, 3c. The audio signal is represented using the amplitude as a function of time in a diagram. In addition to the time-dependent amplitude of the audio signal, which is associated with the virtual sound object 2, within the device 1, the data information associated with the audio signal, also referred to as metadata, such as the position of the virtual sound object 2 using the coordinates x.sub.S, y.sub.S, the level, the frequency response, the audio source, and the phase relation with respect to other audio signals, are processed.
[0056]
[0057] In
[0058] By means of the object-based sound system 1, space related information of different sounds and sound waves can be processed separately, and different sound objects 2a, 2b can be generated separately. The sound objects 2a, 2b can be arranged independently of one another in the space.
[0059] By means of a computation algorithm, the virtual sound objects 2a, 2b are decomposed in real time and arranged, depending on the application, within or outside of the passenger compartment. Here, an adaptation of the sound to the respective parameters of the vehicle, particularly of the passenger compartment, is possible.
[0060] For each sound object 2a, 2b, for example, by means of wave field synthesis or another computation algorithm, three-dimensionally propagating sound waves can be generated. This enables each individual listener to separate each sound object 2a, 2b and concentrate on each sound object 2a, 2b.
[0061]
[0062] In wave field synthesis, each wave front 8a, 8b is considered a superposition of elementary waves 7a, 7b which propagate in a sound space 9. Here, each point of a wave front 8a, 8b is a starting point of an elementary wave 7a, 7b. From the elementary wave 7a, 7b, any wave front 8a, 8b can be synthesized.
[0063] For example, on a perforated wall as a section of a boundary 10 of the sound space 9, arranged between a sound source and a listener as receiver of the sound, elementary waves 7a, 7b arise. On the perforated wall, the wave front 8a, 8b is decomposed into elementary waves 7a, 7b. After penetration through the wall, the elementary waves 7a, 7b join again to form a wave front 8a, 8b.
[0064] The elementary waves 7a, 7b, which are part of a wave front 8a, 8b of any desired virtual sound object 2a, 2b, are calculated using complex mathematical procedures. The wave front 8a, 8b to be synthesized is here decomposed by means of a signal processor, in short also referred to as a renderer, into a number of elementary waves 7a, 7b corresponding to the reproduction conditions. Via a plurality of channels and differently controlled loudspeakers, elementary waves 7a, 7b can be generated, which synthesize any desired wave fronts 8a, 8b. In the process, all the loudspeakers can be designed to be active and identical and cover the entire audible frequency range. Each loudspeaker can be designed with a separate amplifier and optionally also with a separate digital signal processor.
[0065] Taking into consideration the virtual sound objects 2a, 2b, the acoustic properties of the sound space 9 and the data of the surroundings of the motor vehicle, the signal processor computes a corresponding individual audio signal for each individual loudspeaker.
[0066] The virtual sound objects 2a, 2b or the sound sources which reproduce the signal of the associated channels can be arranged outside of the sound space 9 as a reproduction space. The arrangement outside of the sound space 9 decreases the influence of the position of the listener, since the relative changes of angle of incidence and level are clearly smaller than in the case in which the loudspeakers 3a to 3l located close by. As a result, the optimal acoustic range is extended, potentially extending over the entire sound space 9, particularly the entire passenger compartment.
[0067]
[0068] The information of the external audio sources comprises, for example, the temporal course of the amplitude of the audio signal, and the metadata associated with the audio signal, such as the level or the frequency response.
[0069] The device 1 comprises sensors for detecting and acquiring the surroundings of the motor vehicle. The data acquired by the sensors are extracted and processed in order to evaluate and take into consideration the surroundings of the motor vehicle in an overall system. In the process, for example, data for determining the position, the travel direction or the type of the motor vehicle are used.
[0070] The audio information of the external audio sources is decomposed within an audio HMI renderer for the generation of a virtual sound object 2a, 2b based on the overall system. HMI here refers to a human machine interface. Subsequently, the decomposed virtual sound object 2a, 2b is placed in relation to the data received by the sensor, within the device 1.
[0071] The audio signal is subsequently reproduced three-dimensionally by means of the object-based sound system 1.
[0072] In
[0073] In
[0074] In contrast to the application of
[0075] In
[0076] When several audio sources of a teleconference are added, each participant can be reproduced as a separate audio source. In the process, the spatiality can be advantageously reproduced correctly and completely for each speaker at each site in the motor vehicle, which enables the listener to concentrate on individual audio sources and distinguish the contents thereof.
[0077] In object-based playing back of the music as in a stage setup of the band, the driver perceives the exact positions of the members of the band and of the instruments, such as a guitarist with guitar, a singer, and a drummer with trap set. The members of the teleconference or the music bands are perceived as virtual sound objects 2e, 2f, 2g emitted substantially by the loudspeakers 3a, 3c arranged to the side on the right in front and to the side on the left in front and by the front center loudspeaker 3b and thereby appear to be emitted in the front area of the passenger compartment.
[0078] In contrast to the application of
[0079] In object-based playing back of audio signals, certain sound objects 2f can be replaced by other sound objects, in particular also audio signals of other audio sources. In the application example from
[0080] In
[0081] In contrast to the application from