WAVEGUIDE FOR ANGULAR SPACE LIGHT MODULATOR DISPLAY
20220269086 · 2022-08-25
Assignee
Inventors
Cpc classification
International classification
Abstract
A light projection system includes an angle-dependent pattern projection device projecting light of multiple patterns into corresponding multiple directions, and a waveguide comprising an input and an output, configured to accept the light from the angle-dependent pattern projection device and emit the light through the output, whereby the light from each of the multiple patterns takes a unique path through the waveguide. The waveguide is built into a headset display device, and the output of the waveguide couples light emitted through the output to an eye.
Claims
1. A light projection system comprising: a. an angle-dependent pattern projection device projecting light of multiple patterns into corresponding multiple directions, and b. a waveguide comprising an input and an output, configured to accept the light from the angle-dependent pattern projection device and emit the light through the output, c. whereby the light from each of the multiple patterns takes a unique path through the waveguide.
2. The system of claim 1, where the angle-dependent pattern projection device comprises an array of micromirrors.
3. The system of claim 2, where the corresponding multiple directions are diffraction order directions.
4. The system of claim 2, where the array of micromirrors is illuminated by multiple illumination sources which correspond to the multiple patterns.
5. The system of claim 1, where the angle-dependent pattern projection device is a spatial light modulator coupled to a lens array.
6. The system of claim 1, where the angle-dependent pattern projection device is a beam steering element.
7. The system of claim 1, where the output of the waveguide comprises a hologram.
8. The system of claim 1, wherein the waveguide is tapered.
9. The system of claim 1, further comprising a coupling optic positioned between the angle-dependent pattern projection device and the waveguide.
10. A headset display device, comprising: a. a lens; b. an angle-dependent pattern projection device projecting light of multiple patterns into corresponding multiple directions, and c. a waveguide comprising an input and an output, configured to accept the light from the angle-dependent pattern projection device and emit the light through the output through the lens, d. whereby the light from each of the multiple patterns takes a unique path through the waveguide.
11. The device of claim 10, where the angle-dependent pattern projection device comprises an array of micromirrors.
12. The device of claim 11, where the corresponding multiple directions are diffraction order directions.
13. The device of claim 11, where the array of micromirrors is illuminated by multiple illumination sources which correspond to the multiple patterns.
14. The device of claim 10, where the angle-dependent pattern projection device is a spatial light modulator coupled to a lens array.
15. The device of claim 10, where the angle-dependent pattern projection device is a beam steering element.
16. The device of claim 10, where the output of the waveguide comprises a hologram.
17. The device of claim 10, wherein the waveguide is tapered.
18. The device of claim 10, wherein the waveguide comprises the entire volume of the lens.
19. The device of claim 10, wherein the lens comprises an air gap such that the waveguide comprises a less than a whole portion of the entire volume of the lens.
20. The device of claim 10, further comprising a coupling optic positioned between the angle-dependent pattern projection device and the waveguide.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0031] The present invention will be more fully understood and appreciated by reading the following Detailed Description in conjunction with the accompanying drawings, in which:
[0032]
[0033]
[0034]
[0035]
[0036]
[0037]
[0038]
[0039]
[0040]
DETAILED DESCRIPTION OF EMBODIMENTS
[0041] The present disclosure describes a waveguide for ASLM display.
(1/2) Waveguide to Overlap Angle-Dependent Projection Pupils
[0042] The result of the ASLM is an angle-dependent projection display 10: different patterns are projected into different directions from the same plane. For instance,
[0043] The result of the waveguide 16 is that the output pupils of all nine patterns overlap, allowing each pattern to be projected into a different part of the field-of-view. For instance, if each pattern covers 10 degrees of the field-of-view, the combined 9 patterns would have an approximate 90-degree field-of-view after the waveguide output.
[0044] The cone angles of each angle-dependent pattern outputs must be limited to prevent ghost reflections (e.g., a ghost reflection will occur if a part of a pupil from one angle-dependent pattern has an extra reflection). As shown in
[0045] The waveguide 16 can be tapered, with an output facet larger or smaller than the input facet, to add a magnification or demagnification component to the merged fields-of-view. This is shown in
[0046] The primary purpose of the waveguide 16 is to overlap the output pupils of the different angle-dependent patterns. The combined pupils allow the angular extent of each angle-dependent pattern to be combined laterally. This is demonstrated using the Arizona Eye Model (an optical model of the human eye, defined in Field Guide to Visual and Ophthalmic Optics by James Schwiegerling, SPIE Press, Bellingham, Wash., 2004, page 16) shown in
[0047] The output of the Arizona Eye Model, as shown in
[0048] To view the entire field-of-view, the pupil size must be increased. A retina capture from a larger pupil system is shown in
Headset Display Using ASLM Waveguide
[0049] The display system 10 can be integrated into a headset 20 with a very small package size, for instance, as small as a typical pair of glasses. The concept is shown in
[0050] An additional illumination source(s), such laser(s) or LED(s), may be required to illuminate the angle-dependent pattern display device, as in the case of the DMD 12. The illumination source(s) may be on the same side of the glass slab/waveguide 16 as the DMD 12, or the illumination source(s) may be on the other side of the glass 22, using the glass 22 as a waveguide 16 in the other direction. A side-view of this concept is shown in
[0051] While various embodiments have been described and illustrated herein, those of ordinary skill in the art will readily envision a variety of other means and/or structures for performing the function and/or obtaining the results and/or one or more of the advantages described herein, and each of such variations and/or modifications is deemed to be within the scope of the embodiments described herein. More generally, those skilled in the art will readily appreciate that all parameters, dimensions, materials, and configurations described herein are meant to be exemplary and that the actual parameters, dimensions, materials, and/or configurations will depend upon the specific application or applications for which the teachings is/are used. Those skilled in the art will recognize, or be able to ascertain using no more than routine experimentation, many equivalents to the specific embodiments described herein. It is, therefore, to be understood that the foregoing embodiments are presented by way of example only and that, within the scope of the appended claims and equivalents thereto, embodiments may be practiced otherwise than as specifically described and claimed. Embodiments of the present disclosure are directed to each individual feature, system, article, material, kit, and/or method described herein. In addition, any combination of two or more such features, systems, articles, materials, kits, and/or methods, if such features, systems, articles, materials, kits, and/or methods are not mutually inconsistent, is included within the scope of the present disclosure.
[0052] The above-described embodiments of the described subject matter can be implemented in any of numerous ways. For example, some embodiments may be implemented using hardware, software or a combination thereof. When any aspect of an embodiment is implemented at least in part in software, the software code can be executed on any suitable processor or collection of processors, whether provided in a single device or computer or distributed among multiple devices/computers.