Controlled dynamic multi-axis virtual reality system
11192022 · 2021-12-07
Assignee
Inventors
- Jeffrey Travis (Montrose, CA, US)
- Jennifer Rundell (Santa Monica, CA, US)
- Ricardo Ruiz-Torres (Los Angeles, CA, US)
- Mehul Dilip Sati Kunvar (Glendale, CA, US)
Cpc classification
A63F13/285
HUMAN NECESSITIES
A63F13/98
HUMAN NECESSITIES
A47C7/004
HUMAN NECESSITIES
A47C3/12
HUMAN NECESSITIES
A63F13/90
HUMAN NECESSITIES
A47C7/56
HUMAN NECESSITIES
G06F3/016
PHYSICS
International classification
A63F13/90
HUMAN NECESSITIES
A63F13/285
HUMAN NECESSITIES
A47C3/12
HUMAN NECESSITIES
A47C1/024
HUMAN NECESSITIES
A47C7/72
HUMAN NECESSITIES
A63F13/98
HUMAN NECESSITIES
A47C7/56
HUMAN NECESSITIES
A47C7/00
HUMAN NECESSITIES
Abstract
An improved virtual reality system comprises a chair 110 integrated with a pedestal 120, which contains a motion platform 150 and base 160. The chair 110 can be rotated continuously in the yaw axis by a stepper motor 230 and substantially in the pitch axis by an additional stepper motor 240 in coordination with the content of the VR display as directed by a chair controller located on the motion platform 150.
Claims
1. A virtual reality viewing station comprising: a pedestal, further comprising a base and a motion platform; a yaw bearing allowing unlimited rotation, exclusively in the yaw axis, of the motion platform relative to the base; and a chair connected to the motion platform, wherein the chair can rotate in pitch about a horizontal axis that is fixed relative to the motion platform, and wherein the motion platform further comprises a saddle, wherein the saddle is connected to the chair and rotates about the horizontal axis that is fixed relative to the motion platform, and wherein the rotation of the saddle about the horizontal axis drives the rotation in pitch of the connected chair.
2. The virtual reality viewing station of claim 1, wherein the rotation of the yaw bearing is driven by a yaw motor mounted on the motion platform, and wherein the yaw motor is connected by a base shaft to the base.
3. The virtual reality viewing station of claim 2, wherein the rotation in pitch about the horizontal axis that is fixed relative to the motion platform is driven by a pitch motor that is mounted on the motion platform.
4. The virtual reality viewing station of claim 3, wherein the pitch motor and the yaw motor are controlled by a controller mounted on the motion platform.
5. The virtual reality viewing station of claim 4, wherein the pitch and yaw of the chair are controlled by programming executed in the controller without user input.
6. The virtual reality viewing station of claim 4, wherein the pitch and yaw of the chair, when coordinated with a video presentation displayed to a user, results in the user perception of motion not physically being experienced by the user.
7. The virtual reality viewing station of claim 1, wherein the rotation of the saddle about the horizontal axis fixed relative to the motion platform is driven by a pitch motor, wherein the pitch motor rotates an eccentric; the eccentric is connected to an actuator arm that is connected at a first end to the eccentric and at a second end to a projection extending from the saddle, and wherein a rotation of the pitch motor, causes the saddle to rotate about the horizontal axis fixed relative to the motion platform.
8. The virtual reality viewing station of claim 7, wherein the rotation of the yaw bearing is driven by a yaw motor mounted on the motion platform, and wherein the yaw motor is connected by a base shaft to the base.
9. The virtual reality viewing station of claim 8, wherein the yaw motor is connected to the base shaft via a gearbox.
10. The virtual reality viewing station of claim 1, further comprising: a pitch motor, mounted on the motion platform, to rotate the chair in pitch, a yaw motor, mounted on the motion platform, to rotate the motion platform in yaw relative to the base, wherein the motion platform further comprises a saddle, wherein the saddle is connected to the chair and rotates about the horizontal axis that is fixed relative to the motion platform, and wherein the rotation of the saddle about the horizontal axis drives the rotation in pitch of the connected chair, and a controller, mounted on the motion platform, to control the pitch and yaw motors.
11. The virtual reality viewing station of claim 10, wherein the pitch and yaw of the chair, when coordinated with a video presentation displayed to a user, results in a user perception of motion not physically being experienced by the user.
12. A virtual reality station comprising: a base and a motion platform; a chair, mounted on the motion platform, in which the user sits during play of virtual reality content; two motors to affect motion of the chair; wherein one of the two motors independently affects the pitch of the chair without effect on the yaw of the chair, and wherein the other of the two motors independently affects the yaw of the chair without effect on the pitch of the chair; wherein the amount of rotation of the chair about a yaw axis is unlimited; wherein each of the two motors is mounted on the motion platform, wherein the motion platform further comprises a saddle, wherein the saddle is connected to the chair and rotates about the horizontal axis that is fixed relative to the motion platform, and wherein the rotation of the saddle about the horizontal axis drives the rotation in pitch of the connected chair.
13. The virtual reality station of claim 12, further comprising: a digital electronic controller, mounted on the motion platform for controlling the behavior of the two motors.
14. The virtual reality station of claim 13, wherein the pitch and yaw of the chair, when coordinated with the play of the virtual reality content, results in a user perception of motion not physically being experienced by the user.
15. The virtual reality station of claim 14, wherein the user perception of motion not physically being experienced by the user is perceived translational motion.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
(1) The features, aspects and advantages of the present invention will become better understood with regard to the following description, appended claims and accompanying figures wherein:
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DETAILED DESCRIPTION
(10) In the following description of the preferred embodiments, reference is made to the accompanying drawings which show by way of illustration specific embodiments in which the invention may be practiced. Wherever possible, the same reference numbers will be used throughout the drawings to refer to the same or like parts. It is to be understood that other embodiments may be utilized and structural and functional changes may be made without departing from the scope of the present invention.
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(13) A rear cushion 140 lines the back of the interior 130 of the chair 110. Enclosed within the rear cushion 140 is a haptic device. The haptic device provides vibrational stimulation to the user, increasing the immersive nature of the VR experience. Inclusion of the haptic device within the interior 130 of the chair 110, eliminates the need for users to wear a haptic vest or other such device.
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(17) There is disclosed in the above description and the drawings, a system that fully and effectively overcomes the disadvantages associated with the prior art. However, it will be apparent that variations and modifications of the disclosed embodiments may be made without departing from the principles of the invention. The presentation of the preferred embodiments herein is offered by way of example only and not limitation, with a true scope and spirit of the invention being indicated by the following claims.
(18) Any element in a claim that does not explicitly state “means” for performing a specified function or “step” for performing a specified function, should not be interpreted as a “means” or “step” clause as specified in 35 U.S.C. § 112.