Integrated Musical Instrument Systems

20220208160 · 2022-06-30

    Inventors

    Cpc classification

    International classification

    Abstract

    A system suitable for use as a musical instrument system is provided. The system includes at least one sensor. The system also includes at least one control surface configured to interface with the at least one sensor. Further, the system includes at least one controller configured to interface with the at least one sensor. Additionally, the system includes at least one program module configured to interface with the at least one sensor. The system includes an enclosure. The at least one sensor and the at least one control surface are positionable on the base. The system also includes at least one data processor configured to interface with the at least one sensor, the at least one control surface, and the at least one program module arranged to function as a musical instrument system. The system also includes an enclosure

    Claims

    1. A system suitable for use as a musical instrument system, the system comprising: at least one sensor; at least one control surface configured to interface with the at least one sensor; at least one controller configured to interface with the at least one sensor; at least one program module configured to interface with the at least one sensor; a base, wherein the at least one sensor and the at least one control surface are positionable on the base; and at least one data processor configured to interface with the at least one sensor, the at least one control surface, and the at least one program module arranged to function as a musical instrument system, and wherein the at least one sensor is configured to transmit data in a binary and gradual fashion simultaneously when triggered by an object placement, object motion, and object velocity, wherein the data transmitted by the at least one sensor gradually changes as a distance between the object and the at least one sensor changes while the data gets concurrently processed to play and manipulate sounds, effects and/or parameters in accordance with the object placement and the object motion and the object velocity; and wherein the system includes a portable device configured for controller functionality; wherein the portable device is housed by an enclosure; wherein dimensions of the enclosure are about 5½ inches long by about 1½ inches wide by about ⅜ inches of height; a top display positioned centrally on a top surface of the enclosure, wherein a surface area of the display occupies from about ⅛ to about ⅓ of a total surface area of the top surface; a USB port positioned on a side of the enclosure configured to connect to a computer; two proximity sensors positionable on a top surface of the enclosure, wherein one sensor is located on a left-hand side and another sensor on a right hand side of the top surface of the enclosure and spaced away from a top display and from each other and arranged such that the proximity sensors can be controlled and/or actuated independently from one another and configured so a musician can utilize left and right hands to interact with the left and right hand top sensors without disrupting visibility of the top display; two push buttons to navigate banks positioned on a back side surface of the enclosure and designed to be operated by the musician's thumb; and a rotary thumbwheel positioned on the back side surface of the enclosure and structured to be operated by the musician's thumb.

    2. The system as recited in claim 1, wherein the at least one controller further comprises a remote controller, the remote controller structured to utilize motion sensing technology.

    3. The system as recited in claim 1, wherein the at least one controller further comprises a musical instrument digital interface (MIDI) controller, the MIDI controller structured to utilize motion sensing technology.

    4. The system as recited in claim 1, wherein the system further comprises at least one computer system configured to process digital signals.

    5. The system as recited in claim 1, wherein the sensors, include short and/or long-range proximity sensors, optical proximity sensors, infrared proximity sensors, and/or proximity sensors with a plurality of emitters, receivers, IR LEDs, and photodiodes configured for 2D and/or 3D gesture recognition.

    6. The system as recited in claim 1, wherein the system further comprises at least one mobile device configured to digitally communicate with system components.

    7. The system as recited in claim 1, wherein the system further comprises at least one 3.5 mm MIDI port.

    8. The system as recited in claim 1, wherein the system further comprises at least one 3.5 mm Control Voltage (CV) port and at least one 3.5 mm Gate port.

    9. The system as recited in claim 1, wherein the system further comprises at least one digital audio workstation (DAW).

    10. The system as recited in claim 1, wherein the system further comprises at least one musical instrument digital interface (MIDI)-enabled device.

    11. The system as recited in claim 1, further comprising a remote controller configured to communicate with a computer, a mobile device, a MIDI-enabled device, and/or other remote controllers within the system with wired connections or wireless technology.

    12. The system as recited in claim 1, further comprising at least one switch designed for navigation of modes and settings.

    13. The system as recited in claim 1, wherein the system is incorporated onto a body of a guitar.

    14. The system as recited in claim 1, wherein user functions and settings are configured by mechanisms on the enclosure and/or computer software.

    15. The system as recited in claim 1, wherein the system includes a sequencer, the sequencer designed to function with editing, timing, and performance features configurable by one or more sensors.

    16. The system as recited in claim 1, wherein the system is configured to be incorporated onto acoustic, electric, analog, and/or digital musical instruments and/or hardware.

    17. The system as recited in claim 1, wherein the sensors include configurations to allow a musician to control gradual parameters, wherein the parameters include pitch, volume, and musical effects wherein the sensors are also structured to allow the musician to strike the sensors percussively to trigger binary sounds, and wherein the musician can swipe above the sensors in mid-air to produce binary or gradual actuation.

    18. The system as recited in claim 1, wherein the sensors are configurable to provide binary control, gradual control, and/or velocity control.

    19. The system as recited in claim 1, further comprising digital signal transmission mechanisms, wherein the mechanisms are designed to produce signals arranged to be read by a plurality of computer programs.

    20. The system as recited in claim 1, further comprising a remote controller, such as a MIDI controller, that uses proximity sensors in the place of buttons, keys, drum pads, dials, sliders, and switches as a means of control in order to transmit MIDI data in real time to any software in a computer system that accepts MIDI data making the device playable via the motions of the human body or objects interacting with the sensors.

    Description

    BRIEF DESCRIPTION OF THE DRAWINGS

    [0117] The preferred embodiments of the invention will hereinafter be described in conjunction with the appended drawings provided to illustrate and not to limit the invention, where like designations denote like elements, and in which:

    [0118] FIG. 1 presents a front view of a portion of an integrated musical instrument system on a guitar, in accordance with an embodiment of the present invention;

    [0119] FIG. 2 presents a perspective view of a pedal board;

    [0120] FIG. 3 presents a perspective view of a portable integrated musical instrument system;

    [0121] FIG. 4 presents a top front perspective view of an embodiment of the present invention;

    [0122] FIG. 5 presents a top back perspective view of an embodiment of the present invention;

    [0123] and

    [0124] FIG. 6 presents a bottom back perspective view of an embodiment of the present invention.

    [0125] Like reference numerals refer to like parts throughout the several views of the drawings.

    DETAILED DESCRIPTION

    [0126] The following detailed description is exemplary in nature and is not intended to limit the described embodiments or the application and uses of the described embodiments. As used herein, the word “exemplary” or “illustrative” means “serving as an example, instance, or illustration.” Any implementation described herein as “exemplary” or “illustrative” is not necessarily to be construed as preferred or advantageous over other implementations. All the implementations described below are exemplary implementations provided to enable persons skilled in the art to make or use the embodiments of the disclosure and are not intended to limit the scope of the disclosure, which is defined by the claims. For purposes of description herein, the terms “upper”, “lower”, “left”, “rear”, “right”, “front”, “vertical”, “horizontal”, and derivatives thereof shall relate to the invention as oriented in FIG. 1. Furthermore, there is no intention to be bound by any expressed or implied theory presented in the preceding technical field, background, brief summary or the following detailed description. It is also to be understood that the specific devices and processes illustrated in the attached drawings, and described in the following specification, are simply exemplary embodiments of the inventive concepts defined in the appended claims. Hence, specific dimensions and other physical characteristics relating to the embodiments disclosed herein are not to be considered as limiting, unless the claims expressly state otherwise.

    [0127] Shown throughout the figures, embodiments of the present invention are directed towards methods and systems for integrating musical instruments and/or software with devices and sensors. These devices and sensors can function in concert and configured as an integrated musical instrument system.

    [0128] Referring initially to FIG. 1, an integrated musical instrument system is illustrated with an embodiment of the present invention. As seen in FIG. 1, an integrated musical instrument system can include a guitar 101. The guitar 101 can include proximity sensor 102. The proximity sensor 102 can function as a binary (on/off) sensor, with a plurality of responses and/or parameters upon activation. For example, with 3 parameters, such as downward, when a hand crosses the threshold of the sensor, held downward when the hand stays within the threshold of the sensor 102, and upward when the hand exits the threshold of the sensor. When a hand crosses the sensor's 102 threshold, a sound mapped on a Digital Audio Workstation (DAW) can be configured to activate. The DAW can be include a launch mode. The launch mode can be programmed within the DAW, to respond with a plurality of responses. For example, play and continue playing if the hand remains within the threshold and/or stop playing when the hand exits the threshold. The threshold distance of the sensor 102 may be set to about 100 mm away from the sensor 102, and may be configured to be coded to have a shorter or longer threshold, for example, with a maximum of about 200 mm. Different sensors may include different threshold ranges, such as but not limited to, about 10 mm to 500 mm. For example, the guitar 101 threshold may be on the lower range of thresholds so that unwanted objects/movements don't interfere with playing the guitar 101 and the musician can have a more microscopic control of what is being triggered.

    [0129] Continuing with FIG. 1, proximity sensors 104 and 106 can be included in an embodiment. The sensors 104 and 106 can be configured to function similarly to proximity sensor 102, and can be configured to be coded to transmit gradual increments. For example, such as but not limited to, between the values of 0 to 127, 0 being off and 127 being turned up 100%. In embodiments, the system can include values of 60 to 187. Also, in embodiments, the system can include negative values. The sensors 104 and 106 can include a plurality of MIDI-mapped effects configured to the sensors 102, 104 and/or 106. For example, the proximity sensor 102 may trigger a sound, the sensors 104 and 106 can be configured to add an effect, gradually, and in real-time when the threshold of the proximity sensors 104 and 106 are activated. For example, a vocal sample can be triggered with sensor 102 and an echo effect can be added and can be configured with sensors 104 and/or 106, a value of 0 being no echo, a value of 127 corresponding to maximum echo in the DAW. The threshold ranges on the sensors 104 and/or 106 may be set at around the same as proximity sensor 102.

    [0130] As best seen in FIG. 1, gradual sensors 104 and 106 can be configured to operate similarly to proximity sensor 102. Further, sensor 104 can be configured to operate similarly to sensor 106. A switch 108 can be arranged such that the gradual sensors 104 and 106 can be configured to switch and/or alternate between the sensors 104 and/or 106. In an embodiment, sensors can be configured to switch to the right, for example, the upper right sensor 106 can be active and the left sensor 104 may be inactive. In an embodiment, sensors 104 and 106 can be configured to switch to the left, for example, the lower sensor 104 can be active and the right sensor 106 can be inactive. In embodiments, a musician can have two options in terms of where to configure the gradual sensors 104 and/or 106, either further away from a musician's hand or closer to the hand. The sensor 102 may be configured to always be active and may not be affected by the switch 108.

    [0131] In an embodiment, the sensors 102, 104, and/or 106 may be configured to be active, and the sensors 102, 104, and/or 106 can be configured in any variation of the on/off and/or gradual functionality.

    [0132] In an embodiment, sensors 102, 104, and/or 106 may be active and/or configured in a plurality of alignments of binary, on/off, and/or gradual functionality.

    [0133] In an embodiment, an integrated musical instrument system can include a plurality of sensors, including but not limited to, 5, 10, 20, 30, 50, and/or 100 sensors.

    [0134] In embodiments, an integrated musical instrument system may include shielding, the shielding configured to prevent the sensors, which are close to the instrument pick-ups, from producing unwanted interference/noise.

    [0135] As shown in FIG. 1, a XLR cable connection 110 can be configured to connect with an XLR cable, not shown. The XLR cable can be configured to connect the sensors 102, 104, 106 and/or the switch 108, and/or a sensor plate, and/or connections to lights and/or other components on the musical instrument, to an external pedal board 200, as seen in FIG. 2.

    [0136] Referencing FIG. 2, the pedal board 200 can include buttons 202 configured to activate the sensors 102, 104, and 106 on the guitar 101, as shown in FIG. 1. The buttons 202, when not actuated, may configure the sensors 102, 104, and 106 inactive. The buttons 202, may be configured individually and/or in combination corresponding to preset mapping to the sensors 102, 104, and/or 106 to a plurality of sounds and/or effects in the DAW. The DAW may be pre-programmed and musical instrument digital interface (MIDI)-mapped in advance. The buttons 202, individually and/or in combination, for example, when actuated may configure the sensors 102, 104, and/or 106 active. The lights 204 can be light emitting diodes (LED). The lights 204 may energize when a corresponding button 202 below the light 204 is actuated. The sounds and effects in the DAW can include, but not limited to, drum sounds, tones of varying frequencies and timbre, pre-recorded samples, synthetic sound waves, reverberation, distortion, delay, chorus, vibrato, volume, pitch-shifting, time-warping, equalization, compression, panning, and/or a plurality of sounds and/or effects. The sensors 102, 104, and/or 106 can be configured to trigger sounds and/or effects when an object comes within proximity to sensors 102, 104, and/or 106. The buttons 202 can trigger a corresponding light 204 to de-energize when the buttons 202 are actuated, iteratively. Buttons 202 can be configured with individual preset sounds and/or effects.

    [0137] Continuing with FIG. 2, the pedal board can include a bank up switch 206 and bank down switch 208. The bank up switch 206 and the bank down switch 208 can be configured to provide a new set of sounds and/or effects corresponding to the buttons 202. The bank up switch 206 and bank down switch 208 can include a plurality of bank levels. The plurality of bank levels can be arranged to provide different sounds and/or effects for the buttons corresponding to the bank levels. A numeric display 210 can be configured to display corresponding active buttons 202 and/or bank level. A XLR cable 212 may connect the pedal board 200 to the guitar 101, as seen in FIG. 1. A universal serial bus (USB) cable 214 can be arranged to connect the pedal board 200 to a computer, not shown. In embodiments, the pedal board 200 and/or the sensors 102, 104, and/or 106 may be configured to be energized through the USB cable 214. The buttons 202 individually and/or in combination may be configured to be proximity sensors.

    [0138] In embodiments, the pedal board 200, the buttons 202, the lights 204, and/or the sensors 102, 104, and/or 106 can be configured to operate independently from strings, pick-ups, and/or the guitar 101. In embodiments, the sounds and/or effects produced from the pedal board 200, the buttons 202, and/or the bank up switch 206 and/or bank down switch 208 can be configured to be produced in parallel to sounds and/or effects generated from the guitar 101.

    [0139] As best seen in FIG. 3, an embodiment of the present invention can include a portable integrated musical instrument system 300. The system can include a trigger sensor 302. The system can also include a gradual effect sensor 304. The system can include a sound up sensor 306. The system can also include sound up sensor or button 308 and sound down sensor or button 310. The system can include bank up sensor or button 312 and bank down sensor or button 314. The system can also include a numeric display 316. The numeric display 316 can be configured to display sound and/or bank level. The system can include input/output connection 318 and input/output connection 320.

    [0140] In embodiments, the system 300 can include a USB port. The USB port can connect to a computer, not shown. The USB port can also provide power to the system 300. The system can also include a stand-by switch configured to deactivate the sensors. The system can additionally include a switch on a side of the system 300 which can deactivate the sound up sensor 306.

    [0141] Turning to FIG. 4, an embodiment of the present invention can include a musical instrument system 400 housed in a compact rectangular shaped box like enclosure 402 which can utilize motion sensing technology to digitally control audio. The enclosure 402 can include a flat topside surface 404, a right-hand side surface 406, and a front side surface 408. A graphic display 410 can be positionable centrally on the topside surface 404 and occupy about ⅛ to about ⅓ of the topside surface 404. A left-hand side proximity sensor 412 positionable on an upper top and towards a left-hand side edge of an area of the topside surface 404. A right-hand side proximity sensor 414 positionable on an upper top and towards a right-hand side edge of an area of the topside surface 404. Both right hand side proximity sensor 414 and left-hand side proximity sensor 412 are configured on the topside surface 404 to allow a musician to interact with the sensors, 412 and 414, with a musician's left and/or right hands without impeding the musician's view of the graphic display 410 while playing the musical instrument system 400.

    [0142] Continuing with FIG. 4, light and displays 416 may be positionable on a lower left-hand side of the topside surface 402. Further, control voltage (CV) ports 418 can be positionable on left- and right-hand sides of the front surface 408. The system 400 can also include GATE ports 420 positionable on left- and right-hand sides of the front surface 408. Positioning of the sensors and system 400 components allow the musician to play the musical instrument 400 and to not allow the placement of the logistical components of the system 400 to interfere with the musician's access to sensors, 412 and 414, and other controls and to prevent obstruction of the musician's view of the graphic display 410. In embodiments, the CV and GATE ports 418 and 420 can include 3.5 mm ports.

    [0143] As best seen in FIG. 5, the musical instrument system 400 can also include interconnection points and other system controls on a back side surface 422 and a left-hand side surface 424 of the enclosure 402. A USB port 426 can be located on a left-hand side surface 424 of the enclosure 402. Also, a MIDI output port 428 and a MIDI input port 430 can be located on a left-hand side surface 424 of the enclosure. In embodiments, the MIDI ports, 428 and 430 can include 3.5 mm ports.

    [0144] Various controls can be located on the back side surface 422 of the enclosure 402 and designed to be controlled by the musician's right- and left-hand thumbs. A switch 432 or a plurality of switches 432 or buttons 432 can be located on a left-hand side of the back side surface 422 of the enclosure. The system 400 can include 2 push buttons 434 to navigate banks located on a back side surface 422 of the enclosure 402. On a right-hand side of the back side surface 424 of the enclosure, a rotary thumbwheel 436 can be positioned. In embodiments, the rotary thumbwheel 436 can also include push button controls.

    [0145] FIG. 6 shows a bottom side 438 of the enclosure 402. Positionable centrally on the bottom side 438 can be a damping pad 440. The dampening pad 440 can be configured to allow the enclosure 402 to rest upon a flat surface while the musician plays the musical instrument 400.

    [0146] In embodiments, the system can include trigger sensors 1 and 2 on the face of the box and can function in the same way a simple binary button or a key would. When your hand crosses the threshold of the sensor's field of detection, for example about 1, 2, 3, 5, 10, 20 cm above the sensor or any dimension in between, it's the same as if you were to push down on a button and holding down if your hand remains in the field of detection. As soon as your hand leaves the threshold, it's the same as if you were releasing the button. The system can also be programmed so that you can also touch the sensor to achieve the same functionality. The system feature helps for musical purposes because sometimes you want to tap a button repeatedly, very quickly, which is easier to do by actually tapping the surface of the box, as opposed to waving your hand above it, which you can also do. The system can include a plurality of ways to actuate the system. The system can also include two ways of pushing this imaginary button, by waving your hand in the air above the sensor, and by physically tapping the sensor.

    [0147] In embodiments, the “effect” sensor on the side of the box functions like a knob or a dial would. When unaffected, the knob is at 0%, as soon as your hand crosses the threshold of detection and moves closer and closer to the sensor, it gradually goes up to 100% and remains at 100% if your hand is touching the sensor. This can manipulate effects that a musician may want to turn up or down in real time, such as volume, panning, distortion, reverb, delay, or any effect in a DAW or other software/hardware. Interaction with a DAW allows you to customize the range of each sensor, for example, from 0% to 50% In addition, the range of each sensor can be adjusted in the program module, depending upon user settings.

    [0148] In embodiments, the “effect” sensor on the side of the box functions like a knob or a dial would. When unaffected, the knob is at 0%, as soon as your hand crosses the threshold of detection and moves closer and closer to the sensor, it gradually goes up to 100% and remains at 100% if your hand is touching the sensor. This is useful for sound effects that you want to turn up and down volume, panning, distortion, reverb, delay, etc. basically any effect imaginable that is supported by your DAW. Any gradual effect or parameter is customizable in your DAW. If you only want a certain effect to go up to a maximum value of 50%, you can set that as your max value in your DAW, so when the sensor is at its maximum value of 100% the parameter will only go up to 50%. Interaction with DAW allows you to customize the range of each sensor. In addition, the range of each sensor can be tweaked in the program module, depending upon how it is coded.

    [0149] In embodiments, the sensors in the system can include an array of sensors. The system can include algorithms and programming to program all three sensors to function both as a binary button and a gradual dial, to further customize the user experience. In the system, crossing the threshold of detection can register as “on” but also as gradually going from 0% to 100%. Furthermore, both a sound and an effect can be MIDI-mapped to the same sensor: once the threshold is crossed, the sound will play and the effect will increase 0% to 100%. In some embodiments, the sensors can include a plurality of functions.

    [0150] In embodiments, the sensors on the system can include an array of sensors. There are a lot of possibilities. The system can include algorithms and programming to program all three sensors to function both as a binary button and a gradual dial, to further customize the user experience. In the system, crossing the threshold of detection can register as “on” but also as gradually going from 0% to 100%. So if you want to MIDI map just a sound to it, that's fine, it'll just be registered as “on” or “off” to play the sound, but if you want to MIDI map an effect to it, that's good too, it'll turn up the dial on the effect, nothing can trip anything up, it's how you configure things in your DAW that can determine how the sensor reacts, because it's essentially reacting in both ways at the same time). Furthermore, if you want to MIDI map both a sound and an effect to the same sensor, you can do that too: once the threshold is crossed, the sound will play and the effect will start ticking up from 0% to 100%. In some embodiments, the sensors can include a plurality of functions. The two trigger sensors can act only as buttons, and the one effects sensor can act only as a dial, and therefore all sensors may be able to act as both buttons and dials.

    [0151] In an embodiment, the switch at the front of the box can include a red light and it can be a standby switch, which can be programmed such that once you turn it on, all the sensors are deactivated. This is actually very useful if you want to move the box around without having your sounds playing all over the place. The system can include a plurality of functions incorporating motion sensing technology. There are so many options that the user needs options to deactivate them as needed.

    [0152] In an embodiment, the switch on the front of the box can act as a standby switch, which can be programmed to deactivate the sensors if desired. Standby mode can be indicated by an adjacent LED light.

    [0153] In embodiments, the device also features a sequencer mode, which you can engage with the toggle switch on the side of the box; if you want to start a sequence, you push down on the sensor until the numbers flash, then you tap the tempo you want by tapping the sensor again at the desired tempo. The sequence will start playing at the tempo you tapped. Then you can hold down the respective sensors to play the sounds and effects mapped to them in sequence.

    [0154] In an embodiment, the +/−“select” and “bank” buttons in the middle which can correspond to white and yellow numbers in a number display let you cycle through 8 selections of MIDI mappings, and 5 banks (up to 40 MIDI mappings). For example, in selection #1, a user can MIDI map a cymbal sound to sensor 1, a vocal sample to sensor 2, and a reverb effect to sensor 3. While in selection #1, those sounds/effects will play from their respective sensors. In selection #2, the user can map 3 additional sounds/effects to the sensors, and so on. This is the same as an embodiment of the present invention which includes a pedal board. The pedal board works in concert with a guitar version of the product. The user can cycle through selections with their foot, on physical stomp-box-style switches, which can theoretically also be sensors. The buttons on the prototype can also be sensors and/or physical buttons.

    [0155] In an embodiment, the +/−“select” and “bank” buttons in the middle which can correspond to white and yellow numbers in a number display let you cycle through 8 selections of MIDI mappings, and 5 banks (so 40 selections, basically). What a selection means is: let's say in selection #1 you MIDI map a cymbal sound to sensor 1, a vocal sample to sensor 2, and a reverb effect to sensor 3. As long as you're in selection #1, those sounds/effects will play from their respective sensors. Once you go to selection #2, you can map 3 more new sounds/effects to the sensors, and so on. This is the same thing that an embodiment of the present invention which includes a pedal board. The pedal board works in concert with a guitar version of the product. You can cycle through your selections with your foot, on physical stomp box style switches, though theoretically they can also be sensors. The buttons on the prototype can also be sensors and/or physical buttons.

    [0156] In an embodiment, a trigger sensor can have a double function, which you can use the switch on the side to engage. It's called a sequencer and it basically cycles through your 8 selections at a steady rhythm. So how it works is, you switch to sequencer mode with the toggle switch; if you want to start a sequence, you push down on the sensor until the numbers flash, then you tap the tempo you want (tapping for tempo is a very common action in the modern music world, the cool thing about mine is that you can use the sensor to do it (another functionality that embodiments of the present invention include), and the sequence will start playing at the tempo you tapped. Then you can hold down the respective sensors to play the sounds and effects mapped to them in sequence.

    [0157] In embodiments, the system can be portable and handheld so that it's convenient and easy to handle and you can also pick it up and hit the sensors, like you would a maraca, which is something that makes embodiments of the invention unique, most MIDI controllers are not this small, and they cannot be picked up and played. By holding it, you have the freedom of triggering multiple sounds by interacting with multiple on-board sensors in a rhythmic fashion. Embodiments of the present invention can include a digital percussive instrument that produces different sounds depending on where you hit it.

    [0158] In embodiments, the system can include materials such as but not limited to stainless steel, other metals, ceramic, plastic, composites, and/or wood. It's also very strong and can be made of stainless steel or other durable materials.

    [0159] In embodiments, the system can include materials such as but not limited to stainless steel, other metals, ceramic, plastic, composites, and/or wood. It's also very strong, it can be made of stainless steel and can take a beating, you can get physical with it, you can pick it up, play it, and because the sensors are so reactive it's almost like you're playing an old percussive instrument—most MIDI controllers aren't built for that sort of thing.

    [0160] In embodiments, the system 300 can include a three-way switch. The three-way switch can be configured to reorganize the sensors in a plurality of arrangements.

    [0161] In embodiments, data transmitted by at least one sensor can gradually change as a distance between an object (i.e. a human hand) and the at least one sensor changes, wherein the data gets concurrently processed in real-time through a data processor, including but not limited to a microcontroller, within the system and is simultaneously converted into a series of customizable commands to play and manipulate sounds, effects and/or parameters in accordance with the object placement and the object motion and the object velocity. These commands can include binary commands, such as MIDI note on or MIDI note off messages, gradual commands, such as MIDI CC or Continuous Control/Control Change messages, velocity-based commands, such as MIDI Velocity messages, or any combination of the aforementioned commands.

    [0162] In some embodiments, the method or methods described above may be executed or carried out by a computing system including a tangible computer-readable storage medium, also described herein as a storage machine, that holds machine-readable instructions executable by a logic machine (i.e., a processor or programmable control device) to provide, implement, perform, and/or enact the above-described methods, processes and/or tasks. When such methods and processes are implemented, the state of the storage machine may be changed to hold different data. For example, the storage machine may include memory devices such as various hard disk drives, CD, flash drives, cloud storage, or DVD devices. The logic machine may execute machine-readable instructions via one or more physical information and/or logic processing devices. For example, the logic machine may be configured to execute instructions to perform tasks for a computer program. The logic machine may include one or more processors to execute the machine-readable instructions. The computing system may include a display subsystem to display a graphical user interface (GUI) or any visual element of the methods or processes described above. For example, the display subsystem, storage machine, and logic machine may be integrated such that the above method may be executed while visual elements of the disclosed system and/or method are displayed on a display screen for user consumption. The computing system may include an input subsystem that receives user input. The input subsystem may be configured to connect to and receive input from devices such as a mouse, keyboard, or gaming controller. For example, a user input may indicate a request that certain task is to be executed by the computing system, such as requesting the computing system to display any of the above-described information, or requesting that the user input updates or modifies existing stored information for processing. A communication subsystem may allow the methods described above to be executed or provided over a computer network. For example, the communication subsystem may be configured to enable the computing system to communicate with a plurality of personal computing devices. The communication sub system may include wired and/or wireless communication devices to facilitate networked communication. The described methods or processes may be executed, provided, or implemented for a user or one or more computing devices via a computer-program product such as via an application programming interface (API)

    [0163] While the foregoing written description of the exemplary embodiments enables one of ordinary skill to make and use what is considered presently to be the best mode thereof, those of ordinary skill will understand and appreciate the existence of variations, combinations, and equivalents of the specific embodiment, method, and examples herein. The exemplary embodiments should therefore not be limited by the above-described embodiment, method and examples, but all embodiments and methods within the scope and spirit of the exemplary embodiments as claimed.

    [0164] Since many modifications, variations, and changes in detail can be made to the described preferred embodiments of the invention, it is intended that all matters in the foregoing description and shown in the accompanying drawings be interpreted as illustrative and not in a limiting sense. Furthermore, it is understood that any of the features presented in the embodiments may be integrated into any of the other embodiments unless explicitly stated otherwise. The scope of the invention should be determined by the appended claims and their legal equivalents.

    [0165] Insofar as the description above and the accompanying drawings disclose any additional subject matter that is not within the scope of the claims below, the inventions are not dedicated to the public and the right to file one or more applications to claim such additional inventions is reserved.