CUSTOMIZED BOOK WITH INTERACTIVE CHARACTER AND PROCESS OF ACQUISITION OF THE BOOK WITH INTERACTIVE CHARACTER
20220009265 · 2022-01-13
Inventors
- André OLIVEIRA (Campinas, BR)
- Flávio MOREIRA (Campinas, BR)
- Diego MORAES (Campinas, BR)
- Felipe PANIAGO (Campinas, BR)
- Alexandre ITO (Campinas, BR)
Cpc classification
G06F40/143
PHYSICS
International classification
Abstract
This invention comprises a customized book (1) preferably in hardcover that is obtained through a sequential process developed using a specific software application, in which the user, usually but not necessarily a child, visits a website on which several settings are offered for the user to literally set up their character, such as: skin color, race, eye color, glasses, clothes, type of shoes, anyway, several parameters can be set for that specific interaction, which are obviously variable as desired. Once the character is chosen and set up, with all registered settings, the system generates an avatar (2), which is transferred into the book through a software application. Thus, the previously chosen book, with preferably famous characters, receives in an interactive manner the avatar (2) chosen to take part in the story, which arouses in the child an extremely pleasant feeling, as well as in their parents and other adult people.
Claims
1) CUSTOMIZED BOOK WITH INTERACTIVE CHARACTER, which comprises a customized book (1) that is preferably in hardcover, wherein a character in the form of an avatar (2) interacts in a story with famous characters, based on the parameters defined for this avatar (2) by the user themselves, who can be either a child or an adult; the avatar (2) is customized on a website, based on a software application employed in the process of acquisition of the customized book (1).
2) CUSTOMIZED BOOK WITH INTERACTIVE CHARACTER, as per claim 1, wherein the customized book (1) is preferably in hardcover, whereas the intermediate pages (3) develop the story sequence, with the avatar (2)—chosen and defined by the user—interacting with the other characters, through images and texts according to the layout and colors adopted.
3) PROCESS OF ACQUISITION OF THE BOOK WITH INTERACTIVE CHARACTER, to acquire the customized book (1) described in claims 1 and 2, wherein the relevant process of acquisition of the customized book (1) includes the following stages: Acquisition of the book settings (4): at this stage, all settings of the book are acquired through the “builder” system—images, character, texts, sources, positioning, and alignment of components; Acquisition of the customization done by the user (5): at this stage, the customization that the user did upon the purchase is acquired; Creation of an .html file (6): based on the product settings and the users customization, an .html file is generated for each page of the book; .html file conversion into images (7): at this stage, each .html file is converted into a corresponding high-resolution image (in a jpg format) through the PhantomJS component; Image grouping into PDF files (8): at this stage, the images are grouped into at least three PDF files using the iTextsharp component to generate the PDF files; Cloud uploading (9): at this stage, the PDF files are stored in a cloud storage solution such as Amazon AWS; Downloading and printing (10): at this stage, the publishing house will download the PDF files and start printing them.
Description
DESCRIPTION OF THE DRAWINGS
[0028] The invention will be described below in one possible embodiment, and, for better understanding, references will be made to the attached drawings, in which they are represented:
[0029]
[0030]
[0031]
DETAILED DESCRIPTION OF THE INVENTION
[0032] The CUSTOMIZED BOOK WITH INTERACTIVE CHARACTER AND PROCESS OF ACQUISITION OF THE BOOK WITH INTERACTIVE CHARACTER, which is the subject matter of this Invention patent application, comprises a customized book (1) that is preferably in hard cover, containing a character in the form of an avatar (2), who interacts in a story with famous characters, based on the parameters defined for this avatar (2) by the user themselves, who can be either a child or an adult; the avatar (2) is customized on a website, based on a software application employed in the process of acquisition of the customized book (1).
[0033] As shown in
[0034] As shown in
[0042] In detail, the invention uses the Web Builder system, where the whole structure to generate customized books is registered. That is, the structure is ready on the website, so that the user can access it and generate their desired characteristics for the character, in order to finally configure their avatar (2).
[0043] Thus, the customized book (1) is generated page by page (PNG, JPG, and others), working with multiple layers. Once the configuration is done, all layers and images are consolidated into a single .html file, assembling the book pages.
[0044] Once this is done, the .html file is turned into a JPG image, a high-resolution image generated for each page.
[0045] In order that the publishing house can print the customized book (1) more quickly, all pages are grouped, as described in the diagram of
[0046] The technology of this invention thus enables the publishing house in charge to, as the PDF files are on the cloud, download and print them as per its own technology.
[0047] Therefore, in case the client once again wishes another printout of the same book, all they need to do is go to the website and place a request, and the publishing house automatically receives it and performs the printing again.
[0048] The printing can be done even immediately, for instance, at events, where the user will do all the customization and generate the avatar (2) and the whole process will carry on so that, at the end, the printing office there will do the printing.
[0049] In a website request process, with a time to delivery to the end consumer, the delivery to said consumer takes in average around 48 hours, with a pedagogical activities guide sent along with the customized book (1).