STACKING GAME SYSTEM
20210339119 ยท 2021-11-04
Inventors
Cpc classification
A63F2003/00719
HUMAN NECESSITIES
A63F9/0073
HUMAN NECESSITIES
A63H33/04
HUMAN NECESSITIES
A63H33/06
HUMAN NECESSITIES
A63F9/26
HUMAN NECESSITIES
International classification
Abstract
A game has a plurality of game pieces that are configured to be stacked upon one another in a loosely interconnected fashion that permits the stack of game pieces to tumble once the stack becomes unbalanced or unstable.
Claims
1. A stacking game comprising: a plurality of game pieces configured to be stacked upon one another to form a stack of loosely interconnected game pieces, the plurality of game pieces having a base piece and a plurality of building pieces; the base piece having a plurality of base projections and a plurality of base recesses, at least two of the base projections having a different shape from each other; each building piece having a plurality of building projections and a plurality of building recesses, at least two of the building projections having a different shape from each other; wherein each of the plurality of base recesses is configured to removable receive a building projection of a building in a loose interconnection therewith; wherein each of the plurality of building recesses is configured to removable receive a building projection of a separate building piece in a loose interconnection therewith; and wherein at least one building piece has at least one building projection configured such that when the building projection is received by a base recess of the base piece or a building recess of a separate building piece, the at least one building piece is hung from the base piece or the separate building piece.
2. The stacking game of claim 1, wherein the at least one building projection has a stem with a circular shaped end.
3. The stacking game of claim 1, wherein the at least one building projection has a hooked stem.
4. The stacking game of claim 1, further comprising: a plurality of wild card pieces, each of the wild card pieces having a different shape from each other, each wild card piece having a plurality of wild card projections and a plurality of wild card recesses, each wild card recess configured to removably receive a building projection or a base projection in a loose interconnection therewith, and each wild card projection configured to be removably received by a building recess or a base recess in a loose interconnection therewith.
5. The stacking game of claim 1, wherein the game pieces are formed of amorphic shapes.
6. The stacking game of claim 1, wherein each game piece has a pair of opposing broad faces separated by a thickness and a peripheral edge, and wherein the game pieces are configured to be stacked in a nonplanar stack of game pieces with broad faces of game pieces laying on different, intersecting planes.
7. A stacking game comprising: a plurality of game pieces configured to be stacked upon one another to form a stack of loosely interconnected game pieces, the plurality of game pieces having a base piece and a plurality of building pieces; the base piece having a plurality of base projections and a plurality of base recesses, at least two of the base projections having a different shape from each other; each building piece having a plurality of building projections and a plurality of building recesses, at least two of the building projections having a different shape from each other; wherein each of the plurality of base recesses is configured to removable receive a building projection of a building in a loose interconnection therewith; wherein each of the plurality of building recesses is configured to removable receive a building projection of a separate building piece in a loose interconnection therewith; wherein at least one building piece has at least one building projection is configured such that when the building projection is received by a base recess of the base piece or a building recess of a separate building piece the at least one building piece is hung from the base piece or the separate building piece; wherein the at least one building projection has a stem with a circular shaped end or a hooked stem; wherein each game piece has a pair of opposing broad faces separated by a thickness and a peripheral edge, and wherein the game pieces are configured to be stacked in a nonplanar stack of game pieces with broad faces of game pieces laying on different, intersecting planes; and wherein the game pieces are formed of amorphic shapes.
8. The stacking game of claim 7, further comprising: a plurality of wild card pieces, each of the wild card pieces having a different shape from each other, each wild card piece having a plurality of wild card projections and a plurality of wild card recesses, each wild card recess configured to removably receive a building projection or a base projection in a loose interconnection therewith, and each wild card projection configured to be removably received by a building recess or a base recess in a loose interconnection therewith.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0022] The invention will be better understood and objects other than those set forth above will become apparent when consideration is given to the following detailed description thereof. Such description makes reference to the annexed drawings wherein:
[0023]
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[0029] The same reference numerals refer to the same parts throughout the various Figures.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
[0030] With reference now to the drawings, and in particular to
[0031] The present invention, the stacking game system 10, is comprised of a plurality of components. In their broadest context such include base pieces, building pieces, wild card, and a deck of game cards. Such components are individually configured and correlated with respect to each other so as to attain the desired objective.
[0032] In the preferred embodiment of the stacking game system, designated by reference numeral 10, first provided are two base pieces 14. Referring to
[0033] Provided next are twenty-two building pieces 24. Referring to
[0034] Three wild card pieces 30 are provided next. The wild card pieces function as alternate building pieces. Each of the three wild card pieces are formed of different amorphic shapes to add various elements of game difficulty. Each wild card piece has at least one wild card projection 40 and at least one wild card recess 42. Each wild card recess is adapted to removably receive at least one projection of any other game piece. Each wild card recess is also adapted to removably receive at least one recess of any other game piece.
[0035] During play, the building pieces and wild card pieces are unsystematically positioned and balanced on the base member to form a stack. One by one, additional building pieces and wild card pieces are added to the stack until the stack topples over.
[0036] Lastly provided is a deck of game cards 32. Each game card has a back face 34 of a common configuration. Each game card has a front face 36 with indicia 38. The indicia has a shape which corresponds to each of the twenty-two building pieces and each of the three wild card pieces. On at a time, the game cards are randomly selected during play to determine which game piece a player must add to the stack.
[0037] The base, building, and wild card game pieces are preferably made from a rigid material such as wood or compositions which consist of wood-like materials. However, the game pieces may alternatively be formed from injected plastic or other similar rigid polymers.
[0038] In addition to shape and size, the base, building, and wild card game pieces may have specific colors which correspond to the indicia on game cards for increasing game piece distinguishability.
[0039] In the preferred embodiment, the stacking game system may be played alone or as a contest between two or more players or teams by rules of the game as follows:
[0040] 1. Locate a sturdy playing surface.
[0041] 2. Choose any player to be a dealer. The dealer may also be referred to as the master builder. The dealer selects at least two base pieces to construct a multi-dimensional base member of any desired configuration.
[0042] 3. When constructing the base member, ensure the base pieces are interlocked and fully coupled before placing the base member on the playing surface.
[0043] 4. The dealer shuffles the deck of the game cards and positions each of the game cards face down in a randomized pile. The dealer then positions the building pieces and wild card pieces around the base member.
[0044] 5. The first player located to the left of the dealer starts the stacking game by selecting a game card from the pile. The indicia on the selected game card indicates which game piece the player must position on top of the base member to begin forming a stack.
[0045] 6. A player selecting a game card which indicates a building piece, with one hand, must position that specific game piece on the base member or on previously stacked game pieces in any configuration such that the game piece does not contact the playing surface or cause another stacked game piece to fall from the stack.
[0046] 7. A player selecting a game card which indicates a wild card piece, with one hand, may choose any wild card piece that has not been stacked to position on the stack.
[0047] 8. A player has successfully positioned the indicated game piece on the base member if the game piece is not contacting the playing surface and has not caused another stacked game piece to fall from the stack onto the playing surface.
[0048] 9. After a player successfully positions a game piece on the stack, that player keeps the selected game card which counts as one point. The player located to the left of said player is next to play.
[0049] 10. The playing sequence continues in the clockwise pattern until a player causes at least one game piece to fall from the stack and that game is over. When the stack falls, the player with the highest number of cards wins the game.
[0050] In an alternate embodiment of the invention 100, a plurality of game pieces 102 are provided. Each game piece is formed with a different alphanumeric configuration. Each game piece has at least one game piece projection 104 and at least one game piece recess 106. Each game piece recess is adapted to removably receive at least one game piece projection. Each game piece recess is also adapted to removably receive at least one game piece recess. The alphanumeric configurations provide a game system which can be used for educational benefits.
[0051] As to the manner of usage and operation of the present invention, the same should be apparent from the above description. Accordingly, no further discussion relating to the manner of usage and operation will be provided.
[0052] With respect to the above description then, realized that the optimum dimensional relationships for the parts of the invention, it is to be to include variations in size, materials, shape, form, function and manner of operation, assembly and use, are deemed readily apparent and obvious to one skilled in the art, and all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by the present invention.
[0053] Therefore, the foregoing is considered as illustrative only of the principles of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation shown and described. Accordingly, all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.