Display System for a Motor Vehicle

20220219536 ยท 2022-07-14

    Inventors

    Cpc classification

    International classification

    Abstract

    A display system for a vehicle includes an output unit for displaying image content for a user, an input unit for inputting operator control actions for the image content, a detection unit which is configured to detect a sitting position of the user in the vehicle, and a processing device which is configured to determine an available action space on the basis of the sitting position and to adapt the image content to be output and/or the action radius of the user on the basis of the available action space.

    Claims

    1.-10. (canceled)

    11. A display system for a vehicle, the display system comprising: an output unit for displaying image content for a user; an input unit for inputting operations for the image content; a recognition unit which is configured to recognize a sitting position of the user within the vehicle; and a processing unit which is configured to determine an available action space based on the sitting position and to adapt at least one of the output image or the action radius of the user based on the available action space.

    12. The display system according to claim 11, wherein: the recognition unit is further configured to recognize further occupants of the vehicle, and the processing unit is further configured to determine the available action space based on the further occupants.

    13. The display system according to claim 11, wherein: the recognition unit is further configured to determine at least one of a vehicle model or a vehicle type of the vehicle, and the processing unit is further configured to determine the available action space based on at least one of the vehicle model or the vehicle type.

    14. The display system according to claim 11, wherein: the recognition unit is further configured to recognize at least one of a vehicle movement or a vehicle position, and the processing unit is further configured to determine at least one of the image content or the action radius of the user based on at least one of the vehicle movement or the vehicle position.

    15. The display system according to claim 11, wherein: the recognition unit is further configured to recognize properties of the user, and the processing unit is further configured to further adapt at least one of the image content or the action radius of the user based on the properties.

    16. The display system according to claim 15, wherein the properties of the user comprise at least one of a height, an age, a hand that is used, or a weight.

    17. The display system according to claim 11, wherein the recognition unit comprises a sensor.

    18. The display system according to claim 17, wherein the sensor comprises at least one of a seat occupation sensor, a camera, an ultrasonic sensor, a radar sensor, or a sound sensor.

    19. The display system according to claim 11, wherein the processing unit is further configured to adapt a vehicle function based on the sitting position of the user.

    20. The display system according to claim 19, wherein the vehicle function comprises at least one of a darkening of windows, a setting of a seat, a setting of an air conditioning system, a setting of a lighting system, or a setting of a loudspeaker system.

    21. The display system according to claim 11, wherein the processing unit is further configured to control at least one of a closing or opening of a door of the vehicle based on the sitting position of the user.

    22. The display system according to claim 11, wherein the output unit is configured to output the image content via virtual reality (VR) glasses or a data helmet.

    Description

    BRIEF DESCRIPTION OF THE DRAWING

    [0024] FIG. 1 shows a schematic block diagram of a display system for a vehicle.

    DETAILED DESCRIPTION OF THE DRAWING

    [0025] Identical or functionally identical elements will be denoted with the same reference signs below.

    [0026] FIG. 1 shows a display system 1 for a vehicle. The display system 1 has an output unit 2 for displaying image contents for a user. The output unit 2 can be, for example, data glasses or a data helmet, via which image contents can be output in a virtual reality. The image contents can be interactive image contents, such as videogames, telephone conferences, or split screens. Below, for example a videogame with gaming contents will be described, with the description being able to be applied analogously to other interactive image contents.

    [0027] For controlling the gaming contents, the display system 1 has an input unit 4. The input unit 4 can be, for example, a keyboard or joystick. During the operation of the input unit 4, the user moves within an action space in the vehicle. The action space here depends on properties of the user, for example the height or the hand that is used.

    [0028] The user's view is restricted in particular when data glasses or a data helmet is/are used, and the user can no longer perceive their actual surroundings. In order to prevent the user from being injured by elements of the vehicle or disturbing other occupants of the vehicle (because the user does not see them) during gameplay, the display system 1 has a recognition unit 6, which is configured to recognize a sitting position of the user within the vehicle. For this purpose, the recognition unit 6 can have different sensors, such as a seat occupation sensor or a camera. Using these sensors, the recognition unit can thus accurately determine the sitting position of the user within the vehicle. In order to take into account further occupants of the motor vehicle, the recognition unit 6 is also configured to recognize these further occupants of the vehicle.

    [0029] The display system 1 furthermore has a processing unit 8. The processing unit 8 is used to determine an available action space based on the sitting position. In addition to the sitting position, the processing unit 8 can also use a vehicle model of the vehicle to determine the available action space.

    [0030] After the seat recognition and the determination of the available action space, the processing unit 8 adapts the output gaming content and/or the action radius of the user. The adaptation takes place by ensuring that the user does not injure himself or herself, for example bumps into a door of the motor vehicle, or disturb other occupants of the motor vehicle by performing operations as part of the gameplay.

    [0031] It is thus possible with the display system proposed here to ensure that a user injures or disturbs neither himself or herself nor others as part of operations intended for the operation or control of image contents.

    REFERENCE SIGNS

    [0032] 1 Display system [0033] 2 Output unit [0034] 4 Input unit [0035] 6 Recognition unit [0036] 8 Processing unit