Kit for a Game System and Method of Use
20210308556 · 2021-10-07
Inventors
Cpc classification
A63F3/00145
HUMAN NECESSITIES
A63F11/0002
HUMAN NECESSITIES
A63F9/04
HUMAN NECESSITIES
A63F2003/00223
HUMAN NECESSITIES
A63F2003/00845
HUMAN NECESSITIES
A63F2003/00946
HUMAN NECESSITIES
A63F2001/0441
HUMAN NECESSITIES
A63F3/00006
HUMAN NECESSITIES
International classification
Abstract
A kit for a game system and a method of using the kit is shown and described. The kit for the game system includes a game board, at least one die, a plurality of packable items, a plurality of game cards, and a plurality of suitcases. The plurality of game cards has indicia of the packable items located thereon. The method of use begins by setting up a game board, followed by determining a first player. The first player rolls a die and interprets the die. The first player moves a player pawn and draws a game card. The first player then does as the game card instructs.
Claims
1) A kit for a game system, the kit comprises: a game board; at least one die; a plurality of packable items; a plurality of game cards, wherein the cards have indicia of the packable items located thereon; a plurality of suitcases.
2) The kit for a game system of claim 1, wherein the game board has a path thereon.
3) The kit for a game system of claim 2, wherein the path on the game board has a plurality of defined spaces.
4) The kit for a game system of claim 1, wherein each of the plurality of suitcases are miniature suitcases.
5) The kit for a game system of claim 1, wherein each of the plurality of suitcases has rigid walls.
6) The kit for a game system of claim 1, wherein the plurality of packable items are miniature items.
7) The kit for a game system of claim 1, wherein the at least on die is a cube die.
8) The kit for a game system of claim 1, further comprising a decorative box, wherein the box is proportioned to hold all of the items in the kit.
9) The kit for a game system of claim 1, wherein the plurality of packable items includes: a gumball machine, a rake, a shovel, a broom, a television, a book, at least one lollipop, at least one sugar bag, at least one flour bag, a suit of armor, a violin, a pair of sunglasses, sunscreen, a pair of flip flops, a swim suit, a plurality of pairs of pants, at least one necklace, at least one coconut, candy, at least one towel, a plurality of T-shirts, a beach ball, a sewing machine, and a stuffed teddy bear.
10) The kit for a game system of claim 1, further comprising a plurality of pawns, wherein the plurality of pawns are player pieces.
11) The kit for a game system of claim 9, wherein the plurality of pants are different sizes.
12) The kit for a game system of claim 9, wherein the plurality of T-shirts are different sizes.
13) A method for using the game system kit, the method comprises: setting up a game board; determining a first player; interpreting a die roll; moving a first player pawn; drawing a game card; repeating the interpreting step though the card drawing step for subsequent players.
14) The method for using the game system kit of claim 13, further comprising following the instruction on the game card.
15) The method for using the game system kit of claim 14, wherein the instruction is to select a packable item and place the packable item in a suitcase.
16) The method for using the game system kit of claim 14, wherein the instruction is to return to start.
17) The method for using the game system kit of claim 13, wherein the repeating step ends when the game cards are depleted.
18) The method for using the game system kit of claim 13, wherein the repeating step ends when a player has reached the end of a set path on the game board.
19) The method for using the game system kit of claim 13, further comprising determining a winner.
20) The method for using the game system kit of claim 19, wherein the winner is the player to reach the end of a set path on the game board while being able to close a suitcase.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0019] Although the characteristic features of this invention will be particularly pointed out in the claims, the invention itself and manner in which it may be made and used may be better understood after a review of the following description, taken in connection with the accompanying drawings wherein like numeral annotations are provided throughout.
[0020]
[0021]
[0022]
[0023]
[0024]
DETAILED DESCRIPTION OF THE INVENTION
[0025] Reference is made herein to the attached drawings. Like reference numerals are used throughout the drawings to depict like or similar elements of the kit for a game system and a method for using the kit. For the purposes of presenting a brief and clear description of the present invention, a preferred embodiment will be discussed as used for the kit for a game system and a method for using the kit. The figures are intended for representative purposes only and should not be considered to be limiting in any respect.
[0026] Referring now to
[0027] In the shown embodiment the game board 101 has a multitude of player paths 102 shown thereon. In other embodiments the game board 101 includes only one player path 102. The player path 102 is a plurality of adjacent geometric shapes 102a. The shapes 102a create a player space. Each player path 102 has a start space 102b shown. The start space 102b is shown at the beginning of the player path 102. Each player path 102 also has an end space 102c. In the shown embodiment each end space 102c is marked with an indicium of an airplane 103. In some embodiments the player path 102 is marked with directional arrows 104. The directional arrows 104 will help players navigate the correct direction to travel along the player path 102.
[0028] In many embodiments the game board 101 has many aesthetically pleasing features. In one embodiment each shape 102a is colored. In one embodiment a plurality of colors are used. In another embodiment there are various indicia 105 shown around the game board 101. In one embodiment these indicia 105 are airport related.
[0029] Referring now to
[0030] In different embodiments the items include: a gumball machine 201, a rake 202, a shovel 203, a broom 204, a television 205, a book 206, at least one lollipop 207, at least one sugar bag 208, at least one flour bag 209, a suit of armor 210, a violin 211, a pair of sunglasses 212, sunscreen 213, a pair of flip flops 214, a swim suit 215, a plurality of pairs of pants 216, at least one necklace 217, at least one coconut 218, candy 219, at least one towel 220, a plurality of T-shirts 221, a beach ball 222, a sewing machine 223, and a stuffed teddy bear 224. In different embodiments different items are selected. In other embodiments additional items may be included to the kit. In one embodiment the plurality of pairs of pants 216 come in different sizes. In one embodiment the different sizes of the plurality of pairs of pants 216 represent small, medium, and large. In another embodiment the plurality of T-shirts 221 come in different sizes. In one embodiment the different sizes of the plurality of T-shirts 221 represent small, medium, and large.
[0031] The game system kit includes a cubed die 401. The cubed die 401 has indicia 401a thereon. The indicia 401a represent numbers 1-6. This will allow a player to determine a number based on the indicia 401a.
[0032] The game system also includes a plurality of player pawns 225. The player pawns 225 will have defining characteristics such that the pawns can be distinguished from one another. In one embodiment the player pawns 225 are different colors. In the shown embodiment the player pawn 225 has a bowling pin shape. However, other shapes may be used.
[0033] Referring now to
[0034] In another embodiment the instruction 303 reads pick an item and draw another card. In a second embodiment the instruction 303 reads “TSA Check.” When “TSA Check” is on a card a player loses their turn and play skips to the next player. In yet a further embodiment the instruction 303 reads “flight delay” and the next player will be skipped. In another embodiment the instruction 303 reads “trade item”, the player can trade items with another player. In yet a further embodiment the instruction 303 reads “cancelled flight” and the player must go back to the beginning of the player path. In one embodiment a player must keep all items within their suit case when they return to start.
[0035] Referring now to
[0036] In one embodiment the model suitcase 402 has at least one divider 403 located therein. The divider 403 will separate parts of the interior of the model suitcase 402. In another embodiment the model suitcase 402 has a clasp 404a, 404b secured to an exterior of the suitcase 402. The clasp has a first part 404a secured to the top section 402a of the model suitcase 402. The clasp has a second part 404b secured to the bottom section 402b of the model suitcase 402. The clasp 404a, 404b is configured to mate and secure the model suitcase in a closed configuration.
[0037] Referring now to
[0038] Next a player will roll the die 504. Once the die stops moving the player interprets the die 505. If the player rolls a 6 on the die the player is skipped 506. If the player is not skipped the player moves the player pawn 507 a number of spaces equivalent to the number rolled. Next the player draws a card from the deck of cards 508. The player then follows the instructions on the card 509. Once the card is followed the next player rolls the die and the process 504-509 will be repeated until a player reaches a plane 510.
[0039] Once a player reaches the plane or end space 510 the end of the method begins. For this phase the player that reached the plane 510 will attempt to close their model suitcase 511. If the model suitcase closes the player wins 512. If the player cannot close the model suitcase 513 the player's turn is over and the next player attempts to close their mode suit case 514. If this player closes their model suitcase 511 then they win 512. This process continues until the original players turn is reached. At this time the player trades an item 515 and attempts to close their model suitcase again. In one embodiment a play may only trade an item if they are in possession of a trade item card. This process will continue until a player closes their model suitcase 511 and becomes the winner 512.
[0040] It is therefore submitted that the instant invention has been shown and described in what is considered to be the most practical and preferred embodiments. It is recognized, however, that departures may be made within the scope of the invention and that obvious modifications will occur to a person skilled in the art. With respect to the above description then, it is to be realized that the optimum dimensional relationships for the parts of the invention, to include variations in size, materials, shape, form, function and manner of operation, assembly and use, are deemed readily apparent and obvious to one skilled in the art, and all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by the present invention.
[0041] Therefore, the foregoing is considered as illustrative only of the principles of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation shown and described, and accordingly, all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.