BATTLING ENVIRONMENT WITH MULTIPLE PLAY LEVEL SURFACES
20210220724 ยท 2021-07-22
Assignee
Inventors
- Douglas Arthur SCHULTHEIS (Cumberland, RI, US)
- Luke C Lohan (Abington, MA, US)
- Hiroyuki HAMA (TOKYO, JP)
Cpc classification
A63F2007/288
HUMAN NECESSITIES
International classification
Abstract
A battling stadium game apparatus and methods for toy tops providing multiple play level surfaces which may include platform inserts to actively direct interactions of spinning tops across multiple play level surfaces, a base, concave areas at a first play level surface at the base, concave areas with battling surfaces at the first play level. The battling surface includes a middle area and a periphery area surrounding the middle area, an overdrive surface disposed at a second play level surface at the base, the overdrive surface is at a level elevated from the concave arena. A lid nests within the base and defines an exterior wall around the perimeter of the base, with a third level platform element between the base and the lid for a third play level surface.
Claims
1. A stadium for a battle between spinning tops on predetermined fields, comprising: a first surface member defining a first field; a second surface member defining a second field that is at a higher level than the first field; and a slope connecting the first field to the second field to allow a spinning top to go up from the first field to the second field.
2. The stadium according to claim 1, wherein the first field and the second field are disposed next to each other in a predetermined direction in a plan view, and wherein the slope comprises two slopes that are disposed respectively at opposite ends in a direction perpendicular to the predetermined direction of the first and second fields.
3. The stadium according to claim 2, further comprising: a cliff that is disposed at an edge of the second surface member between the two slopes to allow a spinning top to fall from the second field to the first field, wherein an upper surface of the second surface member has a downward gradient toward the first field.
4. The stadium according to claim 3, further comprising: a step that is disposed between the first field and the cliff to prevent a body of a spinning top from contacting a wall of the cliff, wherein the second field has a concave at a center part of an upper face.
5. The stadium according to claim 4, wherein the slope has such a cant that allows a top to spin with an outer peripheral surface of a shaft of the top on the slope, in which the outer peripheral surface has an inverted cone shape with an increasing diameter toward a body of the top.
6. The stadium according to claim 5, wherein the cant of the slope gradually increases from the first field to the second field with an end at the second field of the slope has such a cant that allows a spinning top on the slope to be released toward a center of the second field, and further comprising a groove that is disposed at an outer periphery of the first field and/or the second field to catch a struck top.
7. The stadium according to claim 6, further comprising: a bottom plate that includes the first surface member and a third surface member defining a third field continuous to the first field, wherein the second surface member is detachably disposed on the bottom plate to cover the third field, and the third field is exposed on the bottom plate when the second surface member is detached from the bottom plate.
8. The stadium according to claim 7, further comprising: a first fence that has a uniform height and is detachably disposed along an edge of the bottom plate to prevent a spinning top from going out of the bottom plate, and further comprising: a second fence that is detachably disposed on the first fence to surround the bottom plate except for a portion defining the first field so as to prevent a spinning top from going out of the second field, wherein the second surface member is a cantilever that is fixed on the bottom plate at an end facing the first field, and a free end of the second surface member is suspended from the second fence by a suspender.
9. A battling stadium game apparatus with three play level surfaces for toy tops, comprising: a base; at least one concave arena at a first play level surface at the base, the at least one concave; arena having a battling surface at the first play level, the battling surface having a middle area and a periphery area surrounding the middle area; an overdrive surface at a second play level surface at the base, the overdrive surface is disposed at a level elevated from the concave arena; a lid nesting within the base defining an exterior wall around a perimeter of the base; and a third level platform element is disposed between the base and the lid at a third play level surface for directing flow patterns of toy tops about three play level surfaces contained within the perimeter exterior wall of the battling stadium.
10. The battling stadium game apparatus according to claim 9, wherein the third level platform element is removable for alternate game play.
11. The battling stadium game apparatus according to claim 10, wherein the third level platform element includes a drop zone portion angled toward the concave arena for introducing toy tops to the first play level at the battling surface from the third play level surface.
12. The battling stadium game apparatus according to claim 11, wherein the drop zone portion is divided into a first and second drop zone portion separated by a barrier wall for introducing two toy tops separate from one another at the third play level surface dropping into the first play level at the battling surface for combat.
13. The battling stadium game apparatus according to claim 12, wherein the overdrive surface includes a generally flat platform area surrounding the concave arena and disposed between the concave arena and the exterior wall having a surface upon which spinning toy tops ride when spinning out of the concave arena.
14. The battling stadium game apparatus according to claim 10, wherein the overdrive surface includes an overdrive rail having a riding surface upon which spinning toy tops travel from the second play level surface to the third play level surface.
15. The battling stadium game apparatus according to claim 13, wherein the third level platform element includes a redirection area and a platform rail outside a periphery of the redirection area, the platform rail seamlessly merging with the overdrive rail and the platform rail having a riding surface for toy tops riding smoothly from the overdrive rail riding surface to the platform rail riding surface.
16. The battling stadium game apparatus according to claim 15, further including a ramped ledge at an end of the platform element opposite the platform rail for nesting with the concave arena.
17. The battling stadium game apparatus according to claim 16, in combination with one or more spinning toy tops having an elongated tip with a partially flat riding tip surface and an outer tip surface for engaging the overdrive rail and the platform rail creating directional play and flow patterns to actively direct interactions of spinning tops hopping and traveling between multiple play level surfaces.
18. A method of play for toy tops about three play surface levels, comprising the steps of: providing a first level play surface having a lower arena bowl with a battling surface flowing into an upper arena bowl with a battling surface inclining away from the lower arena bowl, combining lower and upper arena bowls creating one large irregular shaped area bowl; providing a second level play surface having an overdrive surface elevating from the first level play surface and including an overdrive rail having a rail riding surface; providing one or more spinning toy tops; launching spinning toy tops onto the first level play surface for random energy driven traveling of the spinning tops along the large irregular shaped area bowl; and providing a removable third level platform element creating a third level play surface nesting with the base at the first and second level play surfaces, the third level platform element having a ramp edge for nesting with the lower arena bowl at the first level play surface and an outer perimeter wall defining an outer edge of the third level platform element nesting with the overdrive rail at the second level play surface, for directing flow patterns of toy tops about three play level surfaces.
19. The method of play for toy tops according to claim 18, further including the steps of: circling the spinning toy tops in the lower arena bowl for interacting and traveling about the first level play surface, and climbing the spinning toy tops up the overdrive rail of the second level play surface.
20. The method of play for toy tops according to claim 19, further including the steps of: circling the spinning toy tops around the third level platform element; and depositing spinning toy tops back onto the lower arena bowl for battling combat.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0016] For the purpose of facilitating an understanding of the inventions, the accompanying drawings and description illustrate a preferred embodiment thereof, from which inventions, structures, construction and operation, and many related advantages may be readily understood and appreciated.
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DETAILED DESCRIPTION OF THE EMBODIMENTS
[0037] The following description is provided to enable those skilled in the art to make and use the described embodiments set forth in the best modes contemplated for carrying out the invention. Various modifications, however, will remain readily apparent to those skilled in the art. Any and all such modifications, equivalents, and alternatives are intended to fall within the spirit and scope of the present invention.
[0038] A toy battling stadium game apparatus 10, as seen in
[0039] The battling stadium game apparatus includes a base 14 and at least one concave arena 16 having a battling surface 16a for one or more toy tops to engage each other in combat, as seen in
[0040] A secondary concave arena 26 is disposed at the base and is generally circular in shape and includes a banked corner 28 defined by a partial sphere and a top traveling surface 26a, as seen in
[0041] A ridge 24 defines the uppermost perimeter around the main concave arena 16, and a second ridge 32, which encompasses acceleration rim 30, defines the uppermost perimeter around the secondary concave arena 26. Ridges 24 and 32 define the uppermost point of the first play level surface 25, with the first play level surface generally including battling surface 16a and secondary arena surface 26a, as seen in
[0042] An overdrive surface 34 is disposed at a second play level surface 35 at the base, as seen in
[0043] A lid 36, as seen in
[0044] A third level platform element 38 is disposed between the base and the top of lid, creating a third play level surface 39 for directing a flow pattern of toy tops about three play levels surfaces contained within the perimeter exterior wall of the battling stadium, as seen in
[0045] In the present described embodiment, the third level platform element 38 includes a drop zone portion 40 angled toward the concave arena for introducing toy tops to the first play level at the battling surface from the third play level surface, as seen in
[0046] In use, the third level platform element 38, creating the third play level surface 39 when inserted into the battling stadium, directs interactions between toy tops that are introduced into each of the first and second drop zone portions, with wall 42 preventing the tops from interacting when at the third play surface level 39. Tops are launched onto the first play level surface from the platform element in a one-way directed flow pattern directing interactions between tops and arena surfaces to better benefit each user's experiences.
[0047] Feet elements 44 are coupled to the base 14 for elevating the battling stadium from a supporting surface. Additionally, the feet elements raise the base up to prevent the concave arena 16, which extends below the surface of the base, from resting on the supporting surface in use, as seen in
[0048] In a further described embodiment, the overdrive surface of the second play level surface includes an overdrive rail 48 having a riding surface 48a upon which spinning toy tops travel from the second play level surface to the third play level surface, as seen in
[0049] An arena 50 is disposed at a first play level 56 at a base 57, and a lid 59 nests with the base 57 defining an exterior wall around the perimeter of the base. The lid 59 is a one-piece molded plastic element which couples to the base at four corners around the base. Couplings, as seen in
[0050] The arena 50, has a battling surface 50a, and includes a concave arena portion 51 and a shallow arena portion 53, as seen in
[0051] The overdrive rail 48 is disposed at the second play level surface 49 at the base, as seen in
[0052] A third level platform element 56 is inserted between the base and the lid creating a third play level surface for directing a flow pattern of toy tops about multiple play level surfaces contained within the perimeter exterior wall of the battling stadium, as seen in
[0053] The third level platform element 56 nests with the arena 50 mainly at the shallow portion 53 of the arena and partially into the concave portion 51 of the arena creating a smooth transition between multiple play level surfaces. The third level platform element 56 includes a redirection area 52 and a platform rail 54 outside a periphery of the redirection area, as seen in
[0054] The third level platform element 56 inserts into the base of the stadium adjacent the arena 50 and is angled toward the battling surface 50a. The ramped ledge 58 of the platform element seamlessly nests with, and is angled toward, the concave portion 51 of the arena creating a smooth riding surface between the battling surface 50a and the ramped ledge 58 such that spinning tops smoothly travel from the battling surface 50a of the concave portion up onto the ramped ledge 58 of the platform.
[0055] Additionally, the platform rail 54 nests with the overdrive rail 48, at both sides of the concave portion 51 of the arena, with the platform rail seamlessly butting up to the overdrive rail when the third level platform element is inserted into the stadium, as seen in
[0056] The redirection area 52 of the platform element 56, as seen in
[0057] The third platform element 56, as seen in
[0058] In a further described embodiment, one or more spinning toy tops are in combination with the battle arena game apparatus 10. The one or more spinning tops can be launched into the concave arena 16 rotationally spinning in either a clockwise or counter clockwise direction and travel toward the right or left, accordingly, as dictated by a rotational spin of each top.
[0059] The one or more spinning toy tops each has an elongated tip with a partially flat riding tip surface for gliding along the three play level surfaces. The one or more tops further include an outer tip surface for engaging the overdrive rail and platform rail. The tip of each spinning top tilts to a point when the widest part of the tip hits either rail. Additionally, the spinning tops accelerate slightly when the tip hits the overdrive rail or the platform rail creating directional play and flow patterns to actively direct interactions of spinning tops hopping and traveling between multiple play level surfaces.
[0060] The elongated tip is of the one or more toy tops is of a length suitable to smoothly ride along the overdrive and platform rails while keeping an upper portion of the top from contacting the rails and interfering with the smooth travel of the one or more spinning tops through the second and third play level surfaces. The tip length allows the one or more tops to ride up on a banked surface or slope of the overdrive rail or platform rail and run along the rails at a fast rate of speed so that the one or more spinning tops can ascend the merged rails as described herein and below, to reach the third play level surface at a quick velocity without being slowed down so as to be launched back onto the battling surface 50a at a quick velocity.
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[0062] In the stadium 100, when the fence 130, the second face member 140, and the auxiliary fence 150 are attached to the base 110 (
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[0064] As shown in
[0065] A first field F1 and a third field F3 are defined by an inner wall (inner peripheral wall) 115a of the groove 14. In the present embodiment, each of the first field F1 and the third field F3 is formed in a mortar shape so as not to hinder the traffic of the top 160 between the first field F1 and the third field F3. The inner peripheral wall 115a on the third field F3 side is formed in a semicircular arc shape in a plan view, and surrounds the third field F3 from three sides except the first field F1 side. The inner peripheral wall 15a of the third field F3 side, both end portions of the first field F1 side first field F1 is formed so as to gradually become wider toward the center. On the inner peripheral wall 115a, a convex ridge 116 extending along the inner peripheral wall 115a and having a semicircular arc shape in plan view, and a step-like mounting portion 117 for mounting a second face member 140 described later are provided. Is formed. The mounting portion 117 has a mounting hole 118 formed therein.
[0066] On the other hand, the inner peripheral wall 115a on the first face material portion 112 side is formed in a U-shape in plan view, and both ends reach the mounting portion 117, and surround the first field F1 from three sides except the third field F3 side. A strip-shaped slope 119 is formed on the first face material portion 112 so that the top 160 runs up from the first field F1 toward the third field F3. Slope 119 extends in a substantially tangential direction of the first field F1, the inner peripheral wall 15a of the first field F1 and third field F3 extends to a point of mounting portion 117 so as to be gradually higher. This slope 119 cant of the third field F3 may preferably be set to gradually tightly toward the side. That is, the slope 119 is preferably formed so as to be inclined so that the outside is higher than the inside in the width direction, and the inclination is preferably increased toward the upper end of the slope 119.
[0067] Also, as shown in
[0068] One slope 119 having such a configuration is provided on each side in the direction orthogonal to the direction in which the first field F1 and the third field F3 are arranged. The reason why the slopes 119 are provided on both sides is that the top 160 runs up the slope 119 according to the direction of revolving and rolling associated with the rotation of the top 160, so that even if the tops have different rotation directions, the tops of either slope 119 can be used for upwardly directed movement due to the slope. This slope 119 can be used even when a battle is performed using the first field F1 and the third field F3. That is, since the top runs up the slope 119 and falls from the hill to the third field F3, it can be used to attack the opponent's top 160 on the third field F3 from above. In
[0069] As shown in
[0070] The four corners of the fence 130 are provided with trapezoidal overhangs 131 that overlap the overhangs 121. An attachment hole 132 is also formed in the overhang portion 131. When attaching the fence 130 to the base 110, the fence 130 is placed on the outer edge of the base 110 so that the overhang portion 121 and the overhang portion 131 are overlapped, and the overhang portion 121 and the overhang portion 131 are placed in the attachment holes 122 and the attachment holes 132. The fitting 133 is fitted. The attachment of the fence 130 to the base 110 may be performed by a known method, for example, by fitting unevenness or screwing. Therefore, detailed description is omitted.
[0071] The fence 130 has a mounting hole 136 (
[0072] The second face member 140 is configured to be detachable from the base 110. That is, the second face member 140 is provided with the rectangular projecting portion 43 at a position corresponding to the mounting portion 117. A mounting hole 144 is formed in the overhang portion 143. Then, in order to attach the second face member 140 to the base 110, the second face member 140 is placed on the base 110 so that the attachment portion 117 and the overhang portion 43 are overlapped, and the attachment hole 18 and the attachment hole are attached. A fitting 145 is fitted to 144. The attachment of the second face member 140 to the base 110 may be performed by a known method, for example, by fitting unevenness or screwing. Therefore, detailed description is omitted.
[0073] The second field F2 is formed by a concave portion 140a defined by the outer edge of the second face member 140. The bottom surface of the concave portion 140a is substantially flat except for a concave portion 146 to be described later. When the second face member 140 is mounted on the base 110, the bottom surface of the concave portion 140a has a downward slope toward the first field F1. Further, a mortar-shaped concave portion 146 is formed at the center of the second field F2. By making the top easily stay in the concave portion 146 by the concave portion 146, the possibility of a battle in the concave portion 146 is increased. The cliff 141 is provided at an end of the second field F2 on the first field F1 side as shown in
[0074] The upper surface of the transition part 142 has a slight downward slope from the cliff 141 toward the first field F1 when the second face material part 140 is attached to the base 110, and the tip of the transition part 142 is the first. It is located slightly higher than the floor of the field F1. That is, the tip of the transition section 142 is arc-shaped and has a small step with the floor of the first field F1. The step 142a (
[0075] As described above, one end of the second face member 140 is fixed to the second face member 140 by the attachment 145 as described above, and the other end of the second face member 140 is suspended by the hanging part 147 (
[0076] The auxiliary fence (second fence) 150 is used when the second face member 140 is attached to the base 110 for use. Auxiliary fence 150 is the first field F1 and has a semicircular shape when viewed from the top so that it can from the three sides except the side covering the second field F2. Like the fence 130, the auxiliary fence 150 is inclined such that the upper end is located inside the lower end. As a result, jumping out of the top from the second field F2 can be effectively prevented.
[0077] The auxiliary fence 150 has a mounting hole 151 for mounting the auxiliary fence 150. To attach the auxiliary fence 150 to the fence 130, the auxiliary fence 150 is placed on the fence 130 such that the mounting hole 36 and the mounting hole 151 are overlapped, and the mounting tool is mounted on the mounting hole 36 and the mounting hole 151, 152 (
[0078] As described above, since the shaft 61 is formed in an inverted conical shape and the cant of the slope 119 is directed toward the hill, the outer periphery of the shaft 61 of the top running around the first field F1 is subjected to centrifugal force. As a result, when the vehicle is pressed against the slope 119 and rolls, the speed is increased and the vehicle runs up the slope 119. When playing in the first field F1 and the second field F2, the second face member 140 is attached to the base 110, and the fence 130 and the auxiliary fence 150 are attached (
[0079] When playing in the first field F1 and the third field F3, in this case only the fence 130 is attached to the base 110. Then, a plurality of tops 160 are released. In this case, the first field F1 may be off a plurality of tops to one or third field F3, the first field F1 may be off a plurality of tops in a divided third field F3. Then, the top 160 on goal in fields, or running around in the field, the first field F1 from or moved to the third field F3, or moved from the third field F3 in the first field F1. Accordingly, the first field F1 can be a battle and third field F3. The first field F1 up top 160 of up the slopes 119, falls into the third field F3. Thus, the opponent's top 160 in the third field F3 can be attacked from above.
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[0086] From the foregoing, it can be seen that the present inventions provide unique battle arena game apparatus which accommodates multiple levels with various different battling environment and multiple play level surfaces and orientations. The arena includes multiple regions for guiding spinning toy battle tops to flow toward the battling surfaces for engaging the tops in combat to enhance game play and fun for the user. While particular embodiments and variations of the present invention have been shown and described in great detail, it will be obvious to those skilled in the art that changes and modifications may be made without departing from the invention in its broader aspects. Therefore, the aim is to cover all such changes and modifications as fall within the true spirit and scope of the invention. The matters set forth in the foregoing description and accompanying drawings are offered by way of illustrations only and not as limitations.