METHOD FOR INFLUENCING AN AUDITORY DIRECTION PERCEPTION OF A LISTENER AND ARRANGEMENT FOR IMPLEMENTING THE METHOD
20210112360 · 2021-04-15
Assignee
Inventors
Cpc classification
H04S7/305
ELECTRICITY
H04S2420/01
ELECTRICITY
H04S7/302
ELECTRICITY
H04R2430/20
ELECTRICITY
H04R2203/12
ELECTRICITY
H04S2420/05
ELECTRICITY
International classification
H04S7/00
ELECTRICITY
Abstract
A method for influencing an auditory direction perception of a listener, and to an arrangement for implementing the method is disclosed, to provide a solution, by means of which the improvement of the suppression of the auditory localization of a direction of one or more real sources S.sub.1 of a sound projecting audio playback system is achieved in that a localization-masking additionally generated sound entity is provided and is radiated by means of the real source S.sub.1 with a directional effect in a defined direction.
Claims
1-14. (canceled)
15. A method for influencing an auditory direction perception of a listener comprising the steps of: emitting a focused sound by a real source S.sub.1 having a directional effect and reaching the listener on a direct path between the real source S.sub.1 and the listener at a time t.sub.1 as a direct sound component and after at least one reflection from a direction that is different from the direction of the real source S.sub.1 at a time t.sub.0 as a reflected sound component, generating an additional localization-masking sound instance radiated by the real source S.sub.1 with a directional effect in a defined direction.
16. The method according to claim 15, wherein the generated additional sound instance is provided in such a way that it reaches the listener at a time t.sub.M which coincides with the time t.sub.1 of the associated direct sound component or precedes the time t.sub.1 of the direct sound component by a time difference Δt.sub.M.
17. The method according to claim 16, wherein the defined direction is a direction that is different from the direct path between the real source S.sub.1 and the listener, and that the additionally generated sound instance reaches the listener from a direction that is different from the direct path.
18. The method according to claim 17, wherein the additionally generated sound instance is provided with a level L.sub.M that is equal to or greater than the level L of the sound instance, which reaches the listener on the direct path as direct sound component.
19. The method according to claim 15, further comprising the step of generating two or more additional sound instances.
20. The method according to claim 19, wherein the two or more additionally generated sound instances are provided so that they precede one another in time.
21. The method according to claim 20, wherein a point in time for providing the additionally generated sound instance and/or a temporal and/or spectral characteristic of the additionally generated sound instance is specified depending on subjective user settings and/or room acoustics measurements, model simulations or estimates.
22. The method according to claim 20, wherein a point in time for providing the additionally generated sound instance and/or a temporal and/or spectral characteristic of the additionally generated sound instance is specified depending on psychoacoustic measurements, model simulations or estimates or on electroacoustic measurements, model simulations or estimates.
23. The method according claim 15, wherein the additionally generated sound instance is provided using envelope manipulation or HRTF filtering.
24. The method according to claim 23, wherein the additionally generated sound instance is provided so as to at least partially overlap in time with the direct sound component.
25. An arrangement for implementing the method for influencing an auditory direction perception of a listener according to claim 15, the arrangement comprising a localization masking processor for generating the at least one additionally generated, localization-masking sound instance, that the localization masking processor comprises a first input for parameters L(f), Δt, ϑ, φ for each direct and each projected transmission channel, a second input for a playback signal x(t) with a desired localization direction ϑ.sub.Lok; φ.sub.Lok, and an output for outputting control signals y(t) and their radiation direction ϑ.sub.Beam; φ.sub.Beam, and that the output is connected to a sound projecting audio playback system.
26. The arrangement according to claim 25, wherein the sound-projecting audio playback system comprises a real source S.sub.1 having a directional effect.
27. The arrangement according to claim 25, wherein the real source S.sub.1 has a plurality of sound transducers such as speakers, which are arranged side by side or one above the other or in an array side by side and one above the other.
28. The arrangement according to claims 25, wherein the real source S.sub.1 of the sound-projecting audio playback system is arranged in a room with sound-reflecting boundaries.
Description
[0053] The aforedescribed features and advantages of the present invention can be better understood and evaluated after careful study of the following detailed description of the preferred, non-limiting exemplary embodiments of the invention in conjunction with the accompanying drawings, which show in:
[0054]
[0055]
[0056]
[0057]
[0058]
[0059]
[0060]
[0061] After a characterization or calibration of the playback situation in a specific area, such as a room 6, in which the sound-projecting audio playback system is arranged, the parameters L(f); Δt; ϑ; φ were determined for each of the direct and projected transmission channels. Here, a direct transmission channel refers to a path 8 of a direct sound from the real source S.sub.1 1 and a projected transmission channel refers to a path 9 of an indirect sound from the virtual source S.sub.0 10. Here, L(f) indicates the complex frequency response, Δt the delay time, ϑ and φ the elevation and azimuth angles in the spherical coordinate system, which is used to describe a transmission direction of the respective sound bundle of the real source into the room.
[0062] Subsequently, the localization-determining influence of direct sound is determined in a processor, such as a localization masking processor, for each playback signal x(t) having the desired localization direction ϑ.sub.Lok; φ.sub.Lok, and based thereon the number and properties of the sound bundles or beams with corresponding additionally generated sound instances 13, 13a, 13b, . . . , 13n required for playback with localization masking. Thereafter, the required control signal y(t) and the required radiation direction ϑ.sub.Beam; φ.sub.Beam are calculated for each sound bundle and forwarded to the sound projecting audio playback system for playback.
[0063] Such a localization masking processor refers to an arrangement suitable for data processing, which can be controlled with the present method for influencing an auditory direction perception of a listener. Such control is advantageously performed with a program that implements the method for influencing an auditory direction perception of a listener.
[0064] It is envisioned that the localization masking processor has an input for parameters L(f), Δt, ϑ, φ for each direct and each projected transmission channel. In addition, the localization masking processor has a second input for a playback signal x(t) with a desired localization direction ϑ.sub.Lok; φ.sub.Lok.
[0065] The localization masking processor also has an output for outputting control signals y(t) and their radiation direction ϑ.sub.Beam; φ.sub.Beam for each sound bundle.
[0066] This output is connected to the real source (1) of the sound-projecting audio playback system for controlling this real source (1), such as an array of loudspeakers.
[0067]
[0068]
[0069] The real source S.sub.1 1 is arranged in a space 6 shown by a dash-dash line. A receiver 7 is arranged in this room, for example at the indicated position.
[0070] According to this schematic approach, a virtual source S.sub.0 10 is generated with the aid of reflections on the walls 11 of the room 6 and by a projection of the sound which is emitted by the real source S.sub.1 1 in the direction of the main lobe 4. In the illustrated example, this sound reaches the listener 7 after two reflections on the walls 11. The path of the reflected sound 9 causes a virtual source S.sub.0 10 to be generated, which the listener perceives in the example from the right rear.
[0071] In the example, the direct sound from the real source S.sub.1 1 reaches the listener via path 8. This sound, which is emitted directly from the direction of the real source S.sub.1 1 originates from an area with focus-related amplitude attenuation in the area of the side lobes 5. Since this sound has at most the intensity of a side lobe 5 of the radiation pattern 3 and is thus perceived by the listener 7 weaker than the sound via the path 9, a resulting hearing event direction 12 is produced for the listener 7 in the direction of the virtual source S.sub.0 10.
[0072] The illustrated exemplary radiation pattern 3 of the real source S.sub.1 1 is valid for a medium frequency range. As stated above, the resulting hearing event direction 12 of the listener 7 shown in
[0073]
[0074] As can be seen, the sound from the real source S.sub.1 1 arrives at the listener 7 via the path 8 of direct sound, not shown in
[0075] The sound of the virtual source S.sub.0 10, which arrives at the listener 7 via the path 9 of the reflected sound, which is not shown in
[0076] The sound of the virtual source S.sub.0 10 has a level L.sub.0 or an amplitude which is greater by the difference ΔL. The reason for this greater level L.sub.0 or amplitude is the directivity or radiation pattern 3, with which the sound of the virtual source S.sub.0 10 propagating via the path 9 to the listener 7 is radiated in the area of the main lobe 5 of the real source S.sub.1 1.
[0077] In this example, a resulting hearing event direction 12 in the direction of the real source S.sub.1 1 arises, as shown on the right-hand side of
[0078]
[0079] As can be seen, the additionally generated sound instance 13 is provided in such a way that it arrives at the listener 7 earlier than the direct sound component 15 of the real source S.sub.1 1 by a time difference of Δt.sub.M1.
[0080] In a particular embodiment, the additionally generated sound instance 13 can be provided in such a way that it arrives at the listener 7 at the same time as the direct sound component 15 of the real source S.sub.1 1. In this case, too, localization masking is possible by designing the additionally generated sound instance 13 so that signal features of the direct sound component 15 are augmented so as to make localization in its direction more difficult or prevent it altogether. This can for example prevent transients by way of additional signal components, or can ambiguate localization by phase smearing.
[0081] In a further particular embodiment, the additionally generated sound instance 13 may be provided in such a way that it arrives at the listener 7 with a time delay, i.e. later than the direct sound component 15 of the real source S.sub.1 1.
[0082] The localization masking level L.sub.M1 or the amplitude of the additionally generated sound instance 13 can, as shown in
[0083] Localization masking of the direct sound component 15 of the real source S.sub.1 1 is achieved by ideally adding an additionally generated sound instance 13. This generates a resulting hearing event direction 12 in the direction of the virtual source S.sub.0 10, as shown on the right-hand side of
[0084]
[0085] Due to the imperfect focusing power of the real sources S.sub.1 1, caused by the non-ideal radiation pattern 3, an additional direct sound component 14 arises in the region of the side lobes 5, which reaches the listener 7 from the direction of the real source S.sub.1 1. This undesired additional direct sound component 14 transmitted directly to the listener 7 via the path 8 is shown in the left-hand side of
[0086] The resulting hearing event direction 12 can be sufficiently influenced in this way for certain applications. There is an undesirable influence on the resulting hearing event direction 12 if the level or the amplitude of the undesired additional direct sound component 14 reaches or exceeds a localization-determining auditory perceptibility threshold for the listener 7. As shown in the right-hand side of
[0087] This drawback of the undesired additional direct sound component 14, which undesirably influences the perception of the listener 7 in the direction of the real source S.sub.1 1, is eliminated by a further measure according to the invention.
[0088] For this purpose, the additional direct sound component 14 is localization-masked by newly providing a corresponding further additionally generated sound instance 13a, which impinges on the listener 7 from the direction of the virtual source S.sub.0 10. This provision of a further additionally generated sound instance 13a is shown in
[0089] The further additionally generated sound instance 13a is provided such that it arrives with a time difference Δt.sub.Mn before the additional direct sound component 14 in order to localization-mask the additional direct sound component 14. In the example in
[0090] If the further additional direct sound component 14a generated by the further additional sound instance 13a, which reaches the listener 7 from the direction of the real source S.sub.1 1, still determines the auditory direction perception of the listener 7, the process can be further continued in the same way. Additionally generated, temporally preceding sound instances 13, 13a, 13b, . . . , 13n are cascaded until the listener 7 experiences a resultant hearing event 12 from the direction of the virtual source S.sub.0 10. This situation created by the method is shown in the right-hand side of
[0091] This situation is achieved when, after cascading n localization masking levels (with L.sub.Mn and Δt.sub.Mn), the additional direct sound component 14n arriving first at the listener 7 does no longer exceed the auditory perceptibility threshold of the listener 7 that determines the localization, thereby eliminating localization in the direction the real source S.sub.1 1. The example of
[0092] Even if the signal of the additionally generated sound instance 13 shown in