Abstract
The invention determines a method that compares the performance of different gaming devices. The method makes use of simultaneously played videos that consist of identical, in terms of the video game played and the starting point of the video, gameplay footage to allow the user to compare the performances of the selected devices through visual inspection. A single button, when clicked, will begin the simultaneous play of all videos. In addition, the number of videos that will be simultaneously played is equal to the number of devices chosen by the user, with one video corresponding to each chosen device. Performance data will be displayed in frames per second (FPS), graphics processing unit usage (GPU) and central processing unit usage (CPU).
Claims
1. A method of comparing the performance of multiple gaming devices, the method comprising identical video recordings of identical video game footage run on different gaming devices that can be played simultaneously.
2. The method of claim 1, further comprising a button that when pressed will begin all videos on screen at the same time.
3. The method of claim 1, further comprising multiple videos, the number videos will be determined by the number of gaming devices the user chooses to compare, with one video that corresponds to each gaming device.
4. The method of claim 1 further comprising the video recording of identical gameplay segments run on different gaming devices.
5. The method of claim 1 further comprising visual inspection of simultaneously played videos on one display.
Description
BRIEF DESCRIPTION OF DRAWINGS
[0010] FIG. 1: A dropdown list with an unspecified number of options (list options=M), with each list corresponding to a singular factor in which the user can choose options within to specify their desired PC compositions. Each dropdown list will contain an unspecified number of dropdown options (options=N). After selection, the user will click the ‘FILTER’ button at the bottom of the screen that will provide PC systems based on the options being filtered.
[0011] FIG. 2: Gaming systems filters by the lists in FIG. 1 are shown with checkboxes. When checked, the image corresponding to the system checked will be visible in the area denoted as “SELECTED GAMING SYSTEMS.” The user is also given the option if dragging the desired image to the “SELECTED GAMING SYSTEMS” area with the same effect as the checkbox. A ‘COMPARE SYSTEMS’ button exists at the bottom of the page, which loads a new view with videos of identical game play segments taken by the chosen systems
[0012] FIG. 3A: (Example when two systems were chosen in FIG. 2) Videos corresponding to selected systems from FIG. 2 will be displayed side-by-side with a play button between the videos. This play button will start the videos at the same time. These videos start and end at the same time and display identical content from the different selected systems in FIG. 2.
[0013] FIG. 3B: (Example when four systems were chosen in FIG. 2) Videos corresponding to selected systems from FIG. 2 will be displayed adjacent to one another with a play button in the middle of all videos. This play button will start the videos at the same time. These videos start and end at the same time and display identical content from the different selected systems in FIG. 2. All videos are clickable.
[0014] FIG. 4: The user will click upon the videos shown in FIG. 3B that they prefer. This will result in the parts list of the selected systems, denoted as ‘SYSTEM 1’. The number of systems listed in FIG. 4 can be equal to or less than the number of videos presented in FIG. 3B, but not greater. The affiliate links to the individual parts of these systems will be listed as well, as denoted by “LINK TO AFFILIATE PAGE”, giving the user the option to purchase these parts from a third party website.
PATENT EMBODIMENT
[0015] This invention will be the main feature of a website which main goal is to make building or purchasing a new PC a simple process. As shown in FIG. 1, the user will be presented with dropdown lists. These dropdown lists will be consisted of different filters that the user can choose. These filters are not all defined, but some examples will include the Graphics processing units, Central processing units, speed (in megahertz and quantity (in gigabytes) of the random access memory, etc. Once the user selects their desired filters, they will be able to click the ‘FILTER’ button. This ‘FILTER’ button will transition the user from FIG. 1 to FIG. 2.
[0016] Based on the filters that were selected in FIG. 1, the users will be presented with a table of list of parts of systems that fit their criteria with checkboxes underneath. There will also be a blank area above these tables of the lists of parts titled ‘SELECTED GAMING SYSTEMS’. The users will be able to click the checkbox underneath the table of the list of parts of the systems and they will then be displayed in the area titled ‘SELECTED GAMING SYSTEMS’. The user will also have the option of dragging the table of the list of parts into the ‘SELECTED ‘GAMING SYSTEMS’ area with the same result as if they had clicked the checkbox. The view will also include a ‘COMPARE SYSTEMS’ button that will transition the user from FIG. 2 to FIG. 3A.
[0017] In FIG. 3A, after clicking the “COMPARE SYSTEMS” button in FIG. 2, the user will be presented with pre-recorded videos of content from the corresponding systems to those that fit the filters that the user selected. Content is identical segments of the same game recorded on different systems. The videos are recorded using the same software (Streamlabs OBS) and are edited to start and end at the same time with the same editing software (Lightworks video editor). In FIG. 3B, these videos will be either shown side-by-side (if there are exactly 2 systems that fit the user's criteria) or adjacent to one another (if there are 3 or more systems that fit the user's criteria). In the middle of the videos will be a play button that will make it so that the videos start and end at the same time, the content that is displayed on the different videos will also be identical. At any time, the users have the ability to click the videos. Clicking these videos will transition the user form FIG. 3B to FIG. 4.
[0018] By clicking the videos, the users will be presented with a separate view which contains the list of parts as well as links to affiliate third-party websites of the product pages of the parts that the system consists of denoted as ‘LINK TO AFFILIATE PAGE. The links to the affiliate website will give the user the ability to purchase the parts that are listed. The user will be able to view the links and list of parts of multiple systems at the same time.