APPARATUS FOR IMPROVING MENTAL WELL BEING, AND A METHOD THEREOF

20210030998 ยท 2021-02-04

    Inventors

    Cpc classification

    International classification

    Abstract

    An earpiece and a method of for improving mental well-being in a person, using flashing light suppled into the ear or ears of a person. The earpiece can be worn on one ear instead of two for inducing a binaural beats effect.

    Claims

    1. An apparatus for improving mental well-being comprising: at least one earpiece; the at least one earpiece having at least one light source arranged to emit flashing light into the canal of an ear wearing the earpiece.

    2. An apparatus for improving mental well-being as claimed in claim 1, wherein the light source emits light in a periodic flashing frequency.

    3. An apparatus for improving mental well-being as claimed in claim 2, wherein the flashing frequency is 6 Hz.

    4. An apparatus for improving mental well-being as claimed in claim 2, wherein the apparatus is capable of adjusting the flashing frequency in response to physiological feedback.

    5. An apparatus for improving mental well-being as claimed in claim 4, wherein the apparatus comprises a heartbeat monitor for obtaining physiological feedback from heartbeat.

    6. An apparatus for improving mental well-being as claimed in claim 5, wherein the heartbeat monitor is an electrocardiogram sensor.

    7. An apparatus for improving mental well-being as claimed in claim 5, wherein the heartbeat monitor is a photoplethysmography sensor.

    8. An apparatus for improving mental well-being as claimed in claim 1, wherein the at least one earpiece has a further light source arranged to emit light into the same ear canal; and the one light source and the further light source are each capable of emitting light in different electromagnetic frequencies; and the one light source and the further light source are capable of emitting light alternatively.

    9. An apparatus for improving mental well-being as claimed in claim 1, further comprising another earpiece having a light source arranged to emit light into the canal of the other ear; the light sources of the two earpieces capable of emitting in the same flashing frequency.

    10. An apparatus for improving mental well-being as claimed in claim 9, wherein the light sources of the earpieces emit in the same phase.

    11. An apparatus for improving mental well-being as claimed in claim 1, further comprising another earpiece; wherein the earpiece and the other earpiece are capable of supplying sound to generate an auditory illusion for improving mental well-being.

    12. A method of improving mental well-being comprising a step of: emitting flashing light into at least one ear canal.

    13. A method of improving mental well-being as claimed in claim 12, further comprising a step of: emitting flashing light into in a periodic flashing frequency.

    14. A method of improving mental well-being as claimed in claim 12, wherein the flashing frequency of the flashing light is 6 Hz or below.

    15. An method of improving mental well-being as claimed in claim 12, further comprising a step of: emitting another flashing light into the ear canal of the person; wherein the flashing light and the other flashing light each emits alternatively; and the flashing light and the other flashing light each has a different electromagnetic frequency.

    16. An method of improving mental well-being as claimed in claim 12, further comprising a step of: flashing light into the other ear canal of the person.

    17. An method of improving mental well-being as claimed in claim 16, further comprising a step of: synchronizing the flashing frequencies in both ear canals, such that the flashings are in phase.

    18. A method of improving mental well-being as claimed in claim 12, further comprising a step of: providing sound into the ears to generate an auditory illusion for improving mental well-being.

    19. A method of improving mental well-being as claimed in claim 18, wherein the auditory illusion has a frequency which is the same as the flashing frequency of the flashing light.

    Description

    BRIEF DESCRIPTION OF THE FIGURES

    [0031] It will be convenient to further describe the present invention with respect to the accompanying drawings that illustrate possible arrangements of the invention, in which like integers refer to like parts. Other arrangements of the invention are possible, and consequently the particularity of the accompanying drawings is not to be understood as superseding the generality of the preceding description of the invention.

    [0032] FIG. 1 shows an embodiment of the invention;

    [0033] FIG. 2 shows a variation to the embodiment of FIG. 1;

    [0034] FIG. 3 shows a variation to the embodiment of FIG. 1;

    [0035] FIG. 4 shows the embodiment of FIG. 1 connected to a smartphone;

    [0036] FIG. 5 is a schematic diagram of some of the components in the embodiment of FIG. 1;

    [0037] FIG. 6 shows ECG pulses read by an ECG sensor installed in an embodiment which is a variation of the embodiment of FIG. 1;

    [0038] FIG. 7 shows a variation to the embodiment of FIG. 1;

    [0039] FIG. 8 shows a variation to the schematic embodiment of FIG. 5;

    [0040] FIG. 9 shows the embodiment of FIG. 1 used on both a person's ears;

    [0041] FIG. 10 shows the flashing of light provided by the embodiment of FIG. 9; and

    [0042] FIG. 11 shows a variation of the embodiment of FIG. 1.

    DETAILED DESCRIPTION OF EMBODIMENTS

    [0043] FIG. 1 shows an embodiment which is an earpiece 100. The earpiece 100 comprises a housing 101 from which a nozzle 103 extends. The nozzle 103 can be inserted into an ear hole to be situated inside the ear canal.

    [0044] The perimeter of the housing 101 is padded with a resilient, deformable material 105. When the nozzle 103 is pushed into an earhole, the resilient, deformable material deforms to fill the ear hole and fits snugly therein. Ambient light and sound is blocked from entering the earhole by this resilient, deformable material.

    [0045] The nozzle 103 is provided with at least one light source 107. Typically, the light source 107 is an LED (light emitting diode). In one embodiment, the light source 107 is arranged along the side of the nozzle 103 and emits light somewhat radially of the nozzle 103 as illustrated by the white arrow in FIG. 1 such that, if the earpiece is worn on a person's ear, the emitted light passes through the wall of the ear canal. Light that has penetrated the ear canal wall is scattered therein by tissue and blood, and a portion of the light is deflected towards the inner parts of the head.

    [0046] It has been found that light shining into the ear canal stimulates a response in the brain (Starck et. al. [2012] Stimulating brain tissue with bright light alters functional connectivity in brain at the resting state, World Journal of Neuroscience, 2, 81-90). The exact mechanism underlying this neurological reaction to light is still uncertain. A couple of explanations have been proposed. Firstly, phototransduction could be provided by panopsin, a protein found in the brain. Panopsin belongs to a group of protein called opsins which are light sensitive. This kind of proteins is also found in the photoreceptor cells of the retina. Secondly, there could be a phototransduction mechanism via neurotransmitters like dopamine, serotonin or noradrenaline.

    [0047] Whatever the underlying mechanism may be, the phenomenon observed by Starck is exploited in the embodiment to create in a person an experience of binaural beats, as if he is listening to a pure-tone sound of a very low frequency but without actually listening to anything. The frequency of the flashing of light in the ear canal causes the brain to produce responses which give the person a neurological experience that is the same as or similar to that produced when the person's brain is tricked by the prior art into hearing a tonal illusion of the same frequency. Advantageously, unlike the prior art, the embodiment does not require the person to listen to pure-tone sounds using both ears; supplying a light source to only one ear is sufficient to produce a binaural beats effect.

    [0048] Therefore, in the simplest embodiments, this leaves at least one ear free from having to wear a device.

    [0049] As a flashing light source 107 is used to create a binaural beats effect, and no hearing is required, the term binaural is somewhat a misnomer. This term is retained in use herein, nevertheless, for ease of description.

    [0050] By flashing, the meaning here is akin to blinking. The skilled reader would understand that flashing frequency does not mean the electromagnetic frequency of the light emitted by the light source 107, but the number of times the light source 107 is switched ON and OFF in a unit of time.

    [0051] Typically, the light source 107 is switched ON and OFF completely in periodic cycles to create the flashing. Alternatively, only the intensity of the light changes, that is, the intensity of the light is merely increased and decreased in periodic cycles, or brightened and dimmed, without going so far as to being switched OFF completely. The periodic fluctuation between brightening and dimming of light creates the same effect that created by continually and successively switching the light completely ON and OFF.

    [0052] The preferred flashing frequency is 6 Hz, which is believed to induce better relaxation than the relatively higher frequency. Sound-based binaural beats prior art tends to create an auditory illusion of a tone that may be as low as only 8 Hz but not lower, possibly because the brain finds it harder to trick itself into hearing an illusory tone of less than 8 Hz. The embodiment is unlikely to face the same limitation, as it does not require deceiving the brain and may therefore go below 8 Hz.

    [0053] Optionally, the flashing frequency is pre-determined at factory, and the person using the embodiment has no means of changing the flashing frequency. In this case, the embodiment is specifically manufactured for providing only one type of binaural beats therapeutic effect for the user.

    [0054] Preferably, however, the embodiment further comprises a control mechanism for the person to select the flashing frequency. An adjustment dial 121 can be provided on the earpiece, as shown in FIG. 2, and turning the adjustment dial 121 changes the flashing frequency. As typical of such dials, there are numbers (not illustrated) on the dial to indicate against a marker the selected flashing frequency. An adjustment dial is more suitable for controlling the light source 107 where the light source 107 is part of an analogue circuit.

    [0055] Alternatively, as shown in FIG. 3, a digital control and display 123 is provided on the earpiece for select the flashing frequency of the light source 107. The person using the embodiment just presses the UP and DOWN buttons to select the flashing frequency. A digital display tends to be more suited to a digital control system, in which case the earpiece would comprise a microprocessor, and any necessary memory and firmware, for operation.

    [0056] More preferably, however, control of the flashing frequency is provided in the form of software application, or an app installed in a smartphone 109, as illustrated in FIG. 4. The smartphone is in communication with the earpiece 100 in order to allow the app to control the operation of the earpiece 100. The app allows the person to specify the flashing frequency to use, such as by selecting the flashing frequency on a frequency slide bar (not illustrated). Alternatively, the app presents a graphical user interface which displays therapeutic binaural beats benefits which the person could select. The person interacts with the graphical user interface to select the desired benefits, i.e. the person selects the graphical button for Relax 111 or Focus 113 in the app.

    [0057] When the person has made his selection, the app automatically looks up in pre-stored information the flashing frequency required for providing the selected therapeutic benefit, and then controls the light source 107 in the earpiece to flash in that flashing frequency. The pre-stored information is typically stored in the smartphone as part of the app.

    [0058] The two choices of Relax 111 and Focus 113 shown in FIG. 4 are only examples. In an actual product comprising an embodiment, many more benefit options which can be provided by different flashing frequencies can be presented as options.

    [0059] FIG. 5 shows a schematic diagram of possible components in the embodiment of FIG. 1. The schematic diagram illustrates the earpiece 100 comprising the light source 107, and an operating circuit or a microprocessor module 119 to operate the light source 107, and to cause the light source 107 to flash at a selected flashing frequency.

    [0060] Furthermore, FIG. 5 shows that the earpiece 100 comprises a connector or transceiver 117 for providing communicating between the microprocessor module 119 and an external device, such as the smartphone 109 aforementioned. Preferably, the communication is wireless and the transceiver communicates with the smartphone 109 through Wi-Fi, Bluetooth or other known wireless communication technology. Alternatively, communication is provided by a physical cable, in which case the earpiece has the aforementioned connector to be connected with a cable linked to the external device. In relation to this, FIG. 4 illustrates the earpiece 100 connected to a smartphone 109 by cable 114.

    [0061] Preferably, the earpiece further comprises physiological sensing components 115 for monitoring whether a person using the embodiment has any adverse reaction to the flashing light. For example, the earpiece further comprises an electrocardiogram (ECG) sensor. The person's physiology, such as his heartrate or intervals between his ECG pulses, can be monitored. If any adverse reaction is observed, such as an uncharacteristic increase in heartbeat, the earpiece can alert the person by causing an alarm to be raised via the connected smartphone 109.

    [0062] There are many ways of raising an alarm besides raising the alarm via the smartphone 109. These include causing the earpiece to flash an alarm LED which is visible to people around the person.

    [0063] Besides using an ECG sensor to monitor adverse reaction, in a variation of the embodiment, the flashing frequency may be determined by physiological data observed by the ECG sensor. For example, the ECG sensor is used to monitor the Heart Rate Variability (HRV) of the person.

    [0064] As the skilled man knows, an ECG sensor measures electrical signals that control the expansion and contraction of heart chambers. A healthy heartbeat always exhibit a normal amount of irregularities. The pumping of the heart does not recur in strictly regular periods; the period of time between every two heartbeats is always varied. Using an ECG sensor, the variation of the interval between heartbeats can be measured. This is illustrated in FIG. 6, which shows three intervals among four heartbeats, all of which are different. The extent of variation can be quantified by known statistical methods, such as rMSSD (Root Mean Square of the Successive Differences).

    [0065] If the heartbeat is very regular and the period between each beat is relatively consistent, it means the HRV is low. A low HRV indicates that the person is highly stressed. In the present embodiment, if the HRV obtained by ECG data shows that the person is highly stressed, the app automatically selects a pre-determined flashing frequency for the light source 107 to create binaural beats effects that could help the person relax and calm down. For example, the lower the HRV, the higher the stress level, the lower the flashing frequency selected. The correlation of preferred flashing frequency to the stress level is a matter of implementation choice by different embodiment manufacturers.

    [0066] Alternatively, the physiological sensing component 115 for monitoring the heartbeat of the person could be a PPG (photoplethysmography) sensor. A PPG sensor uses a light-based technology to sense the surges of arterial blood flow as controlled by the heart's pumping action. To avoid having an effect on the brain, the PPG sensor is worn on another part of the body, such as the wrist, instead of being placed on the earpiece 100 to be inserted into the ear canal. The PPG sensor is preferably in wireless communication with the app in the smartphone. As with the ECG, HRV of the person observed from PPG pulses may be used by the app to adjust the flashing frequency of the light source 107 in the earpiece 100.

    [0067] FIG. 7 shows a variation of the embodiment in which the light source 107 is placed at the tip of the nozzle 103 to shine directly towards the ear drum, i.e. in the direction illustrated by the white arrow. Shining light directly at the ear drum may give a better effect than shining light radially into the wall of the ear canal, as the blood and tissue components in and around the ear drum are more directly stimulated by the flashing, and may be better and more direct effects on the brain.

    [0068] In the aforementioned embodiments, the earpiece 100 is not an earphone and does not need to have a speaker to supply sounds into the ears. Preferably, however, the earpiece 100 does comprise a speaker 181 which is able to provide sounds into the ear. See FIG. 8 illustrating this. This allows the earpiece 100 be used as an earphone or a hearing aid device if connected to a supply of sound signals. Advantageously, the earpiece 100 can then be used to provide music to the person when connected to a music playing device such as the smartphone 109 or iPod, while the light source 107 is flashing into his ear canal to create a binaural experience. Furthermore, the person can even engage in a tele-conversation via the smartphone 109 while enjoying binaural beats therapy.

    [0069] FIG. 9 illustrates another embodiment which comprises two earpieces. The person using the embodiment wears an earpiece 100 in each of his ears. Each of the earpieces has a speaker for playing a tonally pure sound in a different frequency, to create a sound-based binaural beat. There are at least two variations to such a two-piece configuration. Firstly, only one of the two earpieces comprises a light source for flashing light into an ear canal of the person. In a second variation, both of the earpieces comprise a light source each, for flashing light into both ear canals of the person.

    [0070] The first variation of the embodiment of FIG. 9 is able to produce reinforced binaural beats effects, by using both sound-based binaural beats and light-based binaural beats at the same time. However, the light based binaural beats effects are produced by a flashing light source 107 in only one of his ears. The frequency of the illusory tone produced by the sound-based binaural beats is the same as the flashing frequency of the light source 107 in the ear, and the cycles are preferably synchronized and in phase. For example, if the tonally pure sound played by the speaker one earpiece 100 is at 1200 Hz, and the tonally pure sound played by the other earpiece is at 1160 Hz, thus generating a differential frequency of 40 Hz in binaural beats, then the light is also flashing at the frequency of 40 hz. In this way, the sound-based binaural beats and the flashing of the light source 107 provide together a reinforced binaural beat experience. This embodiment is useful if the person wishes to benefit from a binaural beat experience while he is working or travelling, and there are mind-drawing distractions in the surroundings which may be overcome by the reinforcement.

    [0071] FIG. 10 shows two square waves, labelled 401 and 403. The top square wave 401 represents the low frequency illusory tone induced by sound-based binaural beats. The bottom square wave 403 represents flashing of light emitted by the light source 107 into one of the ear canals of the person. The light source 107 is flashing at the same frequency as the frequency of the illusory tone. Both the square waves are shown having the same frequency, and in phase.

    [0072] In the second variation of the embodiment of FIG. 9, as explained, each of the two earpieces 100 comprises a light source 107. Preferably, both the light sources are able to emit flashing light into the respective ear canal in the same flashing frequency and phase. Furthermore, the frequency of the illusory tone is also the same and in phase.

    [0073] To enable synchronization between the illusory binaural beats produced by pure tone sounds and the flashing light sources 107, there must be communication between the two earpieces 100. Preferably, the earpieces 100 use wireless transceivers to communication with each other, although physical connection between the two earpieces via a communication cable is also possible. Preferably, instead of being in communication with each other directly, both earpieces 100 are in communication through the smartphone 109.

    [0074] Typically, the light source 107 emits light in monochromatic electromagnetic frequency, which in practice is usually a very narrow bandwidth about a target frequency. Certain electromagnetic frequencies are preferred, such as those of the red and infrared region, which are more capable of penetrating into human tissues than other electromagnetic frequency. However, light of any colour, such as red, green and blue may be used, or in the invisible electromagnetic frequencies, such as infrared.

    [0075] In yet another embodiment, as shown in FIG. 11, two light sources 107 (labelled with the same reference numbers) are provided on the nozzle of a single earpiece 100. Each light source 107 emits light in a different electromagnetic frequency. When in operation, the two light sources 107 are turn ON and OFF in succession one after the other, so that the flashing of the two light sources 107 do not overlap. The advantage of this embodiment is to stimulate different types of tissue and blood component in the ear canal by using two different electromagnetic frequencies, which reinforces the binaural beats effects created by the flashing light sources 107.

    [0076] The combination of the electromagnetic frequencies can be varied. In one combination, both the light sources 107 emit visible light, albeit in different electromagnetic frequency. In another combination, each of the light sources 107 emits invisible light. In yet another combination, one of the light sources 107 emits invisible light while the other one of the light sources 107 emits visible light. For example, the two light sources 107 may emit light in red and blue respectively, or the two light sources 107 may emit light in near infrared and far infrared respectively, or the two light sources may emit light in blue and in infrared respectively.

    [0077] Accordingly, the embodiments described includes a wearable apparatus 100 for improving mental well-being in a person comprising: at least one earpiece; the at least one earpiece having at least one light source 107 arranged to emit light into the canal of an ear wearing the earpiece; wherein the light source 107 is capable of emitting flashing light into the ear canal. Typically, the electromagnetic frequency of the light source 107 is one which is capable of inciting a neurological response, such as and not limited to infrared that can be absorbed by blood. The light source 107 flashes at a periodic flashing frequency, and the apparatus is capable of being worn over relatively long period of time. Hence, the person wearing the wearable apparatus 100 over an extended period of time will have a light flashing periodically into his ear canal all the time while he is wearing the apparatus 100.

    [0078] Depending on the flashing frequency, the mind can be conditioned so as to relax the mind, put the mind at rest or into a meditative state, or to improve mental concentration, short term or long term memory, or enhance quickness of the mind, deepen sleep, or the heighten the ability of the mind to make analyses and so on. When these mental capacities are improved, it could affect positively a person's effectiveness in his daily tasks, his joviality and conviviality, and impart a general sense of well-being.

    [0079] Hence, embodiments may be used by people who are depressed, people who feels listless or feels a sense of anger or annoyance to try and curb these emotions.

    [0080] Furthermore, the embodiments described includes method for improving mental well-being in a person, comprising a step of emitting flashing light into at least one ear canal.

    [0081] While there has been described in the foregoing description preferred embodiments of the present invention, it will be understood by those skilled in the technology concerned that many variations or modifications in details of design, construction or operation may be made without departing from the scope of the present invention as claimed.

    [0082] For example, although flashing light having a periodic flashing frequency have been described, it is within contemplation that some embodiments comprises flashing light that flashes aperiodically, i.e. non-periodically, into an ear canal.

    [0083] Furthermore, the embodiments are not limited to being used on people but any animal which has ears to wear an earpiece device, such as a racehorse.