A GAME BOARD APPARATUS

20200306617 ยท 2020-10-01

    Inventors

    Cpc classification

    International classification

    Abstract

    Disclosed is a board game apparatus (1), comprising: a playing board (2) having marked thereon at least two paths (3) starting from the corner or edge (4) of the board and ending at a center point (5) on the board, each of the paths being divided into equal numbers of subunits (6) each one being demarcated and mentioned thereon a particular number, the center point of the board includes one unit (7) mentioned thereon a particular number; a die (8) having at least two faces (9), each face having mentioned thereon a number which is distinct from the number mentioned on another face; a set of game pieces for identifying the players of the game; wherein the number mentioned on any subunit (6) on the path (3) is divisible by the number mentioned on at least one face of the die (8), but not by all numbers mentioned on the faces of die, in that the number mentioned on unit of center point of the board is divisible by all the numbers mentioned on faces of the die; provided that when the die (8) has only two faces the number mentioned on any subunit (6) on the path (3) is divisible by only one number out of the numbers mentioned on two faces of the die (8).

    Claims

    1. A board game apparatus, comprising: a playing board having marked thereon at least two paths starting from the corner or edge of the board and ending at a center point on the board, each of the paths being divided into equal numbers of subunits each one being demarcated and mentioned thereon a particular number, the center point of the board includes one unit mentioned thereon a particular number; a die having at least two faces, each face having mentioned thereon a number which is distinct from the number mentioned on another face; a set of game pieces for identifying the players of the game; wherein the number mentioned on any subunit on the path is divisible by the number mentioned on at least one face of the die, but not by all numbers mentioned on the faces of die, in that the number mentioned on unit of center point of the board is divisible by all the numbers mentioned on faces of the die; provided that when the die has only two faces the number mentioned on any subunit on the path is divisible by only one number out of the numbers mentioned on two faces of the die.

    2. The board game apparatus as claimed in claim 1, wherein playing board is of gammadion cross shaped.

    3. The board game apparatus as claimed in claim 1, wherein playing board is of square shaped.

    4. The board game apparatus as claimed in claim 1, wherein playing board is of rectangular shaped.

    5. The board game apparatus as claimed in claim 1, wherein playing board is of circular shaped having four paths whose tail parts are joined together to form a circle.

    6. The board game apparatus as claimed in claim 5, wherein each path starts from the distinct edge, first follows a common circular game path, then follows its distinct individual game path and end at a center point on the playing board.

    7. The board game apparatus as claimed in claim 1, wherein the die includes six faces.

    8. The board game apparatus as claimed in claim 1, wherein the playing board has four paths marked thereon.

    9. The board game apparatus as claimed in claim 1, wherein path is indicated by different colors.

    10. The board game apparatus as claimed in claim 1, wherein each path is divided in nine subunits.

    11. The board game apparatus as claimed in claim 1, wherein each path is divided in two subunits.

    12. The board of game apparatus as claimed in claim 1, wherein the set of game pieces contain same shape but different colored objects, each color designating single players.

    13. The board game apparatus as claimed in claim 1, wherein the set of game pieces contain same shape but different colored objects, each color distinctly assigned to a single path.

    14. The board game apparatus as claimed in claim 12, wherein the set of game pieces contain same shape but different colored objects are selected from coins and buttons.

    15. The board game apparatus as claimed in claim 13, wherein the set of game pieces contain same shape but different colored objects are selected from coins and buttons.

    Description

    BRIEF DESCRIPTION OF THE DRAWING

    [0014] FIG. 1: shows perspective view of a board game apparatus in accordance to present invention.

    [0015] FIGS. 2(a) & 2(b): shows different designs of the board game apparatus of FIG. 1.

    [0016] FIG. 3: shows die used in board game apparatus of FIG. 1.

    [0017] FIGS. 4(a) & 4(b): shows different designs of the die used in board game apparatus of FIG. 1.

    DETAILED DESCRIPTION OF THE INVENTION

    [0018] The invention provide a new board game apparatus. The board game apparatus of current invention is simple, easy to play and very interesting. It can be played by single as well as multiple players. Being based on luck and chance, even a single person can pass his time comfortably with this board game apparatus. It enhances the reflux action of mind and generate the thrill and enthusiasm. It creates an exciting environment. It is most suitable to be played by children as well as elders with equal interest and joy.

    [0019] Further, this board game apparatus can be used as a tool to practice mathematics by school children.

    [0020] The invention and its further features and advantages are explained in more detail on the basis of the exemplary embodiments schematically represented in the figures.

    [0021] Referring to FIG. 1, the board game apparatus (1) of present invention includes a playing board (2), a die (8) and a set of game pieces for identifying the players of the game (not shown in figures).

    [0022] Referring to FIGS. 1, 2(a) and 2(b), the playing board (2) having marked thereon at least two paths (3). The paths (3) starts from the corner or edge (4) of the board and end at a center point (5) on the board. Each of the paths (3) being divided into equal numbers of subunits (6) each one being demarcated and mentioned thereon a particular number. The center point of the board includes one unit (7) mentioned thereon a particular number.

    [0023] The playing board (2) may be of any shape. Typically, it is of gammadion cross shaped, square shaped, rectangular shaped or circular shaped.

    [0024] In preferred embodiment as shown in FIG. 1, the circular shaped playing board (2) has four paths (3) marked thereon. The tail part of all the four paths is joined together to form a circle. This gives a common circular path for each player in addition to his individual path. Each path (3) starts from the distinct edge (4), first follows a common circular game path, then follows its distinct individual game path and end at a center point (5) on the playing board (2). Thus, partially overlapping route is available to increase the enthusiasm of players.

    [0025] Referring to FIGS. 3, 4(a) & 4(b), the die (8) includes at least two faces (9). Each face having mentioned thereon a number which is distinct from the number mentioned on another face. The faces (9) may have same or different colors. Typically the die (8) includes six faces.

    [0026] In another preferred embodiment as shown in FIG. 2 (a), a suitable color scheme may be adapted for the beginners or players who are not much comfortable with the divisibility concept. For such cases the colors of individual subunits (6) on paths (3) are matched with the color of those faces (9) on die (8) which have the number capable of dividing the number on corresponding subunit.

    [0027] In yet another preferred embodiment as shown in FIG. 2 (b), path (3) is indicated by different colors.

    [0028] Although the paths (3) shown in FIGS. 2 (a) and 2 (b) are divided in nine subunits (6), there is no restriction on further incorporations of or removals of subunits in/from the paths (3) provided at least two subunits (6) shall always be present in each path (3). Any number of subunits (6) other than one can be suitably adapted in paths (3) of this board game apparatus to create variable excitement levels amongst players. Even a board game apparatus having two subunits (6) in paths (3) can maximum the excitement level of players by making them desperate for winning this short path faster game.

    [0029] According to the main and basic embodiment of the invention, the number mentioned on any subunit (6) on the path (3) is divisible by the number mentioned on at least one face of the die (8), but not by all numbers mentioned on the faces of die, in that the number mentioned on unit of center point of the board is divisible by all the numbers mentioned on faces of the die. Also when the die (8) has only two faces the number mentioned on any subunit (6) on the path (3) is divisible by only one number out of the numbers mentioned on two faces of the die (8).

    [0030] The set of game pieces contain same shape but different colored objects, each color designating single players. The set of game pieces may contain same shape but different colored objects, each color distinctly assigned to a single path (except in embodiment illustrated in FIG. 2 (a)). The set of game pieces contain same shape but different colored objects are selected from coins and buttons.

    [0031] Working of the Invention: [0032] i. Referring to FIGS. 1, 2a and 2b generally, each player will start by placing his game piece on Start mark. [0033] ii. Each player will sequentially roll the die to get the number. If the number on die divides the number on the next immediate subunit of the path, then the player will move ahead by advancing his game piece to next immediate subunit on the path. Further, said player may be given another extra chance to roll the die as a perk to boost his enthusiasm. However, if the number on die does not divide the number on the next immediate subunit on the path, then the player will remain on the same place. [0034] iii. After repeating step (ii) several times, the player who reaches the center point of the playing board first is the winner in the game.

    [0035] Particularly referring to FIG. 1, it may happen that at a given point of time, one player may reach to a subunit which is already occupied by another player. Because of the common path there are chances of clashing of game pieces. In such case, said one player will occupy that subunit and the previous occupier/occupant will move back by one cell. This will enhance the thrill in the game.

    [0036] While various embodiments of the present invention have been described above, it should be understood that they have been presented by way of example only, and not limitation. It will be understood by those skilled in the relevant art that various changes in form and details may be made therein without departing from the spirit and scope of the invention.