Pump bot
10741005 ยท 2020-08-11
Inventors
Cpc classification
A63B21/4045
HUMAN NECESSITIES
A63B2071/027
HUMAN NECESSITIES
G07F17/3223
PHYSICS
A63B21/005
HUMAN NECESSITIES
G07F17/3216
PHYSICS
International classification
A63F9/24
HUMAN NECESSITIES
G06F13/00
PHYSICS
G06F17/00
PHYSICS
Abstract
A game machine for performing hip/pelvic thrusting game or exercise is disclosed. The game machine may include a floor plate, at least one post member, a torso member, a shaft member, a thrusting pad element and a means for providing resistance. The shaft member is partially inserted into a receiving face of the torso member. The means for providing resistance to a reciprocating motion of the shaft member may be located inside the torso member and is configured in such a manner that the reciprocating shaft member is moved in and out of the torso member by the thrusting motion of the game player. The game machine may be connected to the internet to allow for players to compete remotely and for players to maintain an account storing game playing records and information.
Claims
1. A game machine for use by a player comprising: a. a torso member; b. a shaft member, the shaft member being partially inserted into a receiving face of the torso member, thereby establishing an interior end and an exterior end of the shaft member; c. a thrusting pad element connected to the exterior end of the shaft member; d. a means for providing resistance to a reciprocating motion of the shaft member located inside the torso member.
2. The game machine of claim 1, wherein the game machine is configured such that the shaft member may be moved in and out of the torso member by an application and release of force against the thrusting pad element by a pelvic thrusting motion of the player.
3. The game machine of claim 1, further including a post member perpendicularly connected to the torso member, the post member having an upper end and a lower end.
4. The game machine of claim 1, wherein the torso member is affixed to a wall.
5. The game machine of claim 2, further including a floor plate perpendicularly connected to the lower end of the post member.
6. The game machine of claim 2, further including a means for adjusting an angle between the torso member and the post member.
7. The game machine of claim 4, further including a means for adjusting an angle between the torso member and the wall.
8. The game machine of claim 1, further comprising at least one handle member located on an exterior surface of the torso member.
9. The game machine of claim 2, wherein the game machine is configured to allow the player to stand on the floor plate and apply force to the thrusting element via a pelvic thrusting motion thereby using the weight of the player to help stabilize the game machine.
10. The game machine of claim 1, wherein the means for providing resistance is selected from the group consisting of a gear system, a chain and sprocket system, a belt and pulley system, a spring system, a pneumatic system, an electromagnetic generator, a hydraulic fluid system, an electromagnetic alternator and an electromagnetic generator.
11. The game machine of claim 1, wherein the means for providing resistance comprises a chain and sprocket system coupled to an element selected from the group consisting of an electromagnetic alternator and an electromagnetic generator.
12. The game machine of claim 1, wherein the means for providing resistance is coupled to a microcontroller; the microcontroller is configured to apply at least one game mode.
13. The game machine of claim 12, further comprising a head element attached to a top side of the torso member, the head element having one or more visual game indicators.
14. The game machine of claim 13, wherein the one or more visual game indicators are selected from the group consisting of a High Score indicator, a Your Score indicator, a Calories Burned indicator, a Time Remaining indicator, a Current Speed indicator, a Player 1 indicator, a Player 2 indicator, and a Press Start indicator.
15. The game machine of claim 13, wherein the head element includes a mouth element, the mouth element being configured to indicate whether the player is doing well.
16. The game machine of claim 13, further comprising at least one audio speaker coupled to the microcontroller.
17. The game machine of claim 16, wherein the audio speaker is configured to provide audio clips according to the game mode.
18. The game machine of claim 16, wherein the audio speaker is configured to play music according to the game mode.
19. The game machine of claim 16, wherein the audio speaker is configured to provide audio indicators to the player according to the game mode.
20. The game machine of claim 16, wherein the speaker is configured to play one or more audio clips/music designed to entice a person to play while the game machine is not in use.
21. The game machine of claim 12, wherein the microcontroller is programmed to measure the energy expended by the player.
22. The game machine of claim 12, wherein the microcontroller is programmed to measure the thrusting speed achieved by the player.
23. The game machine of claim 1, wherein the height of the post member is adjustable.
24. The game machine of claim 1, wherein at least one side of the torso member is transparent.
25. The game machine of claim 12, further including a second game machine as in claim REF_Ref2613608 \r \h 12, wherein the second game machine is configured to allow for a player of the second game machine to compete against the player of the first game machine.
26. The game machine of claim 12, wherein the game machine includes an internet connection and the game machine is configured to send game related communication to the player via a method selected from the group consisting of text message, multimedia message, SMS message, email message, push notification.
27. The game machine of claim 25, each game machine having an internet connection, wherein the game machines are coupled to each other remotely via the internet.
28. The game machine of claim 26, wherein the game machine is coupled to a remote server, the remote server being configured to establish and manage at least one user account associated with the player.
Description
BRIEF DESCRIPTION OF THE INVENTION
(1) Elements in the figures have not necessarily been drawn to scale in order to enhance their clarity and improve understanding of these various elements and embodiments of the invention. Furthermore, elements that are known to be common and well understood to those in the industry are not depicted in order to provide a clear view of the various embodiments of the invention, thus the drawings are generalized in form in the interest of clarity and conciseness.
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DETAILED DESCRIPTION OF THE INVENTION
(10) In the following discussion that addresses a number of embodiments and applications of the present invention, reference is made to the accompanying drawings that form a part hereof, and in which is shown by way of illustration specific embodiments in which the invention may be practiced. It is to be understood that other embodiments may be utilized and changes may be made without departing from the scope of the present invention.
(11) Various inventive features are described below that can each be used independently of one another or in combination with other features. However, any single inventive feature may not address any of the problems discussed above or only address one of the problems discussed above. Further, one or more of the problems discussed above may not be fully addressed by any of the features described below.
(12) As used herein, the singular forms a, an and the include plural referents unless the context clearly dictates otherwise. And as used herein is interchangeably used with or unless expressly stated otherwise. As used herein, the term about means +/5% of the recited parameter. All embodiments of any aspect of the invention can be used in combination, unless the context clearly dictates otherwise.
(13) Unless the context clearly requires otherwise, throughout the description and the claims, the words comprise, comprising, and the like are to be construed in an inclusive sense as opposed to an exclusive or exhaustive sense; that is to say, in the sense of including, but not limited to. Words using the singular or plural number also include the plural and singular number, respectively. Additionally, the words herein, wherein, whereas, above, and below and words of similar import, when used in this application, shall refer to this application as a whole and not to any particular portions of the application.
(14) The description of embodiments of the disclosure is not intended to be exhaustive or to limit the disclosure to the precise form disclosed. While the specific embodiments of, and examples for, the disclosure are described herein for illustrative purposes, various equivalent modifications are possible within the scope of the disclosure, as those skilled in the relevant art will recognize.
(15) Referring to
(16) The preferred game machine 10 further includes at least one handle member 38 located on either side of an exterior surface 40 of the torso member 16. The handle member 38 provides a place for the player 24 to grip the game machine 10. In use, as shown in
(17) The floor plate 12 (variations shown as 66 in
(18) The means for providing resistance 22 is coupled to a microcontroller (not shown) which is configured to apply at least one game mode. In the preferred embodiment, the game machine 10 has a robotic shape as shown in
(19) The game machine 10 includes at least one audio speaker (not shown) coupled to the microcontroller (not shown). The audio speaker is configured to provide audio clips according to the game mode. In the preferred embodiment, the audio clips have a robotic voice. These audio clips are played before, after and during the game play. The robotic voice encourages players 24 during gameplay or verbally indicates how well the player 24 did at the end of the game. The audio speaker is configured to play music and to provide audio indicators to the player 24 according to the game mode. The speaker is further configured to entice a person by playing music or other sounds/audio clips while the game machine 10 is not in use. The microcontroller is programmed to measure the energy expended and the thrusting speed achieved by the player 24. In the preferred embodiment, one or more sides of the torso member 16 are transparent. In one configuration, the game machine 10 further includes a second game machine, wherein the second game machine is configured to allow a player of the second game machine (not shown) to compete against the player 24 of the first game machine. The robotic shaped game machine 10 includes a plurality of buttons that provides a way for the player 24 to start the game and select gameplay modes. The game machine 10 further includes a printer 50 that provides players 24 with a paper record of gameplay scores such as total score, energy produced, calories burned and maximum speed achieved. The game machine 10 accepts multiple forms of payment for gameplay such as paper currency, coins and credit cards. The preferred game machine includes a transparent torso cover 52 that allows players 24 to view the movement of internal components of the game machine 10. The machine may still be configured to communicate game information to the user via text, email, instant message, mobile notification, or other form of communication.
(20) The game machine 10 may be configured to operate in two modes: gameplay mode and exercise mode. In the gameplay mode, overall pelvic/hip thrust output generated is measured either in watt-hours or in calories and is indicated on the visual game indicator at the head element 42. Here, individual players 24 may attempt to beat established high score and multiple players attempt to beat each other's scores. During the game, the players 24 attempt to follow a game needle by continuously adjusting their thrusting speed. As the main scoreboard needle moves randomly up and down through the game scale, the player 24 attempts to align the game needle 56 with the main scoreboard needle 58. The closer they are able to follow the position of the main scoreboard needle 58 the higher the score at the end of the game. In the exercise mode, user is meant to continuously provide thrusting for a set duration while calories burned and other exercise indicators are presented on the head/display.
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(23) Another configuration of the game machine 98 is shown in
(24) Yet another configuration of the game machine 106 is shown in
(25) The foregoing description of the preferred embodiment of the present invention has been presented for the purpose of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed. Many modifications and variations are possible in light of the above teachings. For example, multiple game machines 10 can be connected together to allow simultaneous side-by-side competition between players. Further, the game machine 10 can be Internet connected to allow remote system monitoring/troubleshooting/competition. As well, global high scores and tracking use for exercise routines may enabled through an internet connected embodiment. Moreover, Internet connected game machines can be tied in with a mobile phone installed with a mobile application to track scores and exercise related use. It is intended that the scope of the present invention not be limited by this detailed description, but by the claims and the equivalents to the claims appended hereto.