PORTABLE CHILDREN INTERACTIVE SYSTEM
20200206645 ยท 2020-07-02
Inventors
Cpc classification
A63H3/28
HUMAN NECESSITIES
A63H3/003
HUMAN NECESSITIES
A63F9/24
HUMAN NECESSITIES
International classification
A63F9/24
HUMAN NECESSITIES
Abstract
The present invention is related to a portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children. The portable children interactive system includes a plurality of electronic tags configured to be placed at various places, each electronic tag includes a unique identification attribute; and a doll structure and includes an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network.
Claims
1. A portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children's interactive system, comprising: a plurality of electronic tags configured to be placed at different places; and a doll structure having, an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module is configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance of each electronic tag from the interactive module based on the average signal strength of each of the electronic tags over the wireless network; and (ii) based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen in out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surrounding thereof, and/or the context of the time the doll structure is being used at.
2. The portable children's interactive system of claim 1, wherein the doll structure comprises: a power source placed within the doll structure and configured to be electrically coupled to power the interactive module.
3. The portable children's interactive system of claim 2, wherein the doll structure comprises: an audible member placed within the doll structure and coupled to the power source and the interactive module to play the predetermined message out of the plurality of predetermined message coded in relation to the closest electronic tag of the plurality of electronic tags, wherein the audible member is adapted to audibly play the predetermined message out of the plurality of predetermined messages.
4. The portable children's interactive system of claim 3, wherein the doll structure comprises: an activation member including a push button placed inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source, the activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
5. The portable children's interactive system of claim 3, wherein the audible member is configured to play a default audio message, selected from the plurality of predetermined messages, stored in the doll structure, in case the interactive module does not recognize any of the plurality of electronic tags within the predetermined distance threshold.
6. The portable children's interactive system of claim 1, wherein the interactive module, to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
7. The portable children's interactive system of claim 1, wherein each electronic tag of the plurality of electronic tags comprises a unique ID, wherein based on identification of the unique ID of the closest electronic tag of the plurality of electronic tags by the interactive module, the interactive module of the doll structure plays the predetermined message out of the plurality of predetermined messages.
8. The portable children's interactive system of claim 1, wherein one or more electronic tag of the plurality of electronic tags comprises a voice tag, the voice tag having a voice file adapted to be read by the interactive module to play the predetermined message out of the plurality of predetermined messages based on the closest electronic tag of the plurality of electronic tags.
9. The portable children's interactive system of claim 1, wherein: one or more electronic tag of the plurality of electronic tags comprises a text tag, the text tags having a text message, and the interactive module comprises a text-to-speech chip, wherein the text-to-speech chip is adapted to read and play the text message.
10. The portable children's interactive system of claim 9, wherein the text message of the text tags is one of an editable text message or a non-editable text message.
11. The portable children's interactive system of claim 1, wherein: one or more electronic tags of the plurality of electronic tags comprises an audio-recording element to record at least one audio-message, and the interactive module comprises a reading member, wherein the reading member is adapted to read and play the audio message.
12. The portable children's interactive system of claim 1, wherein one or more electronic tags of the plurality of electronic tags comprises a switch member to switch ON/switch OFF the one or more electronic tags of the plurality of electronic tags.
13. A portable children's interactive system for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children interactive system, comprising: a plurality of electronic tags configured to be placed at various parts of a predefined place, each electronic tag includes a unique identification attribute; and a doll structure adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
14. The portable children's interactive system of claim 13, wherein the doll structure comprises: an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and (ii) based on the identification of the closest electronic tag of the plurality of electronic tags, the predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
16. The portable children's interactive system of claim 13, wherein the interactive module, in order to determine which of the electronic tag out of the plurality of electronic tags is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance based on the strength of the signal received from one or more electronic tags over the wireless network.
17. A children's interactive method for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the children interactive method, comprising: placing a plurality of electronic tags at different places in the wireless network; and placing a doll structure in the wireless network in proximity to the plurality of electronic tags, the doll structure comprising an interactive module; interacting, via the interactive module, with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and (ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
18. A doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, wherein the doll structure is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
19. A doll structure for communicating with a plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the doll structure having a replica of non-moving parts of a head, a body and limbs, the doll structure comprising, an interactive module to interact with the plurality of electronic tags over the wireless network up to a longest distance within the reach of the wireless network, the interactive module configured to determine: (i) whether at least one electronic tag of the plurality of electronic tags is present and not beyond a certain distance threshold from the interactive module, and to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, wherein in order to determine which of the at least one electronic tag out of the plurality of electronic tags is the closest one, the interactive module configured to: (a) measure at least once, a signal strength of each electronic tag of the plurality of electronic tags, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate a distance based on the average signal strength of each of the electronic tags over the wireless network; and (ii) based on the identification of the closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of the plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags is played to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
20. A portable children's interactive package for communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children, the portable children's interactive package, comprising: a plurality of electronic tags; and a doll structure, wherein the doll structure is adapted to play, based on identification of a closest electronic tag of the plurality of electronic tags, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags, to create an illusion as if the doll structure knows the surroundings thereof, and/or the context of the time the doll structure is being used at.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0027] The advantages and features of the present invention will become better understood with reference to the following detailed description and claims taken in conjunction with the accompanying drawings, wherein like elements are identified with like symbols, and in which:
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[0037] Like reference numerals refer to like parts throughout the description of several views of the drawings.
DETAILED DESCRIPTION OF THE EMBODIMENTS OF THE INVENTION
[0038] For a thorough understanding of the present invention, reference is to be made to the following detailed description, including the appended claims, in connection with the above-described drawings. Although the present invention is described in connection with exemplary embodiments, the present invention is not intended to be limited to the specific forms set forth herein. It is understood that various omissions and substitutions of equivalents are contemplated as circumstances may suggest or render expedient, but these are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention. Also, it is to be understood that the phraseology and terminology used herein is for the purpose of description and should not be regarded as limiting. The use of including, comprising, or having and variations thereof herein is meant to encompass the items listed thereafter and equivalents thereof as well as additional items.
[0039] The terms, a and an herein do not denote a limitation of quantity, but rather denote the presence of at least one of the referenced items.
[0040] The present invention provided pertains to a portable children's interactive system including a doll structure and multiple electronic tags for communicating therewith in such system. Such children's interactive system including the doll structure and multiple electronic tags may be portable and may provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
[0041] The present invention provides convenience in the using effect and the operating mode of the doll structure by providing such doll structure that may be portable, and such doll structure (or may also be referred to as doll) and multiple electronic tags provide an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at.
[0042] The doll structure, in combination with multiple electronic tags of the present invention offers a portable, seemingly smart, and more interactive system that is capable of providing an illusion as if the doll structure knows its surroundings, and/or the context of the time it is being used at. The doll structure in combination with multiple electronic tags of the present invention, and in combination with different software programs running inside the doll, may be used by all age groups, including adults, teens, and kids, male or female.
[0043] In one embodiment of the present invention, the plurality of electronic tags is configured to be placed at various, different, parts of a predefined space. The plurality of electronic tags may be configured to communicate over the wireless network including one of the WI-FI wireless network or the Bluetooth wireless network. Each electronic tag of the plurality of electronic tags may include a unique identification attribute (i.e. ID). For example, one electronic tag of the plurality of electronic tags that is placed in the kitchen may include the identification attribute identifying the kitchen as the place it is placed at. In another example, one electronic tag of the plurality of electronic tags that is placed in the kitchen may trigger the playback of one or more than one message by the doll structure, such as I'm hungry, or I want water or I'm ready for dinner/lunch. Similarly, another one tag of the plurality of electronic tags, that may be placed in the bathroom, may trigger the playback of messages such as I'm ready for a bath, I'm brushing my teeth, etc., by the doll structure.
[0044] In one embodiment, each electronic tag of the plurality of electronic tags may include a power source to power thereto. The power source may, for example, be a battery or any other power source known in the art.
[0045] In one embodiment of the present invention, the doll structure includes a replica of non-moving parts of a head, a body and limbs. The doll structure may feature any known character including, but not limited to, Action Men, Barbie, Disney characters, Star Wars characters, and the like. The doll structure may further include various other components, for example, an interactive module, an audible member, an activation member, including, but not limited to a push button and a power source, or any other additional components that may be required to perform the desired purpose of the invention.
[0046] In one embodiment, the interactive module may be placed within the doll structure. The interactive module may be configured to interact with the plurality of electronic tags over the wireless network up to the longest distance within the reach of the wireless network.
[0047] In one embodiment of the present invention, the doll structure includes a power source placed within the doll structure and configured to be electrically coupled to power the interactive module. In one example embodiment, the power source may be a battery.
[0048] In one embodiment of the present invention, the doll structure includes an audible member placed within the doll structure and coupled to the power source and the interactive module to play a predetermined audible message out of a plurality of a predetermined audible messages coded in relation to one or more electronic tags.
[0049] In one embodiment of the present invention, the doll structure includes an activation member including, but not limited to, a push button placed along the inside or outside of the doll structure to electrically couple the interactive module, the audible member and the power source. The activation member in a normal position cuts electrical connection between the interactive module, the audible member and the power source.
[0050] In one embodiment of the present invention, the interactive module with the help of its associated components, such as the audible member, the activation member and the power source, may be configured to perform its desired task. In one embodiment, for example, the activation member may be configured to be activated to enable the electrical connection between the power source, the audible member and the interactive module.
[0051] The interactive module, upon the electrical connection with the power source, determines whether at least one electronic tag of the plurality of electronic tags is detected and is not located beyond a certain predetermined distance threshold from the doll structure. The interactive module then determines which electronic tag out of the plurality of electronic tags is the closest one. To do that, the interactive module is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags, and to average all the measurements of each tag to one average number, and then to calculate the distance of each electronic tag from the doll structure based on the strength of the signal received from one or more electronic tags over the wireless network.
[0052] Further, based on the ID of the closest electronic tag, which is within the predetermined distance threshold, a message out of a plurality of pre-coded messages for that specific calculated closest electronic tag is played to create an illusion as if the doll structure knows its surroundings and/or the context of the time it is being used at. In one embodiment, the selected predetermined message coded in relation to that closest electronic tag is played instantly, for example within one second, to create such an illusion.
[0053] For example, the interactive module, upon the electrical connection with the power source, if determines the closest electronic tag of the plurality of electronic tags is the one that is placed in the kitchen, then, based on the ID of the closest electronic tag as the one being in the kitchen, a predetermined message out of a plurality of predefined messages, such as I'm hungry, or, any other message, coded in relation to that closest electronic tag may be played, to create an illusion as if the doll structure knows it's in the kitchen. Similarly, in bathrooms, the doll may remind the child to brush his/her teeth.
[0054] In one embodiment of the present invention, the doll structure may also play a default audible message, based on the selection from various default sentences, stored in the doll structure, if the interactive module does not recognize an electronic tag which is within the predetermined distance threshold.
[0055] In one further embodiment of the present invention, a doll structure package may be provided. Such doll structure package may include a plurality of electronic tags; and a doll structure, as described herein. The doll structure package may be capable of communicating over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, in a predefined distance threshold having one or more children.
[0056] In one further embodiment of the present invention a doll structure in combination with a plurality of electronic tags is provided for communicating with the plurality of electronic tags over a wireless network including one of a WI-FI wireless network or a Bluetooth wireless network, having one or more children.
[0057] In one or more additional embodiments there may be provided additional tags. In one embodiment of the present invention, the doll structure can hold within many more sentences to be unlocked by future tags. For example, five tags may be included in the initial package sold with doll, and extra tags may be sold separately to unveil hidden phrases pertaining to additional places (e.g. kitchen, playroom, bathroom, etc.) and/or contexts (e.g. visit to the doctor's, first day in kindergarten, Christmas day by the Christmas tree, etc.). In one embodiment of the present invention, tags may have an ON/OFF switch for context sensitivity. For example, a tag with a comforting message to be played just before, or, while visiting at the doctor's when switched to the ON position. The message may calm the kid and encourage him/her to get the Flu shot, for example. In one embodiment of the present invention, all the dolls may be capable of recognizing all the tags. For example, if a child goes with her doll to a friend's house, with new tags, her doll should be able to identify them and say the selected matching sentence.
[0058] In one or more additional embodiments there may be provided voice tags. In one embodiment of the present invention, the system may include new tags that may hold voice files already inside, instead of a tag ID. The interactive module inside the doll structure may read the digital voice file instead of only the tag ID. The system may include endless new tags that may be added to same doll, such as, special tags for holidays, new places, special scenarios, etc.
[0059] In one or more additional embodiments there may be provided text to speech and audio-recording. In one embodiment of the present invention, the doll may include a Text-to-Speech chip inside thereto. The tag may hold a textual sentence rather than only its ID. The interactive module inside the doll may read the tag text. Further, the doll may say the sentence that was embedded as text on the tag. Again, in this embodiment as well, endless tags can be offered to same doll. In one embodiment of the present invention, the doll may include audio-recording features configured in the doll, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll. A message may be recorded over a space, and when a tag is identified (i.e. its ID is determined), the doll will play the user's own recorded audio. In one embodiment of the present invention, the tags themselves may feature audio-recording, wherein various user-recorded audio messages may replace the factory pre-recorded messages within the doll. In one embodiment of the present invention, the tags may include editable text messages, and the doll may include a Text-to-Speech chip inside thereto.
[0060] In one or more additional embodiments there may be provided hand-made tags. In one embodiment of the present invention, the system may include a device connecting to a personal computer or a smart phone with an application on it to make tags with special software at home. For doing so, a user of the doll may buy blank tags and create and record his/her own sentences and load them on tags or download prerecorded sentences online. In such embodiment, an endless number of tags may be recorded or downloaded, either text to speech or voice.
[0061] Referring now to
[0062] As shown in system 1000 of
[0063] For doing so, the doll structure 200 may include an interactive module 210, as shown in
[0064] In one embodiment, the interactive module 210, in order to determine which electronic tag out of the plurality of electronic tags 100 is the closest one, is configured to measure, multiple times, the signal strength of one or more electronic tags of the plurality of electronic tags 100, and to average all the measurements of each tag to one average number, and then to calculate the distance of each tag from the doll structure 200 based on the strength of the signal received from one or more electronic tags 100 over the wireless network 10.
[0065] In one embodiment, as shown in
[0066] In one embodiment, as shown in
[0067] In one embodiment, as shown in
[0068] In one embodiment, the audible member 230 is configured to audio-out a default message, based on a selection, from the plurality of predetermined message, stored in the doll structure 200, if the interactive module 210 does not recognize any of the plurality of electronic tags 100, which is within the predetermined distance threshold.
[0069] In one embodiment, as shown in
[0070] Referring now to
[0071] As shown in the system 1000 of
[0072] In one embodiment, as shown in
[0073] In one embodiment, as shown in
[0074] In one embodiment, as shown in
[0075] In one embodiment, as shown in
[0076] Referring now to
[0077] In one embodiment, a children's interactive method for communicating over the wireless network 10 is provided. The children's interactive method includes: placing a plurality of electronic tags 100 at different places P1, P2, P3 . . . Pn in the wireless network 10; and placing a doll structure 200 in the wireless network 10 in proximity to the plurality of electronic tags 100 the doll structure 200 comprising an interactive module (210); interacting, via the interactive module 210, with the plurality of electronic tags 100 over the wireless network 10 up to the longest distance within the reach of the wireless network 10, the interactive module 210 is configured to: (i) determine whether at least one electronic tag of the plurality of electronic tags 100 is present and is not beyond a certain distance threshold from the doll structure 200, and to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one. In order to determine which of the at least one electronic tag out of the plurality of electronic tags 100 is the closest one, the interactive module is configured to: (a) measure at least once, the signal strength of each electronic tag of the plurality of electronic tags 100, and average the measurements, separately for each electronic tag, to one average signal strength per tag, and (b) calculate the distance of each electronic tag based on the average signal strength of each of the electronic tags 100 over the wireless network 10; and (ii) play, based on the identification of the closest electronic tag of the plurality of electronic tags 100, a predetermined message, chosen out of a plurality of predetermined messages coded in relation to the closest electronic tag of the plurality of electronic tags 100, to create an illusion as if the doll structure 200 knows the surroundings thereof, and/or the context of the time the doll structure 200 is being used at.
[0078] The foregoing descriptions of specific embodiments of the present invention have been presented for purposes of illustration and description. They are not intended to be exhaustive or to limit the present invention to the precise forms disclosed, and obviously many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles of the present invention and its practical application, to thereby enable others skilled in the art to best utilize the present invention and various embodiments with various modifications as are suited to the particular use contemplated. It is understood that various omission and substitutions of equivalents are contemplated as circumstance may suggest or render expedient, but such are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention.