METHOD AND SYSTEM FOR IMPROVED PLAYING OF DOMINO BOARD GAMES
20200070057 ยท 2020-03-05
Inventors
Cpc classification
A63F13/213
HUMAN NECESSITIES
A63F13/215
HUMAN NECESSITIES
A63F13/79
HUMAN NECESSITIES
International classification
A63F13/79
HUMAN NECESSITIES
A63F13/215
HUMAN NECESSITIES
Abstract
The present invention automates the playing of the game of dominoes. This automation will allow players in different geographic locations to compete against each other in real-time as if the players were across the table from each other. This invention also captures the sites and sounds of the atmosphere during a domino game and transmits to sites and sounds to all of the contestants of a domino game. This new domino game overcomes the barrier of distance and allows players from around the country and around the world to compete against each other. This present invention also automates functions necessarily performed during a game which can include keeping score, determining if a domino play result in a score for that player and establishing a play timer to promote consistent and efficient flow during a domino game.
Claims
1. An automated system for playing the game of dominoes comprising: a set of domino tiles, each tile having a front surface with two sections, each section having a number of spots, said domino tiles also having a unique identifier, attached to each of the domino tiles, that conveys the number of spots on each section of the domino tile; one or more sensors capable of identifying each domino in the set of dominoes; a controller module containing software routines capable of: identifying domino players in a game; detecting a domino play during a game; calculating points resulting from the detected domino play; and determining when calculated points results in a score for the player playing the domino; and a database of domino players containing a player identity and a player point total, said domino database being accessible by said controller module software.
2. The automated system for playing dominoes as described in claim 1 wherein said controller operates a domino game according to established domino rules.
3. The automated system for playing dominoes as described in claim 1 further comprising a table for playing dominoes wherein said controller module is positioned on or in close proximity to the table.
4. The automated system for playing dominoes as described in claim 3 further comprising a domino play timer that defines the amount of time each player has to play a domino during a game.
5. The automated system for playing dominoes as described in claim 3 further comprising a point display indicating the scores for each player in the domino game and indicating the players who has the next turn to play a domino.
6. An automated system for playing the game of dominoes when the domino players are in multiple geographic locations comprising: a computing network a host computing device for facilitating playing dominoes over a computing network; a plurality of computing devices connected to the host computing device to be used to facilitate multi-player domino games; display screens on each device; a controller module that operates a domino game according to established domino rules and containing software routines capable of: identifying domino players in a game; displaying player images on a screen of each computing device of a player in the game; detecting a domino play during a game; calculating points resulting from the detected domino play; and determining when calculated points results in a score for the player playing the domino; and a database of domino players containing a player identity and a player point total, said domino database being accessible by said controller module software.
7. The automated system for playing the game of dominoes as described in claim 6 wherein said plurality of computing devices further comprises the capability to capture and transmit in real-time audible sounds and visual images such that the computing devices of other players in the game can receive the audible sounds and visual images.
8. The automated system for playing the game of dominoes as described in claim 6 wherein said plurality of computing devices further comprises the capability to receive in real-time audible sounds and visual images from the computing devices of other players in the game.
9. The automated system for playing the game of dominoes as described in claim 8 wherein said plurality of computing devices further comprises the capability to display image representations of each player in the game.
10. The automated system for playing the game of dominoes as described in claim 6 wherein said controller module further comprises an internal index of stored domino game sounds, the sounds comprising voice sounds in the form of words and phrases and object sounds.
11. The automated system for playing the game of dominoes as described in claim 10 further comprising sound recognition software for detecting said voice sounds in real-time and broadcasting the detected sounds to all players.
12. The automated system for playing the game of dominoes as described in claim 6 wherein said host computing device comprising a central server device connected to and in communication with each of said plurality of computing devices used to facilitate multi-player domino games.
13. An automated method for playing the game of dominoes when the domino players are in multiple geographic locations comprising the steps of: identifying domino players in a game; displaying player images on a screen of each computing device of a player in the game; detecting a domino play during a game; calculating points resulting from the detected domino play; and determining when calculated points results in a score for the player playing the domino; and when calculated points result in a score for the player playing the domino, updating a score for that player.
14. The automated method for playing the game of dominoes described in claim 13 further comprising in said detecting step; identifying which player made the domino play; detecting any sounds during the play; matching any detected sound with sounds from a an internal index of stored domino game sounds, the sounds comprising voice sounds in the form of words and phrases and object sounds; and broadcasting a sound from the internal index of stored domino game sounds when a sound match occurs between a detected sound and an indexed sound.
15. The automated method for playing the game of dominoes described in claim 14 further comprising after said detecting a domino play during a game, starting a play timer and counting down time from an established threshold time for the next player to make a domino play.
16. The automated method for playing the game of dominoes described in claim 13 further comprising displaying on each screen of a domino player in the game, an image of the current configuration of dominoes that have been played during the game.
17. The automated method for playing the game of dominoes described in claim 13 further comprising creating a player database of domino players, said database having profile for each player a profile the player profile containing the player name identifier, a cumulative score and a player level.
18. The automated method for playing the game of dominoes described in claim 17 further comprising at the completion of a domino game: determining a player score for that game; transmitting that determined score to said player database; and updating a cumulative score for a player at the player database.
19. The automated method for playing the game of dominoes described in claim 13 wherein said identifying domino players in a game further comprising allowing a domino player to select a character that will represent the domino player during the game, the domino character capable of performing movements and gestures for the represented player as indicated by said player and in accordance to activities during the game.
20. The automated method for playing the game of dominoes described in claim 13 wherein characters selected by the domino players can be Avatar characters.
Description
DESCRIPTION OF THE DRAWINGS
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DESCRIPTION OF THE INVENTION
[0021] One goal of this invention is to enhance the domino experience by capturing game atmosphere and implementing automated game features. In an embodiment of the present invention, the playing table contains a flat surface and a sensor system that can detect specific dominoes. Referring to
[0022] Referring to
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[0026] As mentioned, this invention seeks to enhance the playing of the domino game and capture the atmosphere of around the domino table. With the advancement in technology, there has been the creation of online domino games that people play on their computers. In some of these games, a player plays against the computer. In other games, other live players can compete against each other. Although these electronic and online games are an advancement, these games are not still able to capture the game time atmosphere around the domino table.
[0027] An embodiment of the present invention provides a means to capture the atmosphere around the domino board and enable a player at a different geographic location to experience the excitement of the game as if that player was physically located at the domino table.
[0028] In the embodiment, players would use headsets and hand devices to participate in the game. Each player would access via a network connection a software version of the domino game. As mentioned, the actual game software could be housed or loaded onto a console at one of the players. This console could be referred to as the host console. The other players would also connect to a console and access the game through that console. During the game, each player would have the capability to see the board via a screen connected to the console in the same manner as other video games. Real time images of each player would also appear on the screens of the other players. Sounds of the actions of the actions of the players could be heard on the headsets or listening devices of the other players. In this way, players could play a game of dominoes with players being in remote locations and experience the atmosphere of the game as if each player was face to face with the other players. This capability is currently not available on existing electronic domino game systems.
[0029] This embodiment can also incorporate avatar like concepts and features to the game. Domino players can select a particular character to be during the game. Also included can be certain commands and gestures enacted by players for their particular characters. For example, when it is a particular player's turn, the character for the player can make a certain gesture such as a slamming gesture and sound to play the domino. The other players can see the domino board and as a result can see the gesture and hear the sound of the character (player) playing the domino.
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[0033] The present invention has the technology and potential to evolve into and initial a board gaming industry for dominoes. The implementation of gaming software and actual domino table designs provide for an enhanced game experience. Automated domino playing in accordance with the present invention has the potential to grow into an industry in a manner such as poker.
[0034] While the present invention has been illustrated by the description of embodiments thereof, and while the embodiments have been described in some detail, it is not the intention of the applicant to restrict or in any way limit the scope of the invention to such details. Additional advantages and modifications will readily appear to those skilled in the art. The invention in its broader aspects is not limited to the specific details, representative apparatus and methods, and illustrative examples shown and described. Accordingly, departures may be made from such details without departing from the spirit or scope of the applicant's general inventive concept.