FISHING GAME WITH RETRACTION MECHANISM
20240091632 ยท 2024-03-21
Inventors
Cpc classification
International classification
Abstract
According to one embodiment, the apparatus of the present invention includes one or more artificial fish which are removably placed on a support member and which can be engaged and removed by an operation which is similar to the action of fishing. An artificial lure is positioned over the support member and pulled toward the user in an attempt to engage the lure with one of the fish. If the lure engages such a fish, the fish is considered to be caught and can be drawn away from the support member toward the user. Additionally, one or more of the fish may be secured to the back side of the support member by way of an elastic bungee that extends when fish is pulled away from the support and then retracts to pull the fish back to the support after the fish has been released from the lure.
Claims
1. A fishing game, comprising: (a) a support member; (b) a plurality of spaced apart hangers affixed to said support member; (c) a plurality of fish game pieces, each of said game pieces having a front side and a back side, each of said game pieces comprising: (i) a mounting member on said back side of said fish game piece, said mounting member designed to mate with an associated one of said plurality of hangers and releasably hold said game piece against said support member, (ii) an outwardly flaring upper terminus, said upper terminus having an angled guide surface leading to a guide slot in said upper terminus, (iii) a lure engaging member affixed to said back side of said game piece proximate to said guide slot, (iv) a tether having a first end and a second end, said tether first end attached to said game piece, said tether providing a restoring force tending to draw said game piece toward an associated hanger on said support member when said game piece is drawn away from said associated hanger, and (d) a rod connected by a line to a lure, said lure suitable for engaging with said lure engaging member on said back side of each of said game pieces with sufficient attaching force to allow said rod to pull said engaged game fish away from said support member.
2. A fishing game according to claim 1, wherein each of said plurality of fish game pieces is a flat cutout with an outline of a type of fish and a representation of said type of fish printed on said front side of said fish game piece.
3. A fishing game according to claim 1, wherein said second end of said tether is attached to a weight hanging below said support surface.
4. A fishing game according to claim 1, wherein said tether is elastic.
5. A fishing game according to claim 1, wherein each hanger has hole therein that is coincident with a hold through said support surface and each tether passes through both said hanger hole and said support surface hole.
6. A knockdown game, comprising: (a) a support member; (b) a plurality of rearwardly rotatable targets mounted on said support member, said targets rotatable between a vertical and a horizontal orientation; (c) a rearwardly rotatable reset target mounted on said support member, said reset target having a forward side and a reward side, said reset target being rotatable between a horizontal orientation and a vertical orientation; (d) a reset bar affixed to said reset target, said reset bar rotatable with said reset target and extending behind each of said plurality of rotatable targets, thereby: (i) preventing any of said rotatable targets in said vertical orientation from rotating into a horizontal orientation until said reset target is rotated into a horizontal orientation, and (ii) raising any of said rotatable targets in said horizontal orientation to said vertical orientation when said reset target is rotated from said orientation to said vertical orientation; (e) a reset catcher mounted atop said reset target; (f) a plug connected by a cord to a rod, said plug being configured: (i) to strike and rotate said reset target and any of said targets from a vertical orientation to a horizontal orientation, and (ii) to engage said reset catcher and allow said reset target to be rotated into a vertical orientation thereby.
7. A knockdown game according to claim 6, wherein said cord is an elastic cord.
8. A knockdown game according to claim 6, wherein said rod is a paddle.
9. A knockdown game according to claim 6, wherein said reset target further comprises a support post on said reward side of said reset target.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
[0018] These and further aspects of the invention are described in detail in the following examples and accompanying drawings.
[0019]
[0020]
[0021]
[0022]
[0023]
[0024]
[0025]
DETAILED DESCRIPTION
[0026] While this invention is susceptible of embodiments in many different forms, there is shown in the drawings, and will herein be described hereinafter in detail, some specific embodiments of the instant invention. It should be understood, however, that the present disclosure is to be considered an exemplification of the principles of the invention and is not intended to limit the invention to the specific embodiments or algorithms so described.
[0027] This application incorporates by reference the entirety of U.S. Pat. Nos. 7,891,667 and 7,484,733 as if fully set out herein at this point.
[0028] The present embodiment involves a fishing game device or apparatus 100 that requires an action on the part of the user/game player similar to that of actual fishing. In the embodiment of
[0029] It should be noted that for purposes herein the game pieces or figures that are utilized in the game will generally be referred to as fish, fish shaped, fish figures, etc. However, it should be clear that any sort of figure might be used in the same way as the fish figures are used herein. Also, the fish game pieces are typically flat and relatively thin. In some embodiments, each fish game piece bears the image of a fish on its front, back or both. In some instances, a plurality of fish game pieces will be provided and each will bear the image of a different type of fish. Thus, when this application refers to fish (e.g., fish shaped, fish game piece, fish figure, etc.) that text should not be limited to its literal meaning but instead it should be broadly construed to include any sort of game piece that is suitable for use with the support surface, tether, and lures discussed hereinafter and which includes the specialized structures discussed herein.
[0030] In
[0031] The lure 110 is connected to a rod (not shown) by line 185. Some general examples of rods are included in
[0032]
[0033] In still another embodiment (not pictured), an arrangement like that illustrated in
[0034]
[0035] As is generally indicated in
[0036] The rod 105 and lure 110 are connected by a thin line of some sort. In some cases this will be standard fishing line, although any sort of line or string could potentially be used. Preferably the fish will be arranged on the support member 170 in a row as is illustrated in
[0037]
[0038] In some embodiments, a guide slot 320 will be provided to aid the user in snaring a fish. In this case, the user might position the lure 110 so that the line 185 from the rod passes over the guide surfaces 340 of the fish 150. Once that is done, it will then be relatively easy to maneuver the line to the slot 320 where it can be then pulled toward the user to draw the lure 110 up against lure engaging member 160. For purposes of the instant disclosure, the term guide member will generally refer to any structure provided on the engageable end of the fish that assists a user in guiding a lure into a position where it can become attached to the fish. By way of example only, the guide member of the embodiment of
[0039] In practice, after the line 108 is seated within the guide slot 320, the lure 110 will be in a position to snare the fish 130 by engaging the lure 110 with the complementary lure engaging member 160 on its back, e.g., by engaging the lure 110 with a compatible piece of hook-and-loop material 160 affixed to the back of the fish. After the lure 110 is so positioned, the user will be able to tug on the rod, thereby removably attaching the lure 110 to the fish 130 and disengaging it from the support surface.
[0040]
[0041] Each fish 130 will have a guide surface 340 and guide slot 320 at the head of the fish 130 and proximate to the hook-and-loop material 165 (the catching member, hereinafter) on the underside of the fish 130. The guide surface 340 has been provided to make it easier for the user to maneuver the lure into the guide slot 320 and engage the catching member 165 on the underside of the fish 130.
[0042] In some embodiments, a single elastic or inelastic tether is used to connect the fish 130 to the support surface 170. In other embodiments, the tether 180 might attach at two or more locations on the fish 130, e.g., the tether might split into two leads at the end near the fish 130 and be attached to opposite ends of the fish tail fins. In still other embodiments, the tether 180 may be attached to a part of the fish other than proximate to the head, e.g., the tail, gills, a fin, etc. with respect to the Practically speaking, currently the preferred place is to secure the attachment member tether 165 to the fish 130 is near its midsection. Clearly, many variations of this approach are possible with the main goal being to choose a location that will cause the fish 130 to be returned to near its starting position when the tether 180 draws it back to the support surface 170.
[0043] Although the embodiments of
[0044] Note that for purposes of the instant application, when the term support member is used that term should be broadly construed to include any arrangement where the fish are removably attached to the support member and the guide surface 340 and guide slot 320 of the fish are presented in a way that allows the fish to be engaged by the lure 110 and pulled away from the support member by a user.
[0045] Note also that in some embodiments the hangers 175/395 could be eliminated, although that would make for a more frustrating game for the users. That is, absent the hanger 175/395 a fish would be free to rotate about the hole 190/398 in the support surface through which the tether 180/380 passes. This would make engaging the lure with the fish more difficult.
[0046] Note that some embodiments might have the following advantages. According to a Fishing Game Fund-Raising embodiment, this sort of approach would benefit greatly from the use of this new design. In this embodiment, the participants turn-rate is very high. That is because: [0047] 1. Fish will not be wind-blown and will remain very close to restocking position in view of their retaining member. [0048] 2. A one minute time limit allows 4 participants to catch and restock up to 5 fish. This will result in an extremely high turn-rate. [0049] 3. This eye/hand coordination challenge may include a paddle-ball or a very short fishing rod with several Sponsor Product Targets to impact with the lure before casting to catch each fish. [0050] 4. The general approach would work well with fish species and IGFA (International Game Fish Association) world record weight of each fish. (This information is posted at the tail of each fish in some embodiments). [0051] 5. The general approach teaches conservation via the restocking of each caught fish by repositioning it on the support member after it has been caught by a user. [0052] 6. In some embodiments participants win a sponsor's product raffle ticket each time they improve their fish catching time record.
[0053] Turning now to
[0054] In the embodiment of
[0055] In some embodiments, the user will use a paddle and rubber ball combination 240 such as is illustrated in
[0056] As is generally illustrated in
[0057] Also, in this figure the rest target 520 is attached to a post 555 that is surmounted by a reset catcher 530. Of course, in some embodiments the reset catcher 530 might be attached directly to the reset target 520. As was the case with the fishing embodiments discussed above, the reset catcher 530 might take any form so long as a user will be able to engage a lure of some sort with it and pull the reset target 520 into an upright orientation when that is desired. Note that the device that is used to knock down the targets (e.g., the paddle and ball combination of
[0058] Note also that the reset target 520 might also include a support post 710 (
[0059] Most significantly though, the reset target 520 contains a reset bar 560 affixed (removably or otherwise) to the post 555 or to the rearward side of reset target 520 itself. The reset bar 560 extends the length of the game or at least extends far enough to include the targets 510 are intended to be reset when the reset target 520 is pulled back into an upright orientation by the user. That is, when the reset target 520 is upright, the reset bar 560 will prevent the other targets 510 from being knocked down into a horizontal orientation. It is only after the reset target 520 has been pushed down into a horizontal orientation, thereby taking the reset bar 560 away from the backs of the other targets, that the other targets can be knocked into a horizontal orientation as well.
[0060] Finally, when the user engages the catching member 530 and pulls the reset target 520 back into an upright/vertical orientation, the reset bar 560 will similarly raise into verticality any of the other targets that were knocked down previously, thereby resetting the game.
[0061] Note that some embodiments might contain a mechanism to help hold the targets in their vertical orientation until they are struck. For example, a patch of hook-and-loop material on the front of each target or on its post could be matched with a complementary patch on a barrier which has been placed in front of the targets to halt their forward rotation. Magnets could also be used. That would make it less likely that an unstruck target would fall after the reset target 520 has been struck, or that the weight of multiple targets pressing backward might cause the reset target 520 to fall without it being struck. Many other variations are possible and those of ordinary skill in the art will be readily able to devise them.
[0062] It is to be understood that the terms including, comprising, consisting and grammatical variants thereof do not preclude the addition of one or more components, features, steps, or integers or groups thereof and that the terms are to be construed as specifying components, features, steps, or integers.
[0063] If the specification or claims refer to an additional element, that does not preclude there being more than one of the additional element.
[0064] It is to be understood that where the claims or specification refer to a or an element, such reference is not to be construed that there is only one of that element.
[0065] It is to be understood that where the specification states that a component, feature, structure, or characteristic may, might, can or could be included, that particular component, feature, structure, or characteristic is not required to be included.
[0066] Where applicable, although state diagrams, flow diagrams or both may be used to describe embodiment, the invention is not limited to those diagrams or to the corresponding descriptions. For example, flow need not move through each illustrated box or state, or in exactly the same order as illustrated and described.
[0067] Methods of the present invention may be implemented by performing or completing manually, automatically, or a combination thereof, selected steps or tasks.
[0068] The term method may refer to manners, means, techniques and procedures for accomplishing a given task including, but not limited to, those manners, means, techniques and procedures either known to, or readily developed from known manners, means, techniques and procedures by practitioners of the art to which the invention belongs.
[0069] For purposes of the instant disclosure, the term at least followed by a number is used herein to denote the start of a range beginning with that number (which may be a range having an upper limit or no upper limit, depending on the variable defined). For example, at least 1 means 1 or more than 1. The term at most followed by a number is used herein to denote the end of a range ending with that number (which may be a range having 1 or 0 as its lower limit, or a range having no lower limit, depending upon the variable being defined). For example, at most 4 means 4 or less than 4, and at most 40% means 40% or less than 40%. Terms of approximation (e.g., about, substantially, approximately, etc.) should be interpreted according to their ordinary and customary meanings as used in the associated art unless indicated otherwise. Absent a specific definition and absent ordinary and customary usage in the associated art, such terms should be interpreted to be ?10% of the base value.
[0070] When, in this document, a range is given as (a first number) to (a second number) or (a first number)-(a second number), this means a range whose lower limit is the first number and whose upper limit is the second number. For example, 25 to 100 should be interpreted to mean a range whose lower limit is 25 and whose upper limit is 100. Additionally, it should be noted that where a range is given, every possible subrange or interval within that range is also specifically intended unless the context indicates to the contrary. For example, if the specification indicates a range of 25 to 100 such range is also intended to include subranges such as 26-100, 27-100, etc., 25-99, 25-98, etc., as well as any other possible combination of lower and upper values within the stated range, e.g., 33-47, 60-97, 41-45, 28-96, etc. Note that integer range values have been used in this paragraph for purposes of illustration only and decimal and fractional values (e.g., 46.7-91.3) should also be understood to be intended as possible subrange endpoints unless specifically excluded.
[0071] It should be noted that where reference is made herein to a method comprising two or more defined steps, the defined steps can be carried out in any order or simultaneously (except where context excludes that possibility), and the method can also include one or more other steps which are carried out before any of the defined steps, between two of the defined steps, or after all of the defined steps (except where context excludes that possibility).
[0072] Further, it should be noted that terms of approximation (e.g., about, substantially, approximately, etc.) are to be interpreted according to their ordinary and customary meanings as used in the associated art unless indicated otherwise herein. Absent a specific definition within this disclosure, and absent ordinary and customary usage in the associated art, such terms should be interpreted to be plus or minus 10% of the base value.
[0073] Still further, additional aspects of the instant invention may be found in one or more appendices attached hereto and/or filed herewith, the disclosures of which are incorporated herein by reference as is fully set out at this point.
CONCLUSIONS
[0074] Of course, many modifications and extensions could be made to the instant invention by those of ordinary skill in the art.
[0075] Thus, the present invention is well adapted to carry out the objects and attain the ends and advantages mentioned above as well as those inherent therein. While the inventive device has been described and illustrated herein by reference to certain preferred embodiments in relation to the drawings attached thereto, various changes and further modifications, apart from those shown or suggested herein, may be made therein by those of ordinary skill in the art, without departing from the spirit of the inventive concept the scope of which is to be determined by the following claims.