VR HEADSET WITH INTEGRATED THERMAL/MOTION SENSORS
20230221566 · 2023-07-13
Inventors
Cpc classification
G06F3/011
PHYSICS
International classification
Abstract
A virtual reality (VR) headset wearable by a computer game player includes integrated thermal and/or motion sensors on the exterior of the VR headset to detect the presence of others in immediate proximity to the player, sending a signal to the player's view screen, warning the player of potential collisions with others.
Claims
1. An assembly, comprising: at least one headset comprising at least one head mount wearable by a player and at least one display on the head mount for presenting virtual reality (VR) images under control of at least one processor; and at least one heat sensor providing signals to the processor for presenting at least one indication on the headset of a source of heat external to the headset responsive to the source moving toward the headset regardless of distance to the source, the indication not being presented on the headset responsive to the source moving away from the headset regardless of distance to the source.
2. The assembly of claim 1, comprising one and only one heat sensor rotatably mounted on the headset.
3. The assembly of claim 1, comprising plural heat sensors mounted on the headset.
4. The assembly of claim 1, wherein the indication comprises a tactile indication.
5. The assembly of claim 4, wherein the tactile indication comprises heat.
6. The assembly of claim 1, wherein the indication comprises activating a lamp on the headset.
7. The assembly of claim 1, wherein the indication comprises an image of the object presented on the display.
8. The assembly of claim 1, wherein the indication comprises an image of a track of the object presented on the display.
9. The assembly of claim 1, wherein the indication is presented responsive to dead reckoning indicating a track of the object in the future.
10. The assembly of claim 1, wherein the indication is presented responsive to a velocity of the object, the object not being a wearer of the headset.
11. The assembly of claim 1, wherein the at least one sensor is distanced from the headset and oriented to provide signals to the processor representing the source of heat and/or motion external to the headset when the source is between the at least one sensor and the headset, and otherwise not provide signals to the processor representing the source of heat and/or motion external to the headset when the at least one sensor is between the source and the headset.
12. The assembly of claim 1, wherein the at least one heat sensor comprises an infrared (IR) sensor.
13. A method comprising: receiving a signal from an infrared sensor; based at least in part on the signal, presenting on at least one virtual reality (VR) headset an indication of a source of the signal; and based at least in part on the signal, pausing at least one computer simulation on the VR headset.
14. A device comprising: at least one computer storage that is not a transitory signal and that comprises instructions executable by at least one processor to: receive a signal from a thermal sensor; determine whether the signal indicates an object eternal to a virtual reality (VR) headset having a threshold size; and based at least in part on the signal indicating that the object satisfies the threshold size, present an indication on the VR headset warning of the object, and based at least in part on the signal indicating that the object does not satisfy the threshold size, not present the indication.
15. (canceled)
16. The device of claim 14, wherein the instructions are executable to: present the indication responsive to the signal having a threshold signal strength, and otherwise not present the indication.
17. The device of claim 14, wherein the instructions are executable to: present the indication responsive to the signal indicating a source having a threshold trajectory, and otherwise not present the indication.
18. The device of claim 14, wherein the indication comprises a tactile indication.
19. The device of claim 14, wherein the indication comprises activating a lamp on the headset.
20. The device of claim 14, wherein the indication comprises an image of the object presented on the headset.
21. The device of claim 20, wherein the indication comprises an image of a track of the object presented on the display
22. The device of claim 14, wherein the indication is presented responsive to dead reckoning indicating a track of the object in the future.
23. The device of claim 14, wherein the indication is presented responsive to a velocity of the object, the object not being a wearer of the headset.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DETAILED DESCRIPTION
[0021] This disclosure relates generally to computer ecosystems including aspects of consumer electronics (CE) device networks such as but not limited to computer game networks. A system herein may include server and client components which may be connected over a network such that data may be exchanged between the client and server components. The client components may include one or more computing devices including game consoles such as Sony PlayStation® or a game console made by Microsoft or Nintendo or other manufacturer, virtual reality (VR) headsets, augmented reality (AR) headsets, portable televisions (e.g., smart TVs, Internet-enabled TVs), portable computers such as laptops and tablet computers, and other mobile devices including smart phones and additional examples discussed below. These client devices may operate with a variety of operating environments. For example, some of the client computers may employ, as examples, Linux operating systems, operating systems from Microsoft, or a Unix operating system, or operating systems produced by Apple, Inc., or Google, or a Berkeley Software Distribution or Berkeley Standard Distribution (BSD) OS including descendants of BSD. These operating environments may be used to execute one or more browsing programs, such as a browser made by Microsoft or Google or Mozilla or other browser program that can access websites hosted by the Internet servers discussed below. Also, an operating environment according to present principles may be used to execute one or more computer game programs.
[0022] Servers and/or gateways may be used that may include one or more processors executing instructions that configure the servers to receive and transmit data over a network such as the Internet. Or a client and server can be connected over a local intranet or a virtual private network. A server or controller may be instantiated by a game console such as a Sony PlayStation®, a personal computer, etc.
[0023] Information may be exchanged over a network between the clients and servers. To this end and for security, servers and/or clients can include firewalls, load balancers, temporary storages, and proxies, and other network infrastructure for reliability and security. One or more servers may form an apparatus that implement methods of providing a secure community such as an online social website or gamer network to network members.
[0024] A processor may be a single- or multi-chip processor that can execute logic by means of various lines such as address lines, data lines, and control lines and registers and shift registers.
[0025] Components included in one embodiment can be used in other embodiments in any appropriate combination. For example, any of the various components described herein and/or depicted in the Figures may be combined, interchanged, or excluded from other embodiments.
[0026] “A system having at least one of A, B, and C” (likewise “a system having at least one of A, B, or C” and “a system having at least one of A, B, C”) includes systems that have A alone, B alone, C alone, A and B together, A and C together, B and C together, and/or A, B, and C together.
[0027] Now specifically referring to
[0028] Accordingly, to undertake such principles the AVD 12 can be established by some, or all of the components shown in
[0029] The AVD 12 may also include one or more speakers 16 for outputting audio in accordance with present principles, and at least one additional input device 18 such as an audio receiver/microphone for entering audible commands to the AVD 12 to control the AVD 12. The example AVD 12 may also include one or more network interfaces 20 for communication over at least one network 22 such as the Internet, an WAN, an LAN, etc. under control of one or more processors 24. Thus, the interface 20 may be, without limitation, a Wi-Fi transceiver, which is an example of a wireless computer network interface, such as but not limited to a mesh network transceiver. It is to be understood that the processor 24 controls the AVD 12 to undertake present principles, including the other elements of the AVD 12 described herein such as controlling the display 14 to present images thereon and receiving input therefrom. Furthermore, note the network interface 20 may be a wired or wireless modem or router, or other appropriate interface such as a wireless telephony transceiver, or Wi-Fi transceiver as mentioned above, etc.
[0030] In addition to the foregoing, the AVD 12 may also include one or more input and/or output ports 26 such as a high-definition multimedia interface (HDMI) port or a universal serial bus (USB) port to physically connect to another CE device and/or a headphone port to connect headphones to the AVD 12 for presentation of audio from the AVD 12 to a user through the headphones. For example, the input port 26 may be connected via wire or wirelessly to a cable or satellite source 26a of audio video content. Thus, the source 26a may be a separate or integrated set top box, or a satellite receiver. Or the source 26a may be a game console or disk player containing content. The source 26a when implemented as a game console may include some or all of the components described below in relation to the CE device 48.
[0031] The AVD 12 may further include one or more computer memories/computer-readable storage mediums 28 such as disk-based or solid-state storage that are not transitory signals, in some cases embodied in the chassis of the AVD as standalone devices or as a personal video recording device (PVR) or video disk player either internal or external to the chassis of the AVD for playing back AV programs or as removable memory media or the below-described server. Also, in some embodiments, the AVD 12 can include a position or location receiver such as but not limited to a cellphone receiver, GPS receiver and/or altimeter 30 that is configured to receive geographic position information from a satellite or cellphone base station and provide the information to the processor 24 and/or determine an altitude at which the AVD 12 is disposed in conjunction with the processor 24. The component 30 may also be implemented by an inertial measurement unit (IMU) that typically includes a combination of accelerometers, gyroscopes, and magnetometers to determine the location and orientation of the AVD 12 in three dimension or by an event-based sensors.
[0032] Continuing the description of the AVD 12, in some embodiments the AVD 12 may include one or more cameras 32 that may be a thermal imaging camera, a digital camera such as a webcam, an event-based sensor, and/or a camera integrated into the AVD 12 and controllable by the processor 24 to gather pictures/images and/or video in accordance with present principles. Also included on the AVD 12 may be a Bluetooth transceiver 34 and other Near Field Communication (NFC) element 36 for communication with other devices using Bluetooth and/or NFC technology, respectively. An example NFC element can be a radio frequency identification (RFID) element.
[0033] Further still, the AVD 12 may include one or more auxiliary sensors 38 (e.g., a pressure sensor, a motion sensor such as an accelerometer, gyroscope, cyclometer, or a magnetic sensor, an infrared (IR) sensor, an optical sensor, a speed and/or cadence sensor, an event-based sensor, a gesture sensor (e.g., for sensing gesture command)) that provide input to the processor 24. For example, one or more of the auxiliary sensors 38 may include one or more pressure sensors forming a layer of the touch-enabled display 14 itself and may be, without limitation, piezoelectric pressure sensors, capacitive pressure sensors, piezoresistive strain gauges, optical pressure sensors, electromagnetic pressure sensors, etc.
[0034] The AVD 12 may also include an over-the-air TV broadcast port 40 for receiving OTA TV broadcasts providing input to the processor 24. In addition to the foregoing, it is noted that the AVD 12 may also include an infrared (IR) transmitter and/or IR receiver and/or IR transceiver 42 such as an IR data association (IRDA) device. A battery (not shown) may be provided for powering the AVD 12, as may be a kinetic energy harvester that may turn kinetic energy into power to charge the battery and/or power the AVD 12. A graphics processing unit (GPU) 44 and field programmable gated array 46 also may be included. One or more haptics/vibration generators 47 may be provided for generating tactile signals that can be sensed by a person holding or in contact with the device. The haptics generators 47 may thus vibrate all or part of the AVD 12 using an electric motor connected to an off-center and/or off-balanced weight via the motor's rotatable shaft so that the shaft may rotate under control of the motor (which in turn may be controlled by a processor such as the processor 24) to create vibration of various frequencies and/or amplitudes as well as force simulations in various directions.
[0035] Still referring to
[0036] In the example shown, only two CE devices are shown, it being understood that fewer or greater devices may be used. A device herein may implement some or all of the components shown for the AVD 12. Any of the components shown in the following figures may incorporate some or all of the components shown in the case of the AVD 12.
[0037] Now in reference to the afore-mentioned at least one server 52, it includes at least one server processor 54, at least one tangible computer readable storage medium 56 such as disk-based or solid-state storage, and at least one network interface 58 that, under control of the server processor 54, allows for communication with the other devices of
[0038] Accordingly, in some embodiments the server 52 may be an Internet server or an entire server “farm” and may include and perform “cloud” functions such that the devices of the system 10 may access a “cloud” environment via the server 52 in example embodiments for, e.g., network gaming applications. Or the server 52 may be implemented by one or more game consoles or other computers in the same room as the other devices shown in
[0039] The components shown in the following figures may include some or all components shown in
[0040] Present principles may employ various machine learning models, including deep learning models. Machine learning models consistent with present principles may use various algorithms trained in ways that include supervised learning, unsupervised learning, semi-supervised learning, reinforcement learning, feature learning, self-learning, and other forms of learning. Examples of such algorithms, which can be implemented by computer circuitry, include one or more neural networks, such as a convolutional neural network (CNN), a recurrent neural network (RNN), and a type of RNN known as a long short-term memory (LSTM) network. Support vector machines (SVM) and Bayesian networks also may be considered to be examples of machine learning models.
[0041] As understood herein, performing machine learning may therefore involve accessing and then training a model on training data to enable the model to process further data to make inferences. An artificial neural network/artificial intelligence model trained through machine learning may thus include an input layer, an output layer, and multiple hidden layers in between that that are configured and weighted to make inferences about an appropriate output.
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[0044] In addition to the sensors 300, one or more headset motion sensors 302 such as accelerometers or gyroscopes that may be engaged with the headset 200. Additionally, or alternatively, one or more light emitting diodes (LED) 304 and/or one or more haptic feedback generators 306 such as electric heaters may be mounted on the headset 200 for purposes to be shortly disclosed. Typically, the headset includes left and right audio speakers 308. One or more processors 310 may receive signals from and send signals to appropriate components in the headset. One or more wired or wireless transceivers 312 may be provided to exchange signals with other devices.
[0045]
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[0047] Recognizing that a moving animal or human leaves an IR trail that diminishes over time as, for example, the floor over which the heat source moves and temporarily heats through conduction cools to ambient temperature, an image 502 of such a sensed trail also may be provided on the display. The course and velocity or trajectory of the object may be determined from the heat levels of track. For example, if the heat levels of the track vary significantly it may be inferred that the speed of the object is slow, whereas if the heat levels of the track approximate that of the object itself a high speed may be inferred. The track itself indicates the course of the object. Heat level variation-to-speed may be determined by machine learning (ML) or using programmed equations.
[0048] Based on the course and velocity or trajectory, a warning may be presented on the headset as further described below to warn the wearer of an impending collision or near miss.
[0049]
[0050] Further, in some embodiments a size threshold may also be determined at decision diamond 604, such that an object meeting a threshold size as indicated by the signal from the sensor may precipitate further action but an object not meeting the threshold size may not precipitate further action. Note that object type as inferred from the signal from the sensor also may be used such that objects only of a first type or types may precipitate further action and objects of a second type or types may not precipitate further action.
[0051] None, some, or all of the tests described in the preceding two paragraphs may be used to precipitate further action. In any case, responsive to a presence signal at block 600 and passing the tests described above when implemented, block 606 indicates that further action precipitated by the presence of a warm and/or moving object external to the VR headset may include actuating a warning lamp on the headset, such as by blinking on and off the LED 304 shown in
[0052] In addition, or alternatively, block 608 indicates that further action precipitated by the presence of a warm and/or moving object external to the VR headset may include actuating the haptic generator 306 on the headset, such as by activating a heater on the headset to indicate through heat the presence of a warm object such as an animal or a person.
[0053] In addition, or alternatively, block 610 indicates that further action precipitated by the presence of a warm and/or moving object external to the VR headset may include presenting an image of the object on the display of the headset, such as shown in
[0054] Block 614 indicates that further action precipitated by the presence of a warm and/or moving object external to the VR headset may include automatically pausing the VR simulation being presented on the headset, starting the simulation at block 614 only when the player initiates a resume command or when the object is no longer detected.
[0055]
[0056] Present principles may be used in exercise applications in which thermal sensors are sensing the player and determine if the player is working hard enough such as in an exercise game, based on the magnitude of the thermal signals emanating from the player. Colors may be changed on the player's headset display as the player heat up from blue to red. The path of the arms and legs of the player also may be indicated from residual heat hysteresis as described previously, and the IR information may be tied into a pulse rate indicator on the headset. Thermal signals from the player's body can also be interpreted as virtual movement during the VR experience. For example, thermal signals can be interpreted in VR as walking, running, or jumping depending on when certain signal thresholds are met.
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[0059] While the particular embodiments are herein shown and described in detail, it is to be understood that the subject matter which is encompassed by the present invention is limited only by the claims.