LOCATION BASED REWARD SYSTEM BETWEEN TALENTS AND FANS
20190180388 ยท 2019-06-13
Inventors
Cpc classification
H04W4/021
ELECTRICITY
G06Q30/0231
PHYSICS
International classification
G06Q50/00
PHYSICS
H04W4/021
ELECTRICITY
Abstract
Social network systems provisioned for talent and fan interaction and communications (and methods related thereto). In some embodiments, social networks which reward fans for participation. In the same or other optional embodiments, social networks which reward talent for attracting or obtaining or retaining fan followers or subscribers. In still other optional embodiments, social networks in which geographical locations of talent and/or fans can be utilized as the basis for talent/fan interaction or communications or to supplement the content of talent/fan interaction or communications.
Claims
1. A system for delivering a fan participation network which provides interactivity between user-followers and followed-users, said system comprising: a plurality of interactive devices communicably connected to said network, each interactive device of said plurality of interactive devices including at least one computer processor, a data storage device, and a set of computer readable code embodied in said data storage device; wherein said computer readable code includes computer readable instructions for directing operations of said interactive device upon which it is installed; said instructions including commands for controlling at least certain communications with other interactive devices of said plurality of interactive devices; each said interactive device of said plurality of interactive devices including a geo-tracking mechanism for determining geographical coordinates of a location of said interactive device; a bi-directional data network for sending and receiving data to and from and amongst said plurality of interactive devices; a first subset of said plurality of interactive devices provisioned for followed-users; a second subset of said plurality of interactive devices provisioned for user-followers; each said user-follower interactive device including a user-follower graphical user interface displayed on a display for viewing by a user follower and for a user-follower to operate said interactive device; wherein characteristics and functionality of said user-follower graphical user interface are instructed by user-follower computer readable code installed on said data storage device; wherein said user-follower graphical user interface: delivers multimedia content pertaining to followed-users for user-followers to browse followed-users; delivers follow-invitations corresponding to particular followed-users which can be activated by user-followers to view information and communications about a selected followed-user and to receive information and communications sent by a selected followed-user; each said followed-user interactive device including a followed-user graphical user interface displayed on a display for viewing by a followed-user and for a followed-user to operate said interactive device; wherein characteristics and functionality of said followed-user graphical user interface are instructed by followed-user computer readable code installed on said data storage device; wherein said followed-user graphical user interface: delivers content pertaining to user-followers that have activated follow-invitations corresponding to the followed-user using the followed-user provisioned device, such that the followed-user can browse his/her user-followers; delivers information and communications sent by user-followers; wherein geo-tracking mechanisms on user-follower devices determine and collect geographical coordinates of locations of said user-follower interactive devices; wherein geo-tracking mechanisms on followed-user devices determine and collect geographical coordinates of locations of said followed-user interactive devices; and wherein collected geographical coordinates of a followed-user are compared by one or more of said plurality of interactive devices to collected geographical coordinates of the user-followers which have activated follow-invitations corresponding to the followed-user, and geographically proximate user-followers are identified to the followed-user so that the followed-user can interact with the user-followers which are geographically proximate.
2. The system according to claim 1 wherein said respective subsets of said pluralities of interactive devices are provisioned so that user-followers and followed-users can share, acknowledge, and comment on followed-user content and user-follower content.
3. The system according to claim 1 wherein said respective subsets of said pluralities of interactive devices are provisioned so that when content of a particular user-follower is shared, acknowledged, or commented upon, said particular user-follower is rewarded with one or more virtual badges or virtual currency or increase in fan rank score.
4. The system according to claim 1 wherein user-followers are ranked according to fan rank scores and wherein followed-users can sort user-followers based on fan rank scores.
5. The system according to claim 4 wherein user-followers can be identified based on geographical coordinates determined by said respective geo-tracking mechanisms of said plurality of interactive devices.
6. The system according to claim 5 wherein user-followers can be identified by a particular followed-user based on matching current geographical coordinates of user-followers to current geographical coordinates of said particular followed-user.
7. The system according to claim 6 wherein user-followers determined to be geographically proximate, designated proximate user-followers, by matching current geographical coordinates of user-followers to current geographical coordinates of said particular followed-user, can be sorted by fan rank scores.
8. The system according to claim 7 wherein followed-users can initiate communication channels on said respective graphical user interfaces of said proximate user-followers and said particular followed user can enable bi-directional communications and information to be sent to and from proximate user-followers and said particular followed user, to the exclusion of non-proximate user-followers.
9. The system according to 8 wherein said communications and information includes one or more categories selected from the group comprising: data, live stream video, video, photographs, images, text, audio, polls, virtual reality videos and streams, question and answer content, and chat.
10. The system according to claim 5 wherein said followed-user graphical user interfaces of said interactive devices of said followed-users are provisioned to provide access to a scalable map that displays geographical locations of user-followers.
11. The system according to claim 10 wherein said scalable map can be sorted to show all user-followers, followers only, or subscribers only.
12. The system according to claim 11 further including a list view which enables followed-users to view a list of all user-followers, followers only, subscribers only, or only user-followers listed on said scalable map sorted after fan rank.
13. The system according to claim 12 wherein a followed-user can initiate a text chat or a user-follower to followed-user video chat with any user-follower listed on said list view.
14. The system according to claim 13 wherein said user-follower to followed-user video chat is enabled with a viewing option which includes a split screen where a video chatting followed-user and user-follower are displayed substantially equally on each side of said display of said respective interactive devices.
15. The system according to claim 14 further including at least one screen capture function which enables said user-follower and said followed-user to capture an image of said video chat appearing on said display of said respective interactive devices.
16. The system according to claim 9 wherein content comprising said communications and information can be electronically tagged to be searchable and shared on social media feeds.
Description
BRIEF DESCRIPTION OF CERTAIN EXAMPLE DRAWINGS
[0025] The drawings submitted with and which form a part of this patent application each illustrate an embodiment, or one or more components of an embodiment, of a non-limiting example of Applicant's invention. While these drawings depict certain preferred embodiments of Applicants' invention, as well as certain particularly desirable features thereof, they are intended to be examples only and should not be construed to limit the scope of Applicant's invention.
[0026]
[0027]
[0028]
[0029]
[0030]
[0031]
[0032]
[0033]
[0034]
[0035]
[0036]
[0037]
[0038]
[0039]
DETAILED DESCRIPTION OF CERTAIN EXAMPLE EMBODIMENTS OF THE INVENTION
[0040] For a more complete understanding of the present invention, reference is now made to the following description of various illustrative and non-limiting embodiments thereof, taken in conjunction with the accompanying drawings in which like reference numbers indicate like features.
[0041] Addressing one or more of the above-described drawbacks or needs in the prior art (or other drawbacks or needs not specifically described herein), at least one embodiment of the subject invention is embodied in, capable of being operated or implemented within, or is otherwise deployable in, the example network or environment illustrated in
[0042] In certain preferred (but non-limiting) embodiments of the inventions described herein, social networks for celebrities (or talent) and their fans are provided. These social networks are preferably operated over internet or cellular networks such as described immediately above, but, of course, may be operated on other networks types, whether or not now known. A specific example of one such embodiment of the invention is now described below:
Non-Limiting Example Embodiment
[0043] In one example implementation of the various alternatives of the present invention, a social network is provided on which club owners (e.g., music artists, movie or televisions stars, reality stars, athletes, bloggers, organizations, sport clubs, etc.otherwise known herein as followed-users) can create profiles as the basis for the initiation and growth of one or more celebrity/fan communities on the system (e.g., technology platforms) described herein. Such platforms will, in certain example embodiments, utilize a plurality of network connected devices, which may include, for example, computers (whether desktop or laptops), tablets, mobile telephone handsets, or even internet kiosks. The club owners, if desired, can have several user profiles that have access to administrate the formed club or clubs. This may be useful, for example, if the club owners are a musical group or team, which consists of more than one person.
[0044] In contrast to club owners, fans (otherwise know as user-followers or users herein) can create and/or register a profile to use the social network. In this embodiment (though not required in all embodiments), when a profile is created or registered, the social network collects geographical location data for the user and awards the user free virtual coins (or other virtual currency type).
[0045] Collectively, the fans which have registered or created profiles on the social network, along with the club owners, comprise a community which exists on the social network which provides opportunities for communication among the members in various manners, and by various mechanisms, with different tiers of access amongst the community members. In this preferred (but optional) embodiment, various aspects of the community or communities can be searched, browsed, and discovered based on one or more of various types of lists which may be posted, including, for example, a list of all last content posted from a chronological perspective.
[0046] For example, if a movie star named John Doe creates a profile or club on the herein described social network, John Doe may post information related to his personal life or his upcoming movie, for example. This information may be visible to a user either as a result of a user initiated search, or as a result of the user seeing the posted information in a list of most recent post activity. Of course, a user with a particular personal interest in John Doe may simply choose to search for the profile or club created by John Doe, regardless of any recent postings or other content pertaining to John Doe. Upon finding John Doe's club or profile, a user can choose to follow John Doe for free which provides access to certain John Doe related club or profile content, but at a lower or restricted tier. Higher tier access may be provided to lower tier followers, when such followers use the free virtual coins (or currency) provided upon registration (to access such higher tier features). Of course, once these free coins are utilized or spent, the follower will be limited to lower tier features, unless the follower chooses to later subscribe or, for example, to purchase additional virtual coins. Alternatively, the same user canat the outsetsubscribe to the social network, or in preferred embodiments, to a specific club created by or for John Doe, for a daily, weekly, monthly, or yearly (or other duration) recurring (or non-recurring) fee. This subscription will give enhanced or higher tier access to or within the social network (at most or all times), and preferably to the club created by John Doe in particular.
[0047] In certain embodiments in which users or fans subscribe to particular celebrity or talent clubs or profiles, and thus the subscription fees can be tracked to the popularity of such celebrity or talent, the celebrity or talent is rewarded or compensated financially. For example, the talent or celebrity may be paid a percentage of revenue generated weekly, monthly, or yearly.
[0048] Once established on the social network, a club owner can share content to the broader community such as, but not limited to, live stream video, pre-recorded video, images, photographs, text, audio, polls, and virtual reality videos and streams to a club owner feed. The content can be electronically tagged to be searchable and shared, such as on the club owner's social media channels (e.g., Facebook or Twitter). Optionally, club owners can lock shared content or make it public.
[0049] Similar to club owners, fans or user-followers can also post content into the social network community, such as, for example, within a public fan feed. Club owners may view this content at random, or, in certain embodiments, may sort this content by follower or subscriber status (including even fan rank) or geographical location.
[0050] In preferred embodiments, both followers and subscribers can share, like, and comment upon both the club owner content and the user (i.e., fan) generated content. The club owner can like, share, and comment upon the user generated content which will reward the content (and the user/fan) with a virtual badge and/or added fan rank score and/or virtual currency. In at least one preferred embodiment, a follower can view all public content and previews of the locked content (e.g., teasers such as 20 second video clips, or 40 second music clips) in a club owner feed. Locked images may optionally be blurred (or otherwise obscured) so that they are not fully seen. In such an embodiment, a follower can unlock locked content by spending the free virtual coins provided, whereas a paying subscriber will have full access to locked content. When a follower runs out of free coins, a follower can purchase more coins to unlock single events or to subscribe to unlock all content. In addition to the advantage a subscriber has with access to locked content all the time, a subscriber also gets connection or communication advantages within the social network. For example, in at least one preferred (but optional) embodiment, a subscriber is permitted to send private messages to the club owner at will and to see the geographic location (approximate or exact) of the club owner on a map, if these services are activated by the club owner.
[0051] Just as fans/users may be permitted to see the geographic location of club owners, in preferred embodiments, the club owners are provided access to a scalable map, on provisioned interactive devices (e.g., a smart phone which has downloaded a particularly designed social network application), that displays the location of fans/users. The map can preferably display the full worldwide perspective or be narrowed down to a specific location. Also, the map can preferably be sorted to show all users, followers only, or subscribers only. They may be also preferably be provided with a list view, where the club owner can view a list of all users, followers only, subscribers only, or only the users listed on the map, sorted by fan rank. In optional but preferred embodiments, the club owner viewing the list can choose all, selected, or single fans/users from the list and send messages (or content) via chat, notification or email (or other method or mechanism). For example, the club owner can start a text chat or a celebrity-to-fan video chat with any fan users on the lists. The club owner can also optionally reward any fan user from the lists with virtual badges. In the embodiments in which one-to-one chats are utilized, the video chat is preferably provided with different viewing options such as split screen where the club owner and the user are displayed substantially or entirely equally on each side of the display screen (i.e., of the respective device running or operating the social network, such as a smart phone). In the most preferred (but still optional) embodiments, there is at least one screen capture function (e.g., a physical button or a soft button, provisioned by software on the graphical user interface) which enables the fan/user and/or the club owner (i.e., celebrity or talent) to capture an image of the video chat appearing on the display of their respective interactive devices.
[0052] As an incentive for participation within the social network, fans are rewarded and ranked within the community, preferably according to fan participation and activity. For example, in at least one embodiment, the social network system tracks fan/user activity. In the same or other embodiments, such tracking is analyzed or combined along with data pertaining to durations of lengths of participation in the community to build a fan/user rank (score) for the user. Also, a fan/user may be rewarded with different virtual badges and/or virtual currency for reaching various rank levels. In preferred (but optional) embodiments, the virtual badges, depending upon badge type, will have different score values that may be added onto the user's fan rank.
Example Optional Graphical User Interface and Network Functions
[0053] As illustrated in
[0059] Once given the above disclosure, many other features, modifications, and improvements will become apparent to the skilled artisan. Such features, modifications, and improvements are therefore considered to be part of this invention, without limitation imposed by the example embodiments described herein. Moreover, any word, term, phrase, feature, example, embodiment, or part or combination thereof, as used to describe or exemplify embodiments herein, unless unequivocally set forth as expressly uniquely defined or otherwise unequivocally set forth as limiting, is not intended to impart a narrowing scope to the invention in contravention of the ordinary meaning of the claim terms by which the scope of the patent property rights shall otherwise be determined: