Computer-implemented method for telling a Story through sequential layers by an Artist
20220400319 · 2022-12-15
Inventors
Cpc classification
H04N21/8541
ELECTRICITY
H04N21/4532
ELECTRICITY
H04N21/8106
ELECTRICITY
H04N21/4394
ELECTRICITY
H04N21/2668
ELECTRICITY
International classification
H04N21/258
ELECTRICITY
Abstract
The present invention relates to a computer-implemented method for Story-telling by The Artist. The method comprising uploading and/or creating media content to and/or by a first computer device by The Artist; sending one or more medial content from the first computer device to a remote server through one or more methods of communication, wherein said one or more media content forms a unit of The Story provided by The Artist; dividing said unit Story into at least three layers, wherein each layer is configured to represent a moment in The Story; and wherein the first layer comprises a first part of the media content, wherein the first part comprises an introduction of The Story; and the second layer comprises a second part of the media content; and the third layer comprises a third part of the media content, wherein the third layer comprises at least one final scene of The Story; and accessing to the divided content by a Visitor by means of a second computer, wherein the second computer is accessing the media content comprised in at least the first layer from the remote server; and presenting the first part of the media content on the second computer.
Claims
1. A computer-implemented method for creating and telling an audio and/or video story through sequential layers by an artist presented to a visitor, wherein the method comprising steps, in the following order: a) uploading and/or creating media content to and/or by a first computer device by the artist on a remote server; b) sending one or more medial content from the first computer device to the remote server through one or more methods of communication, wherein said one or more media content forms a unit of the story provided by the artist; c) dividing said unit story into three acts according to the Three-act structure uploaded to the remote server, wherein the Three act-structure comprises a First Act, a Second Act and a Third Act; and wherein each Act or a at least a part of the Act is configured to be presented in a separate layer, wherein the layer is configured to represent a moment in the story; and wherein i) the first layer comprises a part of the media content in accordance with The First Act; and ii) the second layer comprises a part of the media content in accordance with The Second Act,; and iii) the third layer comprises a part of the media content in accordance The Third Act; thereby forming a unit of story having divided content, wherein each layer is subject to an administration permission; and d) accessing to the divided content by a visitor by means of a second computer, wherein the second computer is accessing the media content comprised in the first layer from the remote server; and e) presenting the first part of the media content on the second computer; and requesting the visitor for a decision for the administrator permission for story continuation on a second computer; g) receiving the visitor's decision by the administrator, wherein the server is selecting the corresponding layers from the unit of story divided in step c) and, upon the administrator decision, transmitting only corresponding layers to the second computer according to the visitor's decision in step f); and h) presenting the layers comprising audio and/or video content from the layers received from the server on the second computer.
2. The method according to claim 1, wherein The First Act of the story comprises at least one act selected from the group of: Prolog, Status Quo, Beginning of a Story, Routine Killer, Timeout, Leaving the Comfort Zone.
3. The method according to claim 1, wherein The Second Act of the story comprises at least one act selected from the group of: Beginning of an Adventure, Twists, The Halfway Point, Obstacles, Crises, Aha-moment.
4. The method according to claim 1, wherein the third act of the story comprises at least one act selected from the group of: Road to Climax, Climax, Story Event, Aftermath.
5. The method according to claim 1, wherein the first layer is presenting to the visitor without any restriction to the media content.
6. The method according to claim 1, wherein the layers other than the first layer are providing in a restricted part of the remote server, wherein the media content of the other layers is accessible to the visitor upon administrator allowance.
7. The method according to claim 6, wherein the access to the restricted part is providing one-time or for a long-term period.
8. The method according to claim 1, wherein the second part of the media content is changing based on a response to the visitor's activity.
9. The method according to claim 1, wherein the step of creating the content by an artist comprises accessing to a further artist media content and creating a shared layer of the story, wherein the shared layer comprises the media content from at least two artists.
10. The method according to claim 1 further comprising accessing statistical data on visitors.
11. (canceled)
12. The method according to claim 1, wherein the third layer comprises plurality of alternative layers, wherein the alternative layers comprise plurality of alternative final scenes.
13. The method according to claim 1, wherein the second layer comprises plurality of alternative Story Events, wherein the alternative Story Events result into an alternative final scene.
14. The method according to claim 1, wherein media content is audio content only.
15. The method according to claim 14, wherein audio content is an audio album divided into at least three layers according to the Three-act structure.
16. The method according to claim 15, wherein at least one layer comprises at least one alternative.
17. The method according to claim 15, wherein a plurality of layers comprises plurality of alternatives.
18. The method according to claim 14, wherein the method comprises the step of accessing to a further artist's audio content and implementing the further artist's audio content into the audio album.
19. The method according to claim 15, wherein at least one layer is uploaded in a non-restricted are of an audio platform and/or at least one layer is uploaded in a restricted area of the audio platform.
20. A product-by-process according to claim 1.
Description
BRIEF DESCRIPTION OF THE VIEWS OF THE DRAWING
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DETAILED DESCRIPTION OF THE INVENTION
[0020] The method according to the present invention and described herein relies preferably on the art of music for many of the examples on the preferred embodiments but is not limited solely to the field of music art. It should be noted that the system can be used in almost any area of the creative arts including but not limited to, literal art such as books, novels, blog posts, plays and other literature, video, film, television broadcast, music videos, still photography, podcasts, live concerts, theatre, ballet, opera, prints to name a few media content. The method according to the present invention is intended to generate a Visitor's personalized media content.
[0021] The present invention is described below with reference to block diagrams and operational illustrations of method steps. It is understood that each block of the block diagrams or operational illustrations, and combinations of blocks in the block diagrams or operational illustrations, can be implemented by means of analog or digital hardware and computer program instructions. These computer program instructions can be provided to a processor of a general-purpose computer, special purpose computer, or other programmable data processing apparatus, such that the instructions, which are executed via the processor of the computer or other programmable data processing apparatus, implements the functions/acts specified in the block diagrams or operational block or blocks.
[0022] In some mode of the operation, the steps noted in the blocks of any of the block diagrams can occur out of the order noted in the operational illustrations. For example, two blocks shown in succession can in fact be executed subsequently or another step or steps can be inserted between two blocks, depending upon the functionality involved. Furthermore, the embodiments of methods presented and described by means of diagrams in this disclosure are provided by way of example in order to provide a more complete understanding of the technology. The disclosed methods are not limited to the operations and logical flow presented herein. Alternative embodiments are contemplated in which the order of the various operations is altered and in which sub-operations described as being part of a larger operation are performed independently.
[0023] In general, terminology may be understood at least in part from usage in context, For example, terms, such as “and”, “or”, or “and/or,” as used herein may include a variety of meanings that may depend at least in part upon the context in which such terms are used. Typically, “or” if used to associate a list, such as A, B, or C, is intended to mean A, B, and C, here used in the inclusive sense, as well as A, B, or C, here used in the exclusive sense. In addition, the term “one or more” as used herein, depending at least in part upon context, may be used to describe any feature, structure, or characteristics in a singular sense or may be used to describe combinations of features, structures or characteristics in a plural sense. Similarly, terms, such as “a,” “an,” or “the,” again, may be understood to convey a singular usage or to convey a plural usage, depending at least in part upon context. In addition, the term “based on” may be understood as not necessarily intended to convey an exclusive set of factors and may, instead, allow for existence of additional factors not necessarily expressly described, again, depending at least in part on context.
[0024] As herewith defined, a computer can be a state-of-the-art, preferably User-friendly, personal computer, or a mobile phone, tablet, smart watch or smart googles or any other means capable of accessing to a network, uploading and/or downloading from a network and displaying particular media content, wherein the computer is in communication with a remote server over a network, such as wireless or wire connection to a local area network (LAN)/wide area network (WAN), such as the Internet. The network may couple devices so that communications may be exchanged, such as between a server and a User's device or other types of devices, including between wireless devices coupled via a wireless network, for example.
[0025] A network may also include the mass storage device, such as network attached storage (NAS), a storage area network (SAN), or other forms of computer or machine-readable media, for example. A network may include the Internet, one or more local area networks (LANs), one or more wide area networks (WANs), wire-line type connections, wireless type connections or any combination thereof. Likewise, sub-networks, such as may employ differing architectures or may be compliant or compatible with differing protocols, may interoperate within a larger network. Various types of computers as mentioned above may, for example, be made available to provide an interoperable capability for differing architectures or protocols. As one illustrative example, a router may provide a link between otherwise separate and independent LANs. Although mentioned-wireless network and WAN/LAN, The User's device can communicate with the remote server via any type of network.
[0026] As herewith defined, a User is a person who utilizes the computer as mentioned above. Users of the computer implementing the method according to the present invention may, in general, lack the technical expertise required to fully understand the spirit of the present invention since they are mainly using functionality provided to them, preferably by graphical User interface. More preferably, The Users can use a web browser, wherein the method according to the present invention is performed on the network, more preferably the Internet, and functionalities of the method are implemented into a software application. The User can be an Artist or a Visitor.
[0027] An Artist is herewith defined as a person creating or uploading the media content comprising at least part of creative art as defined above. In some embodiment, The Artist may be able to access e-commerce and advertiser relationships and statistical data on Visitors.
[0028] A Visitor is a person accessing and subsequently consuming the media content created and/or uploaded by The Artist. A Visitor can be an anonymous Visitor, identifiable Visitor, e.g. identifiable only by IP address at a given time or identifiable by login and password. Visitors may, in general, view and search media content, but they may not create content as such. In some embodiment, once The Visitor wishes to create and/or upload media content, they become an Artist with the meaning of the present invention.
[0029] In some embodiment, a User (an Artist and/or a Visitor) is subject to authentication. All authenticated Users may have public profiles created upon account creation. These profiles may be located and accessible via the web-form platform or other software applications. User profiles may act as the list for a variety of media content integrated in The Artist Story-telling environment. The Artist profile may allow other Users to link and/or adopt and/or create shared layer of media content from other Artist's account and create a repository of their content available for them to draw on during The Story creation method according to the present invention.
[0030] As herewith defined, a first computer is operated by an Artist creating and/or uploading media content into a remote server. The first computer may be capable of sending or receiving signals, such as via a wired or wireless network, or may be capable of processing or storing signals, such as in memory as physical memory states, and may, therefore, operate as a server as well. Thus, any device capable of operating as a server may include, as examples, personal desktop computers, laptop computers, tablets. The first computer can be operated based on operating systems, such as Windows Server, Mac OS X, Unix, Linux, FreeBSD, or the like. The first computer is configured to transmit a media content to the server as a unit of a media file. In some preferred embodiment, the first computer further comprises hardware and/or software for creating or editing media content, such as microphone for recording an audio, or any digital audio workstation software, etc.
[0031] As herewith defined, a second computer is operated by a Visitor accessing the media content from the server. The second computer may be capable of sending or receiving signals, such as via a wired or wireless network, or may be capable of processing and/or transmitting signal to a server in order to access into Artist media content. Thus, the second computer may include, as examples, personal desktop computers, laptop computers. The first and the second computer can be operated based on operating systems, such as Windows Server, Mac OS X, Unix, Linux, FreeBSD, or the like.
[0032] As herewith defined, a remote server can be computer containing uploaded media content forming a unit of a Story, a Story-line or Story-lines. In someone aspect, a remote server including logic for communicating a software application, preferably a website application, from a first computer operated by an Artist to a second computer operated by a Visitor. The remote server can be operated by an administrator, wherein the remote server is configured to perform steps according to the present invention via receiving instructions from both, the first and the second computer and allowing to display the media content by the second computer. The remote server, in particular, may contain a database of creative arts, as mentioned above. In some embodiment, the remote server can be also in communication with an advertisement server, which may provide one or more advertisements to the second computer upon the request of the administrator of the remote server or upon the request of The Artist. In another embodiment, The Visitor may send a request to the remote server for advertisement free media content. The advertisement free media content may be subject to permission by an administrator. The administrator has the ability to administer various aspects of the system, commit code, delete content as whole or partly or delete an advertisement, manage databases, and enable/disable various functionalities on the system operated in accordance with the invented method. Examples of devices that may operate as a content server include desktop computers, multiprocessor systems, microprocessor-type or programmable consumer electronics, etc. Content server may provide a variety of services that include, but are not limited to, web services, third-party services, audio services, video services, email services, instant messaging services, voice over IP (VOW) services, photo services, social media services, statistical data services or the like. Examples of content may include text, images, audio, video, or the like, which may be processed in the form of physical signals, such as electrical signals, for example, or may be stored in memory, as physical states, for example. In one embodiment, the first computer operated by The Artist hosts or is in communication with a database comprising Artist work.
[0033] As herewith defined, a database is a collection of media content of creative art as defined above. The database may further contain information on Users. The media content and information on The Users can be organized so that it can be easily accessed, managed and updated. Computer databases can further contain aggregations of data records or files, containing information about sales transactions or interactions with specific customers and further statistical data. The administrator is, in general, the only one who may access the information on the database without any restriction. The Users may also access into the database upon administrator permission and upload and/or create and/or display the media content stored thereon.
[0034] As herewith defined, a processor receives media content and/or instruction from a first computer operated by an Artist and transmit the media content to the second computer operated by The Visitor. In some embodiment, the processor also receives instruction from the second computer operated by The Visitor sending a request allowing access to a protected area to an administrator. The processor may edit selected media content stored in the database and fit the media content into an Artist's layer. In an embodiment, the processor may create a mixed-media content including the plurality of layers organized into a desired sequence for The Story. In one embodiment, the processor may analyze and/or receiving instruction associated with behavior of The Visitor or their feelings. The processor can also analyze the media content in The Story-line and determine the desired sequence for the selected layer. In some embodiment, the processor can obtain, from the second computer operated by The Visitor, instruction regarding to The Story telling line-ups. In an embodiment, the analyzing includes receiving from input form the second computer operated by The Visitor requesting a selection of the media items to be changed and/or replaced in a layer so that the selection corresponds to the behavior and/or feelings of The Visitor. Alternatively, the analyzing includes automatically determining the media items personalized for The Visitor. In one embodiment, each media item is one or more of digital photographs, a sound, music, a video, a graphic, an animation or mixture thereof, most preferably the audio content by the musician.
[0035] As herewith defined, a layer is a single unit organization of programming comprising separate media content which may interact in some sequential and hierarchical way, wherein each layer can be provided with an interface presenting the media content in particular way, for example, audio can be stored in the layer in mp3 format alike or video can be stored in mp4 format alike and/or literary content can be stored in html format or pdf format alike. Each layer may further comprise a decision algorithm for connecting at least two layers. Communication programs are often layered comprising a media content or plurality of media content. The layer may include, for example, a first media content from the first Artists, the second media content from the second Artist, accompanied music from the third Artist, and/or a graphical art from the fourth Artist. The unit of The Story is separated into at least three layers according to the present invention. In one embodiment, the processor and/or Artist determines a length of the mixed-media module and may divide it into more than three layers. The Story-telling method according to the present invention may have various media content specifications including feature pages that act as introducing page(s) comprising a media content available to all Visitors. The layer may be further accompanied by name of The Artist, an image of The Artist, origin of The Story, description of Story background, related Story, etc. The layers may use a display “image” and/or “literal” stories selected by The Artist based on taxonomy or interest of The Visitor. Alternatively, the layer may play an audio or video in certain Story context subject to Artist's Story-telling method according to the present invention and optionally subject to Visitors' intervention. In some embodiment, the layer may be accompanied by advertisements and/or lists that direct Visitors to other featured stories or sponsored media content relating to further stories. In some embodiments, the layers and connected media content can be a webpage(s), which display the media content formatted in common ways, assembled to maximize exposure to relevant related content, including advertising. The layers are composed one at a time, with a User choosing to “create a Story line-up” with the customized final scene. The Visitor pages include but are not limited to, the media content created by The Artist and optionally advertisement since the administrator may receive a request for removing the advertisement thereof. In some embodiment, each type of media content can be displayed on a separate layer as a webpage and The Story may also have a page that has a plurality of the layers comprising different media types on the page or multiple pages wherein each of the multiple pages has a plurality of the different media content types on the each page.
[0036] The Storyline tends to have a certain rhythm. Specific elements fill this rhythm, and characters' global status and temporary statuses are shifting throughout The Story. The present invention uses the escalating cause and effect progression of external events constructed to force the protagonist to deal with his inner issue: what he wants, why he wants it, and the longstanding fear that he′ll have to overcome to get it. In certain embodiment, the protagonist can be an Artist. Only then he can solve The Story problem. The Story is divided into at least three layers comprises at least three acts.
[0037] The First Act is known as The Buildup. Since stories are about somebody pursuing a challenging goal and how the protagonist changes (how the plot affects the protagonist), we need to know him. The audience needs a solid understanding of what the protagonist wants, what it means to him, and what longstanding fear he has to overcome to have a shot of success. So the critical element of the beginning is the protagonist's Status Quo, meaning the current state of affairs, characters' desires, strengths, weaknesses, and knowing how the protagonist sees the world. Additionally, the beginning can provide information (Exposition or Prolog) about the life around, opening or supporting a Story or backstory. Then, the Routine Killer event (aka Call to Adventure, Inciting incident, or Unexpected event) destroys the protagonist's status quo by sudden and unexpected pieces of information, introduces the first plot twist, and opens a so-called Story problem. The protagonist has an inner issue: an internal conflict or belief that's holding him back and that he must deal with and overcome to achieve his goal. By taking time to think about the next steps, the protagonist handles the Timeout event (also called “Second Thoughts”). It reveals the protagonist's hesitation to proceed with The Story, creates drama, and has a unique opportunity to understand how difficult it is for him to leave the comfort zone. He preferably overcomes Early obstacles and gets rid of those one at a time by Early Solutions. Then there is only one final scene in The First Act., and that's The Leaving the comfort zone scene. Here is where the protagonist realizes that The Second Act is inevitable.
[0038] The Second Act can be selected from the group consisting of: confrontation, conflict, journey or adventure. The first scene, Beginning of Adventure, binds The Story to a new direction, preferably contrasting with The First Act., giving the protagonist a little time to adjust. However, the H-hour is an event provides a literal first step of resolving The Story problem. The protagonist is trying to accomplish his Story problem, but there is a big pile of Obstacles in the way. The Second Act is about the protagonist trying to conquer an obstacle, coming across a new one, or briefly celebrating his victory over the last. Fortunately, the protagonist can learn something from all the obstacles he overcame and learn something therefore he obtains Payoffs, he didn't know initially. Along with all the obstacles, The Second Act is divided into four major plot twists: 1st plot thickener, the Halfway point, Crisis, and Great revelation, also known as Aha! Moment. 1st Plot Thickener scene makes The Story intensive for the protagonist by raising The Story's stakes and reminding the seriousness of the adventure. The protagonist is now well into adventure and knows his mission, but The Halfway Point changes it up and spins The Story around in a surprising and significant way. But because the protagonist has so many unresolved conflicts, the 2nd plot thickener deepens the conflict into a Crisis. After Crisis, the Great Revelation scene puts the protagonist in a position to resolve The Story problem by enlightening the final path ahead.
[0039] In the last part of The Story, the protagonist is delivered into The Story climax by The Third Act's opening scene Preparing for Resolution, preferably contrasting with the previous one as much as possible. After that, the protagonist has to face the last great test of his will and fight for what he wants. The Climax, also known as decisive confrontation, is the scene that leads to The Story Event, establishing a new status quo for all the characters in a Story. It might contain the Payoffs from The Second Act. And because great stories are about how the protagonist changes, The Story Event is what The Story is actually about. After that, the audience deserves a moment to look back on everything that's just happened and see the characters reacting to their new status quo. If the scene takes place right after The Story Event, then it's The Aftermath. If it takes place a long time later, then it's The Epilogue.
[0040] As herewith defined, an area available to all Visitors is generally meant as the part of the platform which does not require any authentication sent by the second computer operated by The Visitor. The area available to all Visitors may comprise a first layer, preferably including the introduction of The Story, without any authentication and/or permission by an administrator.
[0041] As herewith defined, a protected area is an area comprising layers and corresponding media content that is not normally visible to a Visitor. Once, The Visitor wishes to access the protected area and corresponding layers with media content, they may request an administrator for allowance to access thereto.
[0042] The Story-telling method according to the present invention may also has alternative final scene stored in a database. The alternative final scene may be subject to Visitor's request, preferably based on their feelings, or subject to behavior of The Visitor on the platform. Each Story-telling final scene may correspond to media content associated with corresponding feelings. In some embodiment, The Story telling method is designed to be displayed in following steps 1) letting The Visitor to access to the first layer comprising a first part of The Story, optionally on a webpages; 2) letting The Visitor to access the second layer comprising the second part of The Story provided The Visitor sent a request to the administrator and the administrator permit the access to the second layer, wherein preferably the first and any subsequent layers are free of advertisement after the permission and 3) displaying the media content on several layers, optionally with plurality of Story Events and final scenes.
[0043] In some embodiment, some media content comprised in layers under protected area may be only visible within User profiles and may be kept separate from first layer of The Story. A second, third and any subsequent layer, if any, may be treated as a single layer comprising media content connected to Story, whose media content is presented in sequence and according to administrator permission. Unlike a unit of The Story, the layer separates the unit of The Story into following and subsequent Story Event.
[0044] The Story-telling system adopting the method according to the present invention has a Story architecture. A “Story Event” which can be considered as the equivalent of a chapter book and is composed of a group of stories, separated into “Story Parts.” For example: a Story layers with six chapters would be a six-part Story layers, made up of Part 1, Part 2, Part 3, etc. in accordance with the three act structure as defined above. A User should be able to start a Story line or be able to assign an existing Story, that they have created, to a Story layers whenever they want. Users can have the ability to modify a Story layers hierarchy at their will. A layers can only be published if it is attached to two or more stories that also are published. Preferably, this Story-telling system can work as a musical platform for an Artist to tell stories with their music.
[0045] The process of creating a Story by an Artist can be managed through a set of proprietary processes and methods that: Create a Story framework; Add a layer; Sort layers according to The Story framework model; Present layers in a specific order, Present Story parts to different Users based on their editorial roles (i.e. Users can edit stories; but The Visitor can modify stories in certain level of degree of freedom relating to the context of The Story).
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[0048] In more preferred embodiment, the media content according to the present invention is an audio content. Preferably, an Artist may create a Story comprising at least three tracks. The first track is the track according to The First Act. The second track may be provided with plurality of alternatives, such as a classic version, jazz-version, rock-and-roll version, etc., which correspond to The Second Act. The Visitor may choice, based on their feeling, the appropriate version of the track. The third track may correspond to The Third Act of the present invention. The third track can be only one version. In another preferred embodiment, the third track can have a plurality of versions depending on a choice according to The Second Act. In some examples, the jazz version chosen in The Second Act will result into jazz version of a track in The Third Act. All of the above-mentioned tracks are comprised in the three layers as substantially herewith described, in particular (non)-restricted area for access by the Visitors. It should be appreciated, that The Artist may provide more than three tracks, such as four, five, six, etc. and their alternatives. The Artist may subsequently decide to include: the first and the second track into a first layer corresponding to The First Act.; the third and the fourth track into a second layer corresponding to The Second Act and the fifth song into the third layer corresponding to The Third Act.
[0049] In alternative embodiment, the media content according to the present invention is an audio content. Preferably, an Artist may create a Story comprising at least three tracks. The first track may be provided with plurality of alternatives, such as a classic version, jazz-version, rock-and-roll version, wherein the first track is the track according to The First Act. The Visitor may choice, based on their feeling the appropriate version of the track in The First Act. The second track may be provided with plurality of alternatives, such as a classic version, jazz-version, rock-and-roll version, etc. The Visitor may choice, based on their feeling, the appropriate version of the track in The Second Act. The third track corresponds to The Third Act of the present invention. The third track can be only one version. In another preferred embodiment, the third track can have a plurality of versions depending on a choice according to previous choice. In some examples, the jazz version chosen in the previous choice will result into jazz version of a track in The Third Act.
[0050] In an example, Users are able to create original content for the platform or use their past works.
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